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<a href = '?module=quest_db&action=60000' class = 'gen_small'>Back to Job Change</a><br><h2>Gunslinger Job Quest</h2></center>
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				<td class = 'bborder' valign = 'top' align = 'center'><b>Gunslinger Job Quest - Getting Started</b></td></tr>
				
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						<td width = 50% align = 'center'><img src = 'data/npc/901.gif'><br><font color = '#ff6600'>Master Miller<br>(Name might be different)</font><br>que_ng (152, 167)
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							<br>Inside a building located at the center of Einbroch, City of Steel.

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							<td width = 50% class = 'bborder' valign = 'top' align = 'center'><b>Ingredient(s)</b></td>
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							<td width = 50% cellpadding =5 class = 'bborder'>Not Applicable</td><td width = 50% cellpadding =5  class = 'bborder'>Not Applicable </td>
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					<tr><td width = 100% cellpadding =5 colspan = 2>Talk to Master Miller (Green dot, in front of the entrance) to signup for the job quest.  He will ask you to find another NPC in Payon.<br><br>
After you changed to a Gunslinger, enter the portal marked Red on the interior map to get access to the guns and ammunition sellers.
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<b>How to get to Einbroch:</b>  Take the  Izlude airship (1200z). Exit at Yuno.  Go downstair into the terminal, talk with the <font color="#FF6600">Airport Staff</font> to take the airship to Einbroch. Exit at Einbroch.
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<b>Requirements:</b>  You must be a novice at job level 10 in order to start the quest.</td></tr><tr><td width = 100% cellpadding =5 colspan = 2><b>Related Quests:</b><br><a href = '?module=quest_db&action=70004' target = '_blank'>Airship to Yuno, Hugel, Einbroch, Rachel & Lighthalzen</a></td></tr></table>
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				<td class = 'bborder' valign = 'top' align = 'center'><b>Gunslinger Job Quest - Payon</b></td></tr>
				
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						<td width = 50% align = 'center'><img src = 'data/npc/866.gif'><br><font color = '#ff6600'>The Wise Bull Horn<br>(Name might be different)</font><br>payon (184, 65)
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							<br>From Payon's South Entrance, go across the bridge and then keep walking East. 
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							<td width = 50% class = 'bborder' valign = 'top' align = 'center'><b>Ingredient(s)</b></td>
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												<a  href='?module=item&action=view&id=914' onclick="return popItem(914,1,1)">Fluff</a> x 3 <br><img src = 'data/items/icons/912.png' border = '0'>
												<a  href='?module=item&action=view&id=912' onclick="return popItem(912,1,1)">Zargon</a> x 3 <br><img src = 'data/items/icons/1013.png' border = '0'>
												<a  href='?module=item&action=view&id=1013' onclick="return popItem(1013,1,1)">Rainbow Shell</a> x 3 <br><img src = 'data/items/icons/935.png' border = '0'>
												<a  href='?module=item&action=view&id=935' onclick="return popItem(935,1,1)">Shell</a> x 10 <br><img src = 'data/items/icons/511.png' border = '0'>
												<a  href='?module=item&action=view&id=511' onclick="return popItem(511,1,1)">Green Herb</a> x 3 <br><img src = 'data/items/icons/1019.png' border = '0'>
												<a  href='?module=item&action=view&id=1019' onclick="return popItem(1019,1,1)">Trunk</a> x 1 <br><img src = 'data/items/icons/519.png' border = '0'>
												<a  href='?module=item&action=view&id=519' onclick="return popItem(519,1,1)">Milk</a> x 1 <br></td><td width = 50% cellpadding =5  class = 'bborder'>Not Applicable </td>
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					<tr><td width = 100% cellpadding =5 colspan = 2>He will ask you to give him some items (listed above), there is a hidden item he didn't mention.  After you gave him the items he requested, keep talking to him until he mention that he needed <b>Milk</b>.  So, <b> give him a milk</b> then you can go back to the Gunslinger Guide and get the job change finally.</td></tr></table>
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<br><center><a href = '#' class = 'gen_small'>back to top</a><br></center>
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