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<center><a href = '?module=quest_db&action=60000' class = 'gen_small'>Back to Job Change</a><br><h2>Dancer Job Quest</h2></center>
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				<td class = 'bborder' valign = 'top' align = 'center'><b>Dancer Job Quest - Getting to the Theater</b></td></tr>
				
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						<td align = 'center'><img src = 'data/npc/86.gif'><br><font color = '#ff6600'>Bor Robin</font><br>comodo (193, 151)
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							<br>Center of Comodo near Kafra
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							<td class = 'bborder' valign = 'top' align = 'center'><b>Ingredient(s)</b></td>
							<td class = 'bborder' valign = 'top' align = 'center'><b>Product(s)</b></td>	
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							<td cellpadding =5 class = 'bborder'>Not Applicable</td><td cellpadding =5  class = 'bborder'>Not Applicable </td>
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					<tr><td cellpadding =5 colspan = 2>He will warp to the theater where you can register for the Dancer Job Quest.</td></tr></table>
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				<td class = 'bborder' valign = 'top' align = 'center'><b>Dancer Job Quest - Registration</b></td></tr>
				
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						<td align = 'center'><img src = 'data/npc/724.gif'><br><font color = '#ff6600'>Aire</font><br>job_duncer (43, 93)
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							<br>Walk down to the stage and then turn left <br> She is standing at the corner
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							<td class = 'bborder' valign = 'top' align = 'center'><b>Ingredient(s)</b></td>
							<td class = 'bborder' valign = 'top' align = 'center'><b>Product(s)</b></td>	
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							<td cellpadding =5 class = 'bborder'><br><center><font color = 'red'><b>-- Set 1: 10000z plus below --</b></font></center><img src = 'data/items/icons/938.png' border = '0'>
												<a  href='?module=item&action=view&id=938' onclick="return popItem(938,1,1)">Sticky Mucus</a> x 20 <br><img src = 'data/items/icons/501.png' border = '0'>
												<a  href='?module=item&action=view&id=501' onclick="return popItem(501,1,1)">Red Potion</a> x 5 <br><img src = 'data/items/icons/909.png' border = '0'>
												<a  href='?module=item&action=view&id=909' onclick="return popItem(909,1,1)">Jellopy</a> x 3 <br><img src = 'data/items/icons/2403.png' border = '0'>
												<a  href='?module=item&action=view&id=2403' onclick="return popItem(2403,1,1)">Shoes</a> x 1 <br><br><center><font color = 'red'><b>-- Set 2: 10000z plus below --</b></font></center><img src = 'data/items/icons/1055.png' border = '0'>
												<a  href='?module=item&action=view&id=1055' onclick="return popItem(1055,1,1)">Earthworm Peeling</a> x 5 <br><img src = 'data/items/icons/2405.png' border = '0'>
												<a  href='?module=item&action=view&id=2405' onclick="return popItem(2405,1,1)">Boots</a> x 1 <br><br><center><font color = 'red'><b> Set 3: No zeny requrired --</b></font></center><img src = 'data/items/icons/965.png' border = '0'>
												<a  href='?module=item&action=view&id=965' onclick="return popItem(965,1,1)">Clam Shell</a> x 2 <br><img src = 'data/items/icons/503.png' border = '0'>
												<a  href='?module=item&action=view&id=503' onclick="return popItem(503,1,1)">Yellow Potion</a> x 5 <br><img src = 'data/items/icons/909.png' border = '0'>
												<a  href='?module=item&action=view&id=909' onclick="return popItem(909,1,1)">Jellopy</a> x 20 <br><img src = 'data/items/icons/1020.png' border = '0'>
												<a  href='?module=item&action=view&id=1020' onclick="return popItem(1020,1,1)">Black Hair</a> x 10 <br><img src = 'data/items/icons/2401.png' border = '0'>
												<a  href='?module=item&action=view&id=2401' onclick="return popItem(2401,1,1)">Sandals</a> x 1 <br></td><td cellpadding =5  class = 'bborder'>Not Applicable </td>
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					<tr><td cellpadding =5 colspan = 2>Talk to her to apply for the job quest.  She will ask you to bring some items and maybe zeny to cover the cost of the dancing school.  There are 3 possible sets of items (and zeny) she might ask you to bring, refer to the list above.  <br><br> Bring her the items and zeny.  Then she will direct you to <font color='#ff6600'>Bijou</font> for a knowledge test and a dancing test.
<br><br><b>Requirements:</b>  You must be an archer at job level 40 or higher in order to start the quest. </td></tr></table>
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				<td class = 'bborder' valign = 'top' align = 'center'><b>Dancer Job Quest - Knowledge Quiz</b></td></tr>
				
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						<td align = 'center'><img src = 'data/npc/101.gif'><br><font color = '#ff6600'>Bijou</font><br>job_duncer (95, 93)
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							<br>Opposite end of the Theater from Aire <br> Right corner of the stage
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							<td class = 'bborder' valign = 'top' align = 'center'><b>Ingredient(s)</b></td>
							<td class = 'bborder' valign = 'top' align = 'center'><b>Product(s)</b></td>	
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							<td cellpadding =5 class = 'bborder'>Not Applicable</td><td cellpadding =5  class = 'bborder'>Not Applicable </td>
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					<tr><td cellpadding =5 colspan = 2>In this test, she will ask you 10 questions.  Each question worth 10 points.  You must get at least 80 points the first time to pass the test.  If you fail the first time, you only need to get at least 70 points to pass. <br><br> There are two possible sets of questions.  Here are the questions and answers reference based on eAthena: <br><br>
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<tr><th>Q #</th><th>Question</th><th>Answer</th></tr>
<tr align="center"><th colspan="3">Question Set 1</th></tr>
<tr class="ttext"><td>01</td><td>What is the effect of 'Classical Pluck/Loki's Veil'?</td><td>Makes skills and magic unusable</td></tr>
<tr class="ttext"><td>02</td><td>After you have finished using an Ensemble skill with a partner what should you never do?</td><td>You tell the partner they did an insufficient job</td></tr>
<tr class="ttext"><td>03</td><td>When a partner activates the incorrect dance what should you do?</td><td>Point out the mistake</td></tr>
<tr class="ttext"><td>04</td><td>What is the name of the village where you can designate the change of your occupation to that of a Dancer?</td><td>Comodo</td></tr>
<tr class="ttext"><td>05</td><td>How many caves are directly connect to Comodo Village?</td><td>3</td></tr>
<tr class="ttext"><td>06</td><td>Which of the following is not able to be tamed?</td><td>Argiope</td></tr>
<tr class="ttext"><td>07</td><td>Who is the best Dancer? [If you did not pick the tester's name, you will get a -100 to your score (on eAthena).]</td><td>Bijou</td></tr>
<tr class="ttext"><td>08</td><td>What is one of the main attractions of Comodo?</td><td>The Casino</td></tr>
<tr class="ttext"><td>09</td><td>What is my name?</td><td>Bijou</td></tr>
<tr class="ttext"><td>10</td><td>What is the effect of 'Lullaby'?</td><td>Make enemy asleep, in a 9x9 area</td></tr>
<tr align="center"><th colspan="3">Question Set 2</th></tr>
<tr class="ttext"><td>01</td><td>What is the effect of 'Dancing Lessons'?</td><td>The damage of whip type attacks are raised</td></tr>
<tr class="ttext"><td>02</td><td>While doing this type of dance, you wear special shoes that make loud sounds.  What is this type of dancing called?</td><td>Tap dance</td></tr>
<tr class="ttext"><td>03</td><td>Choose the thing a Dancer cannot do.</td><td>Use a 2-Handed Sword</td></tr>
<tr class="ttext"><td>04</td><td>What is the town where Dancers stay the most?</td><td>Comodo</td></tr>
<tr class="ttext"><td>05</td><td>What person can perfrom the most beautiful dances?   [If you did not pick the tester's name, you will get a -100 to your score (on eAthena).]</td><td>Bijou</td></tr>
<tr class="ttext"><td>06</td><td>The Dancer, in comparison with other occupations, has what advantage?</td><td>Dance Capability</td></tr>
<tr class="ttext"><td>07</td><td>What is the Casino managers name?</td><td>Moo</td></tr>
<tr class="ttext"><td>08</td><td>As for the item which the Dancer cannot equip?</td><td>Two-handed Sword</td></tr>
<tr class="ttext"><td>09</td><td>Do you think this test is boring?</td><td>Give me more questions</td></tr>
<tr class="ttext"><td>10</td><td>How many lighthouses exist on Comodo Island?</td><td>1</td></tr>
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				<td class = 'bborder' valign = 'top' align = 'center'><b>Dancer Job Quest - Dance Test</b></td></tr>
				
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						<td align = 'center'><img src = 'data/npc/101.gif'><br><font color = '#ff6600'>Bijou</font><br>job_duncer (95, 93)
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							<br>
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							<td class = 'bborder' valign = 'top' align = 'center'><b>Ingredient(s)</b></td>
							<td class = 'bborder' valign = 'top' align = 'center'><b>Product(s)</b></td>	
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							<td cellpadding =5 class = 'bborder'>Not Applicable</td><td cellpadding =5  class = 'bborder'>Not Applicable </td>
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					<tr><td cellpadding =5 colspan = 2>Once you finish the knowledge test.  It's the time to show her your dancing talent. <br><br>  In this test, you have a chance to go onto the stage and dance.  <font color='#ff6600'>Bijou</font> will warp you to the test area, you just have to enter the waiting room chatbox to wait for your turn of the test.  <br><br> This test will last for <b>1 minute</b>.  Once you get onto the stage, there will be annoucements to tell you when to begin and what to do.  You will have to move to various positions as instructed by the annoucements.<br><br> Here are the notation explanations: <br>
<ul>
<li><b>[ < ]</b> = Move to the left</li>
<li><b>[ > ]</b> = Move to the right</li>
<li><b>[ * ]</b> = Go back to the center of the stage</li>
<li><b>[ \/ ]</b> = Move down towards the front of the stage</li>
<li><b>[ /\ ]</b> = Move up towards the back of the stage</li>
</ul>
and here are the steps you have to perform during the test, do them only when the annoucement instruct you to:
<br>
<ul>
<li>01. <img src="data/quests/minimaps/ddr_up.gif"> &nbsp; <b>Up</b></li>
<li>02. <img src="data/quests/minimaps/ddr_down.gif"> &nbsp; <b>Down</b></li>
<li>03. <img src="data/quests/minimaps/ddr_left.gif"> &nbsp; <b>Left</b></li>
<li>04. <img src="data/quests/minimaps/ddr_right.gif"> &nbsp; <b>Right</b></li>
<li>05. <img src="data/quests/minimaps/ddr_center.gif"> &nbsp; <b>Center</b></li>
<li>06. <b>Stay in Center</b></li>
<li>07. <b>Use 'Attention Concentrate' (Improve Concentration)</b></li>
<li>08. <img src="data/quests/minimaps/ddr_left.gif"> &nbsp; <b>Left</b></li>
<li>09. <img src="data/quests/minimaps/ddr_down.gif"> &nbsp; <b>Down</b></li>
<li>10. <img src="data/quests/minimaps/ddr_right.gif"> &nbsp; <b>Right</b></li>
<li>11. <b>Stay in Right</b></li>
<li>12. <img src="data/quests/minimaps/ddr_left.gif"> <img src="data/quests/minimaps/ddr_center.gif"> <img src="data/quests/minimaps/ddr_right.gif"> <img src="data/quests/minimaps/ddr_up.gif"> &nbsp; <b>Left, Center, Right, Up</b></li>
<li>13. <img src="data/quests/minimaps/ddr_right.gif"> &nbsp; <b>Right</b></li>
<li>14. <img src="data/quests/minimaps/ddr_left.gif"> <img src="data/quests/minimaps/ddr_center.gif"> <img src="data/quests/minimaps/ddr_down.gif"> <img src="data/quests/minimaps/ddr_up.gif"> &nbsp; <b>Left, Center, Down, Up</b></li>
<li>15. <img src="data/quests/minimaps/ddr_left.gif"> <img src="data/quests/minimaps/ddr_center.gif"> <img src="data/quests/minimaps/ddr_down.gif"> <img src="data/quests/minimaps/ddr_up.gif"> &nbsp; <b>Left, Center, Down, Up</b></li>
<li>16. <img src="data/quests/minimaps/ddr_down.gif"> &nbsp; <b>Down</b></li>
<li>17. <img src="data/quests/minimaps/ddr_left.gif"> &nbsp; <b>Left</b></li>
<li>18. <img src="data/quests/minimaps/ddr_center.gif"> &nbsp; <b>Center</b></li>
<li>19. <b>Kill the monster using Arrow Shower.</b></li>
</ul>
<br> When you are finish, talk to <font color='#ff6600'>Bijou</font> again and she will change you into a dancer.</td></tr></table>
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				<td class = 'bborder' valign = 'top' align = 'center'><b>Dancer Job Quest - Job Change</b></td></tr>
				
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						<td align = 'center'><img src = 'data/npc/101.gif'><br><font color = '#ff6600'>Bijou</font><br>job_duncer (95, 93)
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							<td class = 'bborder' valign = 'top' align = 'center'><b>Ingredient(s)</b></td>
							<td class = 'bborder' valign = 'top' align = 'center'><b>Product(s)</b></td>	
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							<td cellpadding =5 class = 'bborder'><br><center><font color = 'red'><b></b></font></center></td><td cellpadding =5  class = 'bborder'><br><center><font color = 'red'><b>-- For Job Level 50 --</b></font></center><img src = 'data/items/icons/1953.png' border = '0'>
											<a  href='?module=item&action=view&id=1953' onclick="return popItem(1953,1,1)">Whip [3]</a> x 1 <br><br><center><font color = 'red'><b>-- For Job Level Below 50 --</b></font></center><img src = 'data/items/icons/1950.png' border = '0'>
											<a  href='?module=item&action=view&id=1950' onclick="return popItem(1950,1,1)">Rope [3]</a> x 1 <br> </td>
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					<tr><td cellpadding =5 colspan = 2>She will change you into a Dancer.  If you are at job level 50, you will get a Whip [3].  Otherwise, you will get a Rope [3].</td></tr></table>
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