SKILL_INFO_LIST = { [SKID.NPC_HALLUCINATIONWALK] = { "NPC_HALLUCINATIONWALK", SkillName = "Hallucination Walk", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.NPC_ELECTRICWALK] = { "NPC_ELECTRICWALK", SkillName = "Electric Walk", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.NPC_FIREWALK] = { "NPC_FIREWALK", SkillName = "Fire Walk", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.NPC_MILLENNIUMSHIELD] = { "NPC_MILLENNIUMSHIELD", SkillName = "Millennium Shield", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.NPC_IGNITIONBREAK] = { "NPC_IGNITIONBREAK", SkillName = "Ignition Break", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 11, y = 11 }, [2] = { x = 11, y = 11 }, [3] = { x = 11, y = 11 }, [4] = { x = 11, y = 11 }, [5] = { x = 11, y = 11 } } }, [SKID.NPC_MANDRAGORA] = { "NPC_MANDRAGORA", SkillName = "Mandragora Howling", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 11, y = 11 }, [2] = { x = 13, y = 13 }, [3] = { x = 15, y = 15 }, [4] = { x = 17, y = 17 }, [5] = { x = 19, y = 19 } } }, [SKID.NPC_FATALMENACE] = { "NPC_FATALMENACE", SkillName = "Fatal Menace", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 3, y = 3 }, [2] = { x = 5, y = 5 }, [3] = { x = 7, y = 7 }, [4] = { x = 9, y = 9 }, [5] = { x = 11, y = 11 } } }, [SKID.NPC_SR_CURSEDCIRCLE] = { "NPC_SR_CURSEDCIRCLE", SkillName = "Cursed Circle", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 3, y = 3 }, [2] = { x = 5, y = 5 }, [3] = { x = 7, y = 7 }, [4] = { x = 9, y = 9 }, [5] = { x = 11, y = 11 } } }, [SKID.NPC_JACKFROST] = { "NPC_JACKFROST", SkillName = "Jack Frost", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 11, y = 11 }, [2] = { x = 13, y = 13 }, [3] = { x = 15, y = 15 }, [4] = { x = 17, y = 17 }, [5] = { x = 19, y = 19 } } }, [SKID.NPC_VENOMFOG] = { "NPC_VENOMFOG", SkillName = "Poison Mist", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 11, y = 11 }, [2] = { x = 11, y = 11 }, [3] = { x = 11, y = 11 }, [4] = { x = 11, y = 11 }, [5] = { x = 11, y = 11 }, [6] = { x = 11, y = 11 }, [7] = { x = 11, y = 11 }, [8] = { x = 11, y = 11 }, [9] = { x = 11, y = 11 }, [10] = { x = 27, y = 27 } } }, [SKID.NPC_ASSASSINCROSS] = { "NPC_ASSASSINCROSS", SkillName = "Assassin Cross of Sunset", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 7, y = 7 }, [2] = { x = 7, y = 7 }, [3] = { x = 7, y = 7 }, [4] = { x = 7, y = 7 }, [5] = { x = 7, y = 7 }, [6] = { x = 7, y = 7 }, [7] = { x = 7, y = 7 }, [8] = { x = 7, y = 7 }, [9] = { x = 7, y = 7 }, [10] = { x = 7, y = 7 } } }, [SKID.NPC_FLAMECROSS] = { "NPC_FLAMECROSS", SkillName = "Flame Cross", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, SkillScale = { [1] = { x = 7, y = 7 }, [2] = { x = 7, y = 7 }, [3] = { x = 7, y = 7 }, [4] = { x = 7, y = 7 }, [5] = { x = 7, y = 7 } } }, [SKID.NPC_ICEMINE] = { "NPC_ICEMINE", SkillName = "Ice Mine", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, SkillScale = { [1] = { x = 7, y = 7 }, [2] = { x = 7, y = 7 }, [3] = { x = 7, y = 7 }, [4] = { x = 7, y = 7 }, [5] = { x = 7, y = 7 } } }, [SKID.NPC_DISSONANCE] = { "NPC_DISSONANCE", SkillName = "Dissonance", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 7, y = 7 }, [2] = { x = 7, y = 7 }, [3] = { x = 7, y = 7 }, [4] = { x = 7, y = 7 }, [5] = { x = 7, y = 7 } } }, [SKID.NPC_UGLYDANCE] = { "NPC_UGLYDANCE", SkillName = "Ugly Dance", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 7, y = 7 }, [2] = { x = 7, y = 7 }, [3] = { x = 7, y = 7 }, [4] = { x = 7, y = 7 }, [5] = { x = 7, y = 7 } } }, [SKID.NPC_WIDEHEALTHFEAR] = { "NPC_WIDEHEALTHFEAR", SkillName = "Wide Fear", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 5, y = 5 }, [2] = { x = 11, y = 11 }, [3] = { x = 17, y = 17 }, [4] = { x = 23, y = 23 }, [5] = { x = 29, y = 29 } } }, [SKID.NPC_WIDE_DEEP_SLEEP] = { "NPC_WIDE_DEEP_SLEEP", SkillName = "Wide Deep Sleep", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 5, y = 5 }, [2] = { x = 11, y = 11 }, [3] = { x = 17, y = 17 }, [4] = { x = 23, y = 23 }, [5] = { x = 29, y = 29 } } }, [SKID.NPC_WIDESIREN] = { "NPC_WIDESIREN", SkillName = "Wide Charm", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 5, y = 5 }, [2] = { x = 11, y = 11 }, [3] = { x = 17, y = 17 }, [4] = { x = 23, y = 23 }, [5] = { x = 29, y = 29 } } }, [SKID.NPC_WIDEBODYBURNNING] = { "NPC_WIDEBODYBURNNING", SkillName = "Wide Burning", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 5, y = 5 }, [2] = { x = 11, y = 11 }, [3] = { x = 17, y = 17 }, [4] = { x = 23, y = 23 }, [5] = { x = 29, y = 29 } } }, [SKID.NPC_WIDEFROSTMISTY] = { "NPC_WIDEFROSTMISTY", SkillName = "Wide Freezing", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 5, y = 5 }, [2] = { x = 11, y = 11 }, [3] = { x = 17, y = 17 }, [4] = { x = 23, y = 23 }, [5] = { x = 29, y = 29 } } }, [SKID.NPC_WIDECOLD] = { "NPC_WIDECOLD", SkillName = "Wide Frozen", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 5, y = 5 }, [2] = { x = 11, y = 11 }, [3] = { x = 17, y = 17 }, [4] = { x = 23, y = 23 }, [5] = { x = 29, y = 29 } } }, [SKID.NPC_CLOUD_KILL] = { "NPC_CLOUD_KILL", SkillName = "Cloud Kill", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, SkillScale = { [1] = { x = 3, y = 3 }, [2] = { x = 5, y = 5 }, [3] = { x = 7, y = 7 }, [4] = { x = 7, y = 7 }, [5] = { x = 7, y = 7 } } }, [SKID.NPC_RAYOFGENESIS] = { "NPC_RAYOFGENESIS", SkillName = "Ray of Genesis", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 11, y = 11 }, [2] = { x = 11, y = 11 }, [3] = { x = 17, y = 17 }, [4] = { x = 17, y = 17 }, [5] = { x = 23, y = 23 }, [6] = { x = 23, y = 23 }, [7] = { x = 27, y = 27 }, [8] = { x = 27, y = 27 }, [9] = { x = 27, y = 27 }, [10] = { x = 27, y = 27 } } }, [SKID.NPC_PSYCHIC_WAVE] = { "NPC_PSYCHIC_WAVE", SkillName = "Psychic Wave", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, SkillScale = { [1] = { x = 7, y = 7 }, [2] = { x = 9, y = 9 }, [3] = { x = 11, y = 11 }, [4] = { x = 11, y = 11 }, [5] = { x = 11, y = 11 }, [6] = { x = 11, y = 11 }, [7] = { x = 11, y = 11 }, [8] = { x = 11, y = 11 }, [9] = { x = 11, y = 11 }, [10] = { x = 11, y = 11 } } }, [SKID.NPC_MAGMA_ERUPTION] = { "NPC_MAGMA_ERUPTION", SkillName = "Magma Eruption", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 7, y = 7 }, [2] = { x = 7, y = 7 }, [3] = { x = 7, y = 7 }, [4] = { x = 7, y = 7 }, [5] = { x = 7, y = 7 } } }, [SKID.NPC_COMET] = { "NPC_COMET", SkillName = "Comet", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 19, y = 19 }, [2] = { x = 19, y = 19 }, [3] = { x = 19, y = 19 }, [4] = { x = 19, y = 19 }, [5] = { x = 19, y = 19 } } }, [SKID.NPC_MAXPAIN] = { "NPC_MAXPAIN", SkillName = "Max Pain", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.NPC_WIDEWEB] = { "NPC_WIDEWEB", SkillName = "Wide Spider Web", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 }, SkillScale = { [1] = { x = 15, y = 15 } } }, [SKID.NPC_WIDESIGHT] = { "NPC_WIDESIGHT", SkillName = "Wide Sight", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 }, SkillScale = { [1] = { x = 11, y = 11 } } }, [SKID.NPC_WIDESUCK] = { "NPC_WIDESUCK", SkillName = "Wide Vampire", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 }, SkillScale = { [1] = { x = 27, y = 27 } } }, [SKID.NPC_STORMGUST2] = { "NPC_STORMGUST2", SkillName = "Storm Gust", MaxLv = 3, SpAmount = { 0, 0, 0 }, bSeperateLv = false, AttackRange = { 9, 9, 9 }, SkillScale = { [1] = { x = 11, y = 11 }, [2] = { x = 11, y = 11 }, [3] = { x = 11, y = 11 } } }, [SKID.NPC_FIRESTORM] = { "NPC_FIRESTORM", SkillName = "Fire Storm", MaxLv = 3, SpAmount = { 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1 }, SkillScale = { [1] = { x = 7, y = 7 }, [2] = { x = 7, y = 7 }, [3] = { x = 7, y = 7 } } }, [SKID.NPC_DRAGONBREATH] = { "NPC_DRAGONBREATH", SkillName = "Dragon Breath", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, SkillScale = { [1] = { x = 9, y = 9 }, [2] = { x = 9, y = 9 }, [3] = { x = 9, y = 9 }, [4] = { x = 9, y = 9 }, [5] = { x = 9, y = 9 }, [6] = { x = 9, y = 9 }, [7] = { x = 9, y = 9 }, [8] = { x = 9, y = 9 }, [9] = { x = 9, y = 9 }, [10] = { x = 9, y = 9 } } }, [SKID.SN_WINDWALK] = { "SN_WINDWALK", SkillName = "Wind Walk", MaxLv = 10, SpAmount = { 46, 52, 58, 64, 70, 76, 82, 88, 94, 100 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AC_CONCENTRATION, 9 } } }, [SKID.AL_RUWACH] = { "AL_RUWACH", SkillName = "Ruwach", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 10 } }, [SKID.WS_MELTDOWN] = { "WS_MELTDOWN", SkillName = "Meltdown", MaxLv = 10, SpAmount = { 50, 50, 60, 60, 70, 70, 80, 80, 90, 90 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BS_SKINTEMPER, 3 }, { SKID.BS_HILTBINDING, 1 }, { SKID.BS_WEAPONRESEARCH, 5 }, { SKID.BS_OVERTHRUST, 3 } } }, [SKID.WS_CREATECOIN] = { "WS_CREATECOIN", SkillName = "Coin Craft", MaxLv = 3, SpAmount = { 10, 20, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1 } }, [SKID.MER_MAGNIFICAT] = { "MER_MAGNIFICAT", SkillName = "Blessing of Mana", MaxLv = 5, SpAmount = { 40, 40, 40, 40, 40 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.WS_CREATENUGGET] = { "WS_CREATENUGGET", SkillName = "Nugget Craft", MaxLv = 3, SpAmount = { 10, 20, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1 } }, [SKID.WS_CARTBOOST] = { "WS_CARTBOOST", SkillName = "Cart Boost", MaxLv = 1, SpAmount = { 20 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.MC_PUSHCART, 5 }, { SKID.BS_HILTBINDING, 1 }, { SKID.MC_CARTREVOLUTION }, { SKID.MC_CHANGECART } } }, [SKID.WS_SYSTEMCREATE] = { "WS_SYSTEMCREATE", SkillName = "Create Auto-attack Device", MaxLv = 1, SpAmount = { 40 }, bSeperateLv = false, AttackRange = { 7 } }, [SKID.ST_CHASEWALK] = { "ST_CHASEWALK", SkillName = "Chase Walk", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.TF_HIDING, 5 }, { SKID.RG_TUNNELDRIVE, 3 } } }, [SKID.ST_REJECTSWORD] = { "ST_REJECTSWORD", SkillName = "Reject Sword", MaxLv = 5, SpAmount = { 10, 15, 20, 25, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.ST_STEALBACKPACK] = { "ST_STEALBACKPACK", SkillName = "Steal Backpack", MaxLv = 5, SpAmount = { 30, 30, 30, 30, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.EL_HEATER] = { "EL_HEATER", SkillName = "Heater", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.CR_ALCHEMY] = { "CR_ALCHEMY", SkillName = "Alchemy", MaxLv = 0, SpAmount = {}, bSeperateLv = false, AttackRange = {} }, [SKID.CR_SYNTHESISPOTION] = { "CR_SYNTHESISPOTION", SkillName = "Synthesis Potion", MaxLv = 0, SpAmount = {}, bSeperateLv = false, AttackRange = {} }, [SKID.CG_ARROWVULCAN] = { "CG_ARROWVULCAN", SkillName = "Arrow Vulcan", MaxLv = 10, SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, NeedSkillList = { [JOBID.JT_BARD_H] = { { SKID.AC_DOUBLE, 5 }, { SKID.AC_SHOWER, 5 }, { SKID.BA_MUSICALSTRIKE, 1 } }, [JOBID.JT_DANCER_H] = { { SKID.AC_DOUBLE, 5 }, { SKID.AC_SHOWER, 5 }, { SKID.DC_THROWARROW, 1 } } } }, [SKID.CG_MOONLIT] = { "CG_MOONLIT", SkillName = "Moonlit Water Mill", MaxLv = 5, SpAmount = { 30, 40, 50, 60, 70 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, NeedSkillList = { [JOBID.JT_BARD_H] = { { SKID.AC_CONCENTRATION, 5 }, { SKID.BA_MUSICALLESSON, 7 } }, [JOBID.JT_DANCER_H] = { { SKID.AC_CONCENTRATION, 5 }, { SKID.DC_DANCINGLESSON, 7 } } } }, [SKID.CG_MARIONETTE] = { "CG_MARIONETTE", SkillName = "Marionette Control", MaxLv = 1, SpAmount = { 100 }, bSeperateLv = false, AttackRange = { 7 }, NeedSkillList = { [JOBID.JT_BARD_H] = { { SKID.AC_CONCENTRATION, 10 }, { SKID.BA_MUSICALLESSON, 5 } }, [JOBID.JT_DANCER_H] = { { SKID.AC_CONCENTRATION, 10 }, { SKID.DC_DANCINGLESSON, 5 } } } }, [SKID.LK_SPIRALPIERCE] = { "LK_SPIRALPIERCE", SkillName = "Spiral Pierce", MaxLv = 5, SpAmount = { 18, 21, 24, 27, 30 }, bSeperateLv = true, AttackRange = { 4, 4, 4, 4, 4 }, _NeedSkillList = { { SKID.KN_SPEARMASTERY, 5 }, { SKID.KN_PIERCE, 5 }, { SKID.KN_RIDING, 1 }, { SKID.KN_SPEARSTAB, 5 } } }, [SKID.LK_HEADCRUSH] = { "LK_HEADCRUSH", SkillName = "Head Crush", MaxLv = 5, SpAmount = { 23, 23, 23, 23, 23 }, bSeperateLv = false, AttackRange = { 4, 4, 4, 4, 4 }, _NeedSkillList = { { SKID.KN_SPEARMASTERY, 9 }, { SKID.KN_RIDING, 1 } } }, [SKID.LK_JOINTBEAT] = { "LK_JOINTBEAT", SkillName = "Joint Beat", MaxLv = 10, SpAmount = { 12, 12, 14, 14, 16, 16, 18, 18, 20, 20 }, bSeperateLv = false, AttackRange = { 4, 4, 4, 4, 4, 4, 4, 4, 4, 4 }, _NeedSkillList = { { SKID.KN_CAVALIERMASTERY, 3 }, { SKID.LK_HEADCRUSH, 3 } } }, [SKID.AL_PNEUMA] = { "AL_PNEUMA", SkillName = "Pneuma", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 }, _NeedSkillList = { { SKID.AL_WARP, 4 } } }, [SKID.HW_NAPALMVULCAN] = { "HW_NAPALMVULCAN", SkillName = "Napalm Vulcan", MaxLv = 5, SpAmount = { 10, 25, 40, 55, 70 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_NAPALMBEAT, 5 } } }, [SKID.CH_SOULCOLLECT] = { "CH_SOULCOLLECT", SkillName = "Dangerous Soul Collect", MaxLv = 1, SpAmount = { 20 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.MO_EXPLOSIONSPIRITS, 5 } } }, [SKID.PF_MINDBREAKER] = { "PF_MINDBREAKER", SkillName = "Mind Breaker", MaxLv = 5, SpAmount = { 12, 15, 18, 21, 24 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_SRECOVERY, 3 }, { SKID.PF_SOULBURN, 2 } } }, [SKID.PF_MEMORIZE] = { "PF_MEMORIZE", SkillName = "Memorize", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.SA_ADVANCEDBOOK, 5 }, { SKID.SA_FREECAST, 5 }, { SKID.SA_AUTOSPELL, 1 } } }, [SKID.PF_FOGWALL] = { "PF_FOGWALL", SkillName = "Wall of Fog", MaxLv = 1, SpAmount = { 25 }, bSeperateLv = false, AttackRange = { 9 }, _NeedSkillList = { { SKID.SA_VIOLENTGALE, 2 }, { SKID.SA_DELUGE, 2 } } }, [SKID.PF_SPIDERWEB] = { "PF_SPIDERWEB", SkillName = "Spider Web", MaxLv = 1, SpAmount = { 30 }, bSeperateLv = false, AttackRange = { 9 }, _NeedSkillList = { { SKID.SA_DRAGONOLOGY, 4 } } }, [SKID.ASC_METEORASSAULT] = { "ASC_METEORASSAULT", SkillName = "Meteor Assault", MaxLv = 10, SpAmount = { 10, 12, 14, 16, 18, 20, 22, 24, 26, 28 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AS_KATAR, 5 }, { SKID.AS_RIGHT, 3 }, { SKID.AS_SONICBLOW, 5 }, { SKID.ASC_BREAKER, 1 } } }, [SKID.ASC_CDP] = { "ASC_CDP", SkillName = "Create Deadly Poison", MaxLv = 1, SpAmount = { 50 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.TF_POISON, 10 }, { SKID.TF_DETOXIFY, 1 }, { SKID.AS_ENCHANTPOISON, 5 } } }, [SKID.WE_BABY] = { "WE_BABY", SkillName = "Mom, Dad, I love you!", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.WE_CALLPARENT] = { "WE_CALLPARENT", SkillName = "Mom, Dad, I miss you!", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.WE_CALLBABY] = { "WE_CALLBABY", SkillName = "Come to me, honey~", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.TK_RUN] = { "TK_RUN", SkillName = "Sprint", MaxLv = 10, SpAmount = { 100, 90, 80, 70, 60, 50, 40, 30, 20, 10 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.TK_READYSTORM] = { "TK_READYSTORM", SkillName = "Tornado Stance", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.TK_STORMKICK, 1 } } }, [SKID.TK_STORMKICK] = { "TK_STORMKICK", SkillName = "Tornado Kick", MaxLv = 7, SpAmount = { 14, 12, 10, 8, 6, 4, 2 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1 } }, [SKID.TK_READYDOWN] = { "TK_READYDOWN", SkillName = "Heel Drop Stance", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.TK_DOWNKICK, 1 } } }, [SKID.TK_DOWNKICK] = { "TK_DOWNKICK", SkillName = "Heel Drop", MaxLv = 7, SpAmount = { 14, 12, 10, 8, 6, 4, 2 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1 } }, [SKID.AL_TELEPORT] = { "AL_TELEPORT", SkillName = "Teleport", MaxLv = 2, SpAmount = { 10, 9 }, bSeperateLv = true, AttackRange = { 1, 1 }, _NeedSkillList = { { SKID.AL_RUWACH, 1 } } }, [SKID.TK_READYTURN] = { "TK_READYTURN", SkillName = "Roundhouse Stance", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.TK_TURNKICK, 1 } } }, [SKID.TK_TURNKICK] = { "TK_TURNKICK", SkillName = "Roundhouse Kick", MaxLv = 7, SpAmount = { 14, 12, 10, 8, 6, 4, 2 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1 } }, [SKID.TK_READYCOUNTER] = { "TK_READYCOUNTER", SkillName = "Counter Kick Stance", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.TK_COUNTER, 1 } } }, [SKID.TK_COUNTER] = { "TK_COUNTER", SkillName = "Counter Kick", MaxLv = 7, SpAmount = { 14, 12, 10, 8, 6, 4, 2 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1 } }, [SKID.TK_DODGE] = { "TK_DODGE", SkillName = "Tumbling", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.TK_JUMPKICK, 7 } } }, [SKID.TK_JUMPKICK] = { "TK_JUMPKICK", SkillName = "Flying Kick", MaxLv = 7, SpAmount = { 70, 60, 50, 40, 30, 20, 10 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9 } }, [SKID.TK_HPTIME] = { "TK_HPTIME", SkillName = "Peaceful Break", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.TK_SPTIME] = { "TK_SPTIME", SkillName = "Happy Break", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.TK_POWER] = { "TK_POWER", SkillName = "Kihop", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.TK_SEVENWIND] = { "TK_SEVENWIND", SkillName = "Mild Wind", MaxLv = 7, SpAmount = { 20, 20, 20, 20, 50, 50, 50 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.TK_HPTIME, 5 }, { SKID.TK_SPTIME, 5 }, { SKID.TK_POWER, 5 } } }, [SKID.TK_HIGHJUMP] = { "TK_HIGHJUMP", SkillName = "Leap", MaxLv = 5, SpAmount = { 50, 50, 50, 50, 50 }, bSeperateLv = true, AttackRange = { 2, 4, 6, 8, 10 } }, [SKID.SG_FEEL] = { "SG_FEEL", SkillName = "Solar, Lunar and Stellar Perception", MaxLv = 3, SpAmount = { 100, 100, 100 }, bSeperateLv = true, AttackRange = { 1, 1, 1 } }, [SKID.SG_SUN_WARM] = { "SG_SUN_WARM", SkillName = "Solar Heat", MaxLv = 3, SpAmount = { 20, 20, 20 }, bSeperateLv = false, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.SG_FEEL, 1 } } }, [SKID.SG_MOON_WARM] = { "SG_MOON_WARM", SkillName = "Lunar Heat", MaxLv = 3, SpAmount = { 20, 20, 20 }, bSeperateLv = false, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.SG_FEEL, 2 } } }, [SKID.SG_STAR_WARM] = { "SG_STAR_WARM", SkillName = "Stellar Heat", MaxLv = 3, SpAmount = { 10, 10, 10 }, bSeperateLv = false, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.SG_FEEL, 3 } } }, [SKID.SG_SUN_COMFORT] = { "SG_SUN_COMFORT", SkillName = "Solar Protection", MaxLv = 4, SpAmount = { 70, 60, 50, 40 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SG_FEEL, 1 } } }, [SKID.AL_WARP] = { "AL_WARP", SkillName = "Warp Portal", MaxLv = 4, SpAmount = { 35, 32, 29, 26 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9 }, _NeedSkillList = { { SKID.AL_TELEPORT, 2 } } }, [SKID.SG_MOON_COMFORT] = { "SG_MOON_COMFORT", SkillName = "Lunar Protection", MaxLv = 4, SpAmount = { 70, 60, 50, 40 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SG_FEEL, 2 } } }, [SKID.SG_STAR_COMFORT] = { "SG_STAR_COMFORT", SkillName = "Stellar Protection", MaxLv = 4, SpAmount = { 70, 60, 50, 40 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SG_FEEL, 3 } } }, [SKID.SG_HATE] = { "SG_HATE", SkillName = "Solar, Lunar and Stellar Opposition", MaxLv = 3, SpAmount = { 100, 100, 100 }, bSeperateLv = true, AttackRange = { 9, 9, 9 } }, [SKID.SG_SUN_ANGER] = { "SG_SUN_ANGER", SkillName = "Solar Wrath", MaxLv = 3, SpAmount = { 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.SG_HATE, 1 } } }, [SKID.SG_MOON_ANGER] = { "SG_MOON_ANGER", SkillName = "Lunar Wrath", MaxLv = 3, SpAmount = { 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.SG_HATE, 2 } } }, [SKID.SG_STAR_ANGER] = { "SG_STAR_ANGER", SkillName = "Stellar Wrath", MaxLv = 3, SpAmount = { 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.SG_HATE, 3 } } }, [SKID.SG_SUN_BLESS] = { "SG_SUN_BLESS", SkillName = "Solar Blessings", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SG_FEEL, 1 }, { SKID.SG_HATE, 1 } } }, [SKID.SG_MOON_BLESS] = { "SG_MOON_BLESS", SkillName = "Lunar Blessings", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SG_FEEL, 2 }, { SKID.SG_HATE, 2 } } }, [SKID.SG_STAR_BLESS] = { "SG_STAR_BLESS", SkillName = "Stellar Blessings", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SG_FEEL, 3 }, { SKID.SG_HATE, 3 } } }, [SKID.SG_DEVIL] = { "SG_DEVIL", SkillName = "Solar, Lunar and Stellar Shadow", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.GD_DEVELOPMENT] = { "GD_DEVELOPMENT", SkillName = "Permanent Development", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.SG_FRIEND] = { "SG_FRIEND", SkillName = "Solar, Lunar and Stellar Team-Up", MaxLv = 3, SpAmount = { 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1 } }, [SKID.SG_KNOWLEDGE] = { "SG_KNOWLEDGE", SkillName = "Solar, Lunar and Stellar Courier", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.SG_FUSION] = { "SG_FUSION", SkillName = "Solar, Lunar and Stellar Union", MaxLv = 1, Type = "Soul", SpAmount = { 100 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.SG_KNOWLEDGE, 9 } } }, [SKID.SL_ALCHEMIST] = { "SL_ALCHEMIST", SkillName = "Alchemist Spirit", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.AM_BERSERKPITCHER] = { "AM_BERSERKPITCHER", SkillName = "Berserk Pitcher", MaxLv = 1, Type = "Soul", SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.SL_MONK] = { "SL_MONK", SkillName = "Monk Spirit", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.AL_HEAL] = { "AL_HEAL", SkillName = "Heal", MaxLv = 10, SpAmount = { 13, 16, 19, 22, 25, 28, 31, 34, 37, 40 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, NeedSkillList = { [JOBID.JT_CRUSADER] = { { SKID.CR_TRUST, 10 }, { SKID.AL_DEMONBANE, 5 } } } }, [SKID.SL_STAR] = { "SL_STAR", SkillName = "Taekwon Master Spirit", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.SL_SAGE] = { "SL_SAGE", SkillName = "Sage Spirit", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.MER_QUICKEN] = { "MER_QUICKEN", SkillName = "Weapon Quicken", MaxLv = 10, SpAmount = { 14, 18, 22, 26, 30, 34, 38, 42, 46, 50 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.SL_CRUSADER] = { "SL_CRUSADER", SkillName = "Crusader Spirit", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.SL_SUPERNOVICE] = { "SL_SUPERNOVICE", SkillName = "Super Novice Spirit", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SL_STAR, 1 } } }, [SKID.SL_KNIGHT] = { "SL_KNIGHT", SkillName = "Knight Spirit", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SL_CRUSADER, 1 } } }, [SKID.SL_WIZARD] = { "SL_WIZARD", SkillName = "Wizard Spirit", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SL_SAGE, 1 } } }, [SKID.SL_PRIEST] = { "SL_PRIEST", SkillName = "Priest Spirit", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SL_MONK, 1 } } }, [SKID.SL_BARDDANCER] = { "SL_BARDDANCER", SkillName = "Bard and Dancer Spirits", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.EL_TROPIC] = { "EL_TROPIC", SkillName = "Tropic", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.SL_ROGUE] = { "SL_ROGUE", SkillName = "Rogue Spirit", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SL_ASSASIN, 1 } } }, [SKID.SL_ASSASIN] = { "SL_ASSASIN", SkillName = "Assassin Spirit", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.SL_BLACKSMITH] = { "SL_BLACKSMITH", SkillName = "Blacksmith Spirit", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SL_ALCHEMIST, 1 } } }, [SKID.BS_ADRENALINE2] = { "BS_ADRENALINE2", SkillName = "Full Adrenaline Rush", MaxLv = 1, Type = "Soul", SpAmount = { 64 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.BS_ADRENALINE, 5 } } }, [SKID.SL_HUNTER] = { "SL_HUNTER", SkillName = "Hunter Spirit", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SL_BARDDANCER, 1 } } }, [SKID.SL_SOULLINKER] = { "SL_SOULLINKER", SkillName = "Soul Linker Spirit", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SL_STAR, 1 } } }, [SKID.SL_KAIZEL] = { "SL_KAIZEL", SkillName = "Kaizel", MaxLv = 7, SpAmount = { 120, 110, 100, 90, 80, 70, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SL_PRIEST, 1 } } }, [SKID.SL_KAAHI] = { "SL_KAAHI", SkillName = "Kaahi", MaxLv = 7, SpAmount = { 30, 30, 30, 30, 30, 30, 30 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SL_CRUSADER, 1 }, { SKID.SL_MONK, 1 }, { SKID.SL_PRIEST, 1 } } }, [SKID.AL_INCAGI] = { "AL_INCAGI", SkillName = "Increase Agility", MaxLv = 10, SpAmount = { 18, 21, 24, 27, 30, 33, 36, 39, 42, 45 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.AL_HEAL, 3 } } }, [SKID.SL_KAUPE] = { "SL_KAUPE", SkillName = "Kaupe", MaxLv = 3, SpAmount = { 20, 30, 40 }, bSeperateLv = false, AttackRange = { 9, 9, 9 }, _NeedSkillList = { { SKID.SL_ASSASIN, 1 }, { SKID.SL_ROGUE, 1 } } }, [SKID.SL_KAITE] = { "SL_KAITE", SkillName = "Kaite", MaxLv = 7, SpAmount = { 70, 70, 70, 70, 70, 70, 70 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SL_SAGE, 1 }, { SKID.SL_WIZARD, 1 } } }, [SKID.SL_KAINA] = { "SL_KAINA", SkillName = "Kaina", MaxLv = 7, SpAmount = { 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.TK_SPTIME, 1 } } }, [SKID.SL_STIN] = { "SL_STIN", SkillName = "Estin", MaxLv = 7, SpAmount = { 18, 20, 22, 24, 26, 28, 30 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SL_WIZARD, 1 } } }, [SKID.SL_STUN] = { "SL_STUN", SkillName = "Estun", MaxLv = 7, SpAmount = { 18, 20, 22, 24, 26, 28, 30 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SL_WIZARD, 1 } } }, [SKID.SL_SMA] = { "SL_SMA", SkillName = "Esma", MaxLv = 10, SpAmount = { 8, 16, 24, 32, 40, 48, 56, 64, 72, 80 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SL_STIN, 7 }, { SKID.SL_STUN, 7 } } }, [SKID.SL_SWOO] = { "SL_SWOO", SkillName = "Eswoo", MaxLv = 7, SpAmount = { 75, 65, 55, 45, 35, 25, 15 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SL_PRIEST, 1 } } }, [SKID.SL_SKE] = { "SL_SKE", SkillName = "Eske", MaxLv = 3, SpAmount = { 45, 30, 15 }, bSeperateLv = false, AttackRange = { 9, 9, 9 }, _NeedSkillList = { { SKID.SL_KNIGHT, 1 } } }, [SKID.SL_SKA] = { "SL_SKA", SkillName = "Eska", MaxLv = 3, SpAmount = { 100, 80, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9 }, _NeedSkillList = { { SKID.SL_MONK, 1 } } }, [SKID.ST_PRESERVE] = { "ST_PRESERVE", SkillName = "Preserve", MaxLv = 1, SpAmount = { 30 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.RG_PLAGIARISM, 10 } } }, [SKID.ST_FULLSTRIP] = { "ST_FULLSTRIP", SkillName = "Full Strip", MaxLv = 5, SpAmount = { 22, 24, 26, 28, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RG_STRIPWEAPON, 5 } } }, [SKID.WS_WEAPONREFINE] = { "WS_WEAPONREFINE", SkillName = "Weapon Refine", MaxLv = 10, SpAmount = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BS_WEAPONRESEARCH, 10 } } }, [SKID.CR_SLIMPITCHER] = { "CR_SLIMPITCHER", SkillName = "Slim Potion Pitcher", MaxLv = 10, SpAmount = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.AM_POTIONPITCHER, 5 } } }, [SKID.CR_FULLPROTECTION] = { "CR_FULLPROTECTION", SkillName = "Full Chemical Protection", MaxLv = 5, SpAmount = { 40, 40, 40, 40, 40 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AM_CP_WEAPON, 5 }, { SKID.AM_CP_ARMOR, 5 }, { SKID.AM_CP_SHIELD, 5 }, { SKID.AM_CP_HELM, 5 } } }, [SKID.AL_DECAGI] = { "AL_DECAGI", SkillName = "Decrease Agility", MaxLv = 10, SpAmount = { 15, 17, 19, 21, 23, 25, 27, 29, 31, 33 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.AL_INCAGI, 1 } } }, [SKID.PA_SHIELDCHAIN] = { "PA_SHIELDCHAIN", SkillName = "Shield Chain", MaxLv = 5, SpAmount = { 28, 31, 34, 37, 40 }, bSeperateLv = true, AttackRange = { 4, 4, 4, 4, 4 }, _NeedSkillList = { { SKID.CR_SHIELDBOOMERANG, 5 } } }, [SKID.HP_MANARECHARGE] = { "HP_MANARECHARGE", SkillName = "Mana Recharge", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.PR_MACEMASTERY, 10 }, { SKID.AL_DEMONBANE, 10 } } }, [SKID.PF_DOUBLECASTING] = { "PF_DOUBLECASTING", SkillName = "Double Cast", MaxLv = 5, SpAmount = { 40, 45, 50, 55, 60 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SA_AUTOSPELL, 1 } } }, [SKID.HW_GANBANTEIN] = { "HW_GANBANTEIN", SkillName = "Ganbantein", MaxLv = 1, SpAmount = { 40 }, bSeperateLv = false, AttackRange = { 18 }, _NeedSkillList = { { SKID.WZ_ESTIMATION, 1 }, { SKID.WZ_ICEWALL, 1 } } }, [SKID.HW_GRAVITATION] = { "HW_GRAVITATION", SkillName = "Gravitational Field", MaxLv = 5, SpAmount = { 20, 40, 60, 80, 100 }, bSeperateLv = true, AttackRange = { 18, 18, 18, 18, 18 }, _NeedSkillList = { { SKID.WZ_QUAGMIRE, 1 }, { SKID.HW_MAGICCRASHER, 1 }, { SKID.HW_MAGICPOWER, 10 } } }, [SKID.WS_CARTTERMINATION] = { "WS_CARTTERMINATION", SkillName = "Cart Termination", MaxLv = 10, SpAmount = { 15, 15, 15, 15, 15, 15, 15, 15, 15, 15 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.MC_MAMMONITE, 10 }, { SKID.BS_HAMMERFALL, 5 }, { SKID.WS_CARTBOOST, 1 } } }, [SKID.WS_OVERTHRUSTMAX] = { "WS_OVERTHRUSTMAX", SkillName = "Maximum Power Thrust", MaxLv = 5, SpAmount = { 15, 15, 15, 15, 15 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BS_OVERTHRUST, 5 } } }, [SKID.CG_LONGINGFREEDOM] = { "CG_LONGINGFREEDOM", SkillName = "Longing for Freedom", MaxLv = 5, SpAmount = { 15, 15, 15, 15, 15 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, NeedSkillList = { [JOBID.JT_BARD_H] = { { SKID.CG_MARIONETTE, 1 }, { SKID.BA_DISSONANCE, 3 }, { SKID.BA_MUSICALLESSON, 10 } }, [JOBID.JT_DANCER_H] = { { SKID.CG_MARIONETTE, 1 }, { SKID.DC_UGLYDANCE, 3 }, { SKID.DC_DANCINGLESSON, 10 } } } }, [SKID.CG_HERMODE] = { "CG_HERMODE", SkillName = "Hermode's Rod", MaxLv = 5, SpAmount = { 20, 30, 40, 50, 60 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, NeedSkillList = { [JOBID.JT_BARD_H] = { { SKID.AC_CONCENTRATION, 10 }, { SKID.BA_MUSICALLESSON, 10 } }, [JOBID.JT_DANCER_H] = { { SKID.AC_CONCENTRATION, 10 }, { SKID.DC_DANCINGLESSON, 10 } } } }, [SKID.CG_TAROTCARD] = { "CG_TAROTCARD", SkillName = "Tarot Card of Fate", MaxLv = 5, SpAmount = { 40, 40, 40, 40, 40 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, NeedSkillList = { [JOBID.JT_BARD_H] = { { SKID.AC_CONCENTRATION, 10 }, { SKID.BA_DISSONANCE, 3 } }, [JOBID.JT_DANCER_H] = { { SKID.AC_CONCENTRATION, 10 }, { SKID.DC_UGLYDANCE, 3 } } } }, [SKID.CR_ACIDDEMONSTRATION] = { "CR_ACIDDEMONSTRATION", SkillName = "Acid Demonstration", MaxLv = 10, SpAmount = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.AM_DEMONSTRATION, 5 }, { SKID.AM_ACIDTERROR, 5 } } }, [SKID.CR_CULTIVATION] = { "CR_CULTIVATION", SkillName = "Plant Cultivation", MaxLv = 2, SpAmount = { 10, 10 }, bSeperateLv = true, AttackRange = { 1, 1 } }, [SKID.TK_MISSION] = { "TK_MISSION", SkillName = "Taekwon Mission", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.TK_POWER, 5 } } }, [SKID.SL_HIGH] = { "SL_HIGH", SkillName = "Rebirth Spirit", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SL_SUPERNOVICE, 5 } } }, [SKID.KN_ONEHAND] = { "KN_ONEHAND", SkillName = "One Hand Quicken", MaxLv = 1, Type = "Soul", SpAmount = { 100, 100, 100, 100, 100, 100, 100, 100, 100, 100 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.KN_TWOHANDQUICKEN, 10 } } }, [SKID.AL_HOLYWATER] = { "AL_HOLYWATER", SkillName = "Aqua Benedicta", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.AM_TWILIGHT1] = { "AM_TWILIGHT1", SkillName = "Twilight Pharmacy", MaxLv = 1, Type = "Soul", SpAmount = { 200 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.AM_PHARMACY, 10 } } }, [SKID.AM_TWILIGHT2] = { "AM_TWILIGHT2", SkillName = "Twilight Pharmacy", MaxLv = 1, Type = "Soul", SpAmount = { 200 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.AM_PHARMACY, 10 } } }, [SKID.AM_TWILIGHT3] = { "AM_TWILIGHT3", SkillName = "Twilight Pharmacy", MaxLv = 1, Type = "Soul", SpAmount = { 200 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.AM_PHARMACY, 10 } } }, [SKID.HT_POWER] = { "HT_POWER", SkillName = "Beast Strafing", MaxLv = 1, Type = "Soul", SpAmount = { 12 }, bSeperateLv = false, AttackRange = { 9 }, _NeedSkillList = { { SKID.AC_DOUBLE, 10 } } }, [SKID.GS_GLITTERING] = { "GS_GLITTERING", SkillName = "Coin Flip", MaxLv = 5, SpAmount = { 2, 2, 2, 2, 2 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.RK_ENCHANTBLADE] = { "RK_ENCHANTBLADE", SkillName = "Enchant Blade", MaxLv = 5, SpAmount = { 40, 45, 50, 55, 60 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RK_RUNEMASTERY, 2 } } }, [SKID.GS_FLING] = { "GS_FLING", SkillName = "Fling", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 }, _NeedSkillList = { { SKID.GS_GLITTERING, 1 } } }, [SKID.RK_WINDCUTTER] = { "RK_WINDCUTTER", SkillName = "Wind Cutter", MaxLv = 5, SpAmount = { 20, 24, 28, 32, 36 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RK_ENCHANTBLADE, 5 } } }, [SKID.GS_TRIPLEACTION] = { "GS_TRIPLEACTION", SkillName = "Triple Action", MaxLv = 1, SpAmount = { 20 }, bSeperateLv = false, AttackRange = { 9 }, _NeedSkillList = { { SKID.GS_GLITTERING, 1 }, { SKID.GS_CHAINACTION, 10 } } }, [SKID.RK_DRAGONHOWLING] = { "RK_DRAGONHOWLING", SkillName = "Dragon Howling", MaxLv = 5, SpAmount = { 30, 30, 30, 30, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RK_DRAGONTRAINING, 2 } } }, [SKID.GS_BULLSEYE] = { "GS_BULLSEYE", SkillName = "Bull's Eye", MaxLv = 1, SpAmount = { 30 }, bSeperateLv = false, AttackRange = { 9 }, _NeedSkillList = { { SKID.GS_GLITTERING, 5 }, { SKID.GS_TRACKING, 10 } } }, [SKID.RK_REFRESH] = { "RK_REFRESH", SkillName = "Refresh", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.GS_MADNESSCANCEL] = { "GS_MADNESSCANCEL", SkillName = "Madness Canceller", MaxLv = 1, SpAmount = { 30 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.GS_GATLINGFEVER, 10 }, { SKID.GS_GLITTERING, 4 } } }, [SKID.RK_STORMBLAST] = { "RK_STORMBLAST", SkillName = "Storm Blast", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.GS_ADJUSTMENT] = { "GS_ADJUSTMENT", SkillName = "Adjustment", MaxLv = 1, SpAmount = { 15 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.GS_GLITTERING, 4 }, { SKID.GS_DISARM, 5 } } }, [SKID.GC_VENOMIMPRESS] = { "GC_VENOMIMPRESS", SkillName = "Venom Impress", MaxLv = 5, SpAmount = { 12, 16, 20, 24, 28 }, bSeperateLv = false, AttackRange = { 10, 10, 10, 10, 10 } }, [SKID.GS_INCREASING] = { "GS_INCREASING", SkillName = "Increasing Accuracy", MaxLv = 1, SpAmount = { 30 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.GS_GLITTERING, 2 }, { SKID.GS_SNAKEEYE, 10 } } }, [SKID.GC_CREATENEWPOISON] = { "GC_CREATENEWPOISON", SkillName = "Create New Poison", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.GC_RESEARCHNEWPOISON, 1 } } }, [SKID.GS_MAGICALBULLET] = { "GS_MAGICALBULLET", SkillName = "Magical Bullet", MaxLv = 1, SpAmount = { 7 }, bSeperateLv = false, AttackRange = { 9 }, _NeedSkillList = { { SKID.GS_GLITTERING, 1 } } }, [SKID.GC_COUNTERSLASH] = { "GC_COUNTERSLASH", SkillName = "Counter Slash", MaxLv = 5, SpAmount = { 5, 8, 11, 14, 17 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.GC_WEAPONBLOCKING, 1 } } }, [SKID.GS_CRACKER] = { "GS_CRACKER", SkillName = "Cracker", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 }, _NeedSkillList = { { SKID.GS_GLITTERING, 1 } } }, [SKID.GC_CLOAKINGEXCEED] = { "GC_CLOAKINGEXCEED", SkillName = "Cloaking Exceed", MaxLv = 5, SpAmount = { 45, 45, 45, 45, 45 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AS_CLOAKING, 3 } } }, [SKID.GS_SINGLEACTION] = { "GS_SINGLEACTION", SkillName = "Single Action", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.GC_CROSSRIPPERSLASHER] = { "GC_CROSSRIPPERSLASHER", SkillName = "Cross Ripper Slasher", MaxLv = 5, SpAmount = { 20, 24, 28, 32, 36 }, bSeperateLv = false, AttackRange = { 9, 10, 11, 12, 13 }, _NeedSkillList = { { SKID.GC_ROLLINGCUTTER, 1 } } }, [SKID.GS_SNAKEEYE] = { "GS_SNAKEEYE", SkillName = "Snake Eyes", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.AB_CLEMENTIA] = { "AB_CLEMENTIA", SkillName = "Clementia", MaxLv = 3, SpAmount = { 280, 320, 360 }, bSeperateLv = true, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.AL_BLESSING, 1 } } }, [SKID.SM_SWORD] = { "SM_SWORD", SkillName = "Sword Mastery", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.AL_CRUCIS] = { "AL_CRUCIS", SkillName = "Signum Crucis", MaxLv = 10, SpAmount = { 35, 35, 35, 35, 35, 35, 35, 35, 35, 35 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AL_DEMONBANE, 3 } } }, [SKID.GS_TRACKING] = { "GS_TRACKING", SkillName = "Tracking", MaxLv = 10, SpAmount = { 15, 20, 25, 30, 35, 40, 45, 50, 55, 60 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.GS_SINGLEACTION, 5 } } }, [SKID.GS_DISARM] = { "GS_DISARM", SkillName = "Disarm", MaxLv = 5, SpAmount = { 15, 20, 25, 30, 35 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.GS_TRACKING, 7 } } }, [SKID.GS_PIERCINGSHOT] = { "GS_PIERCINGSHOT", SkillName = "Piercing Shot", MaxLv = 5, SpAmount = { 11, 12, 13, 14, 15 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.GS_TRACKING, 5 } } }, [SKID.GS_RAPIDSHOWER] = { "GS_RAPIDSHOWER", SkillName = "Rapid Shower", MaxLv = 10, SpAmount = { 22, 24, 26, 28, 30, 32, 34, 36, 38, 40 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.GS_CHAINACTION, 3 } } }, [SKID.GS_DESPERADO] = { "GS_DESPERADO", SkillName = "Desperado", MaxLv = 10, SpAmount = { 32, 34, 36, 38, 40, 42, 44, 46, 48, 50 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.GS_RAPIDSHOWER, 5 } } }, [SKID.GS_GATLINGFEVER] = { "GS_GATLINGFEVER", SkillName = "Gatling Fever", MaxLv = 10, SpAmount = { 30, 32, 34, 36, 38, 40, 42, 44, 46, 48 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.GS_RAPIDSHOWER, 7 }, { SKID.GS_DESPERADO, 5 } } }, [SKID.GS_DUST] = { "GS_DUST", SkillName = "Dust", MaxLv = 10, SpAmount = { 3, 6, 9, 12, 15, 18, 21, 24, 27, 30 }, bSeperateLv = true, AttackRange = { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.GS_SINGLEACTION, 5 } } }, [SKID.GS_FULLBUSTER] = { "GS_FULLBUSTER", SkillName = "Full Buster", MaxLv = 10, SpAmount = { 20, 25, 30, 35, 40, 45, 50, 55, 60, 65 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.GS_DUST, 3 } } }, [SKID.GS_SPREADATTACK] = { "GS_SPREADATTACK", SkillName = "Spread Attack", MaxLv = 10, SpAmount = { 15, 20, 25, 30, 35, 40, 45, 50, 55, 60 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.GS_FULLBUSTER, 5 } } }, [SKID.GS_GROUNDDRIFT] = { "GS_GROUNDDRIFT", SkillName = "Ground Drift", MaxLv = 10, SpAmount = { 4, 8, 12, 16, 20, 24, 28, 32, 36, 40 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.GS_SPREADATTACK, 7 }, { SKID.GS_FULLBUSTER, 5 } } }, [SKID.NJ_TOBIDOUGU] = { "NJ_TOBIDOUGU", SkillName = "Throwing Mastery", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.NJ_SYURIKEN] = { "NJ_SYURIKEN", SkillName = "Throw Shuriken", MaxLv = 10, SpAmount = { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.NJ_TOBIDOUGU, 1 } } }, [SKID.NJ_KUNAI] = { "NJ_KUNAI", SkillName = "Throw Kunai", MaxLv = 5, SpAmount = { 30, 25, 20, 15, 10 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.NJ_SYURIKEN, 5 } } }, [SKID.NJ_HUUMA] = { "NJ_HUUMA", SkillName = "Throw Huuma Shuriken", MaxLv = 5, SpAmount = { 20, 25, 30, 35, 40 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.NJ_TOBIDOUGU, 5 }, { SKID.NJ_KUNAI, 5 } } }, [SKID.NJ_ZENYNAGE] = { "NJ_ZENYNAGE", SkillName = "Throw Zeny", MaxLv = 10, SpAmount = { 50, 50, 50, 50, 50, 50, 50, 50, 50, 50 }, bSeperateLv = true, AttackRange = { 7, 7, 7, 7, 7, 7, 7, 7, 7, 7 }, _NeedSkillList = { { SKID.NJ_TOBIDOUGU, 10 }, { SKID.NJ_HUUMA, 5 } } }, [SKID.AL_ANGELUS] = { "AL_ANGELUS", SkillName = "Angelus", MaxLv = 10, SpAmount = { 23, 26, 29, 32, 35, 38, 41, 44, 47, 50 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AL_DP, 3 } } }, [SKID.NJ_KASUMIKIRI] = { "NJ_KASUMIKIRI", SkillName = "Haze Slasher", MaxLv = 10, SpAmount = { 15, 15, 15, 15, 15, 15, 15, 15, 15, 15 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.NJ_SHADOWJUMP, 1 } } }, [SKID.NJ_SHADOWJUMP] = { "NJ_SHADOWJUMP", SkillName = "Shadow Leap", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 6, 8, 10, 12, 14 }, _NeedSkillList = { { SKID.NJ_TATAMIGAESHI, 1 } } }, [SKID.NJ_KIRIKAGE] = { "NJ_KIRIKAGE", SkillName = "Shadow Slash", MaxLv = 5, SpAmount = { 14, 16, 18, 20, 22 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.NJ_KASUMIKIRI, 5 } } }, [SKID.NJ_UTSUSEMI] = { "NJ_UTSUSEMI", SkillName = "Cicada Skin Shed", MaxLv = 5, SpAmount = { 12, 15, 18, 21, 24 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.NJ_SHADOWJUMP, 5 } } }, [SKID.NJ_BUNSINJYUTSU] = { "NJ_BUNSINJYUTSU", SkillName = "Mirror Image", MaxLv = 10, SpAmount = { 30, 32, 34, 36, 38, 40, 42, 44, 46, 48 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.NJ_NEN, 1 }, { SKID.NJ_UTSUSEMI, 4 }, { SKID.NJ_KIRIKAGE, 3 } } }, [SKID.NJ_NINPOU] = { "NJ_NINPOU", SkillName = "Ninja Mastery", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.NJ_KOUENKA] = { "NJ_KOUENKA", SkillName = "Flaming Petals", MaxLv = 10, SpAmount = { 18, 20, 22, 24, 26, 28, 30, 32, 34, 36 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.NJ_NINPOU, 1 } } }, [SKID.NJ_KAENSIN] = { "NJ_KAENSIN", SkillName = "Blaze Shield", MaxLv = 10, SpAmount = { 25, 25, 25, 25, 25, 25, 25, 25, 25, 25 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.NJ_KOUENKA, 5 } } }, [SKID.NJ_BAKUENRYU] = { "NJ_BAKUENRYU", SkillName = "Exploding Dragon", MaxLv = 5, SpAmount = { 20, 25, 30, 35, 40 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.NJ_NINPOU, 10 }, { SKID.NJ_KAENSIN, 7 } } }, [SKID.NJ_HYOUSENSOU] = { "NJ_HYOUSENSOU", SkillName = "Freezing Spear", MaxLv = 10, SpAmount = { 15, 18, 21, 24, 27, 30, 33, 36, 39, 42 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.NJ_NINPOU, 1 } } }, [SKID.NJ_SUITON] = { "NJ_SUITON", SkillName = "Watery Evasion", MaxLv = 10, SpAmount = { 15, 18, 21, 24, 27, 30, 33, 36, 39, 42 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.NJ_HYOUSENSOU, 5 } } }, [SKID.NJ_HYOUSYOURAKU] = { "NJ_HYOUSYOURAKU", SkillName = "Snow Flake Draft", MaxLv = 5, SpAmount = { 40, 45, 50, 55, 60 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.NJ_NINPOU, 10 }, { SKID.NJ_SUITON, 7 } } }, [SKID.NJ_HUUJIN] = { "NJ_HUUJIN", SkillName = "Wind Blade", MaxLv = 10, SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.NJ_NINPOU, 1 } } }, [SKID.NJ_RAIGEKISAI] = { "NJ_RAIGEKISAI", SkillName = "Lightning Jolt", MaxLv = 5, SpAmount = { 16, 20, 24, 28, 32 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.NJ_HUUJIN, 5 } } }, [SKID.NJ_KAMAITACHI] = { "NJ_KAMAITACHI", SkillName = "First Wind", MaxLv = 5, SpAmount = { 24, 28, 32, 36, 40 }, bSeperateLv = true, AttackRange = { 5, 6, 7, 8, 9 }, _NeedSkillList = { { SKID.NJ_NINPOU, 10 }, { SKID.NJ_RAIGEKISAI, 5 } } }, [SKID.AL_BLESSING] = { "AL_BLESSING", SkillName = "Blessing", MaxLv = 10, SpAmount = { 28, 32, 36, 40, 44, 48, 52, 56, 60, 64 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.AL_DP, 5 } } }, [SKID.NJ_ISSEN] = { "NJ_ISSEN", SkillName = "Killing Strike", MaxLv = 10, SpAmount = { 55, 60, 65, 70, 75, 80, 85, 90, 95, 100 }, bSeperateLv = true, AttackRange = { 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 }, _NeedSkillList = { { SKID.NJ_TOBIDOUGU, 7 }, { SKID.NJ_NEN, 1 }, { SKID.NJ_KIRIKAGE, 5 } } }, [SKID.MB_FIGHTING] = { "MB_FIGHTING", SkillName = "Munak Fighting", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MB_NEUTRAL] = { "MB_NEUTRAL", SkillName = "Bongun Neutral", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MB_TAIMING_PUTI] = { "MB_TAIMING_PUTI", SkillName = "Pet Friend", MaxLv = 7, SpAmount = { 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1 } }, [SKID.MB_WHITEPOTION] = { "MB_WHITEPOTION", SkillName = "Ordering White Potion", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.MB_MENTAL] = { "MB_MENTAL", SkillName = "Ordering Mental", MaxLv = 1, SpAmount = { 60 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.MB_CARDPITCHER] = { "MB_CARDPITCHER", SkillName = "Card Pitcher", MaxLv = 10, SpAmount = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.MB_PETPITCHER] = { "MB_PETPITCHER", SkillName = "Pet Pitcher", MaxLv = 10, SpAmount = { 10, 9, 8, 7, 6, 5, 4, 3, 2, 1 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.MB_BODYSTUDY] = { "MB_BODYSTUDY", SkillName = "Body Studying", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.MB_BODYALTER] = { "MB_BODYALTER", SkillName = "Body Altering", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.MB_PETMEMORY] = { "MB_PETMEMORY", SkillName = "Pet Memory", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.MB_M_TELEPORT] = { "MB_M_TELEPORT", SkillName = "Munak Teleport", MaxLv = 5, SpAmount = { 50, 40, 30, 20, 10 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.MB_B_GAIN] = { "MB_B_GAIN", SkillName = "Bongun Gain", MaxLv = 7, SpAmount = { 12, 15, 18, 21, 24, 27, 30 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9 } }, [SKID.MB_M_GAIN] = { "MB_M_GAIN", SkillName = "Munak Gain", MaxLv = 7, SpAmount = { 1, 1, 1, 1, 1, 1, 1 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9 } }, [SKID.MB_MISSION] = { "MB_MISSION", SkillName = "Taming Mission", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.AL_CURE] = { "AL_CURE", SkillName = "Cure", MaxLv = 1, SpAmount = { 15 }, bSeperateLv = false, AttackRange = { 9 }, _NeedSkillList = { { SKID.AL_HEAL, 2 } }, NeedSkillList = { [JOBID.JT_CRUSADER] = { { SKID.CR_TRUST, 5 } } } }, [SKID.MB_MUNAKBALL] = { "MB_MUNAKBALL", SkillName = "Munak Ball", MaxLv = 10, SpAmount = { 20, 20, 20, 20, 20, 20, 20, 20, 20, 20 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.MB_SCROLL] = { "MB_SCROLL", SkillName = "Bongun Scroll", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.MB_B_GATHERING] = { "MB_B_GATHERING", SkillName = "Bongun Gathering", MaxLv = 7, SpAmount = { 17, 15, 13, 11, 9, 7, 5 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1 } }, [SKID.MB_M_GATHERING] = { "MB_M_GATHERING", SkillName = "Munak Gathering", MaxLv = 7, SpAmount = { 32, 30, 28, 26, 24, 22, 20 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1 } }, [SKID.MB_B_EXCLUDE] = { "MB_B_EXCLUDE", SkillName = "Bongun Exclude", MaxLv = 5, SpAmount = { 180, 160, 140, 120, 100 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.MB_B_DRIFT] = { "MB_B_DRIFT", SkillName = "Bongun Drift", MaxLv = 5, SpAmount = { 50, 40, 30, 20, 10 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MB_B_WALLRUSH] = { "MB_B_WALLRUSH", SkillName = "Bongun Wall Rush", MaxLv = 7, SpAmount = { 9, 10, 11, 12, 13, 14, 15 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1 } }, [SKID.MB_M_WALLRUSH] = { "MB_M_WALLRUSH", SkillName = "Munak Wall Rush", MaxLv = 7, SpAmount = { 9, 10, 11, 12, 13, 14, 15 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1 } }, [SKID.MB_B_WALLSHIFT] = { "MB_B_WALLSHIFT", SkillName = "Bongun Wall Shift", MaxLv = 5, SpAmount = { 13, 11, 9, 7, 5 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MB_M_WALLCRASH] = { "MB_M_WALLCRASH", SkillName = "Munak Wall Crash", MaxLv = 7, SpAmount = { 27, 25, 23, 21, 19, 17, 15 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1 } }, [SKID.MB_M_REINCARNATION] = { "MB_M_REINCARNATION", SkillName = "Munak Reincarnation", MaxLv = 5, SpAmount = { 50, 50, 50, 50, 50 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MB_B_EQUIP] = { "MB_B_EQUIP", SkillName = "Bongun Almighty", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.SL_DEATHKNIGHT] = { "SL_DEATHKNIGHT", SkillName = "Death Knight Spirit", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.SL_COLLECTOR] = { "SL_COLLECTOR", SkillName = "Dark Collector Spirit", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.SL_NINJA] = { "SL_NINJA", SkillName = "Ninja Spirit", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.MC_INCCARRY] = { "MC_INCCARRY", SkillName = "Enlarge Weight Limit", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.AM_TWILIGHT4] = { "AM_TWILIGHT4", SkillName = "Twilight Alchemy", MaxLv = 1, SpAmount = { 200 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.DE_BERSERKAIZER] = { "DE_BERSERKAIZER", SkillName = "Berserk Kaizer", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.DA_DARKPOWER] = { "DA_DARKPOWER", SkillName = "Dark Soul Power", MaxLv = 1, SpAmount = { 50 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.DE_PASSIVE] = { "DE_PASSIVE", SkillName = "Death Passive", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.DE_PATTACK] = { "DE_PATTACK", SkillName = "Death Passive Attack", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DE_PSPEED] = { "DE_PSPEED", SkillName = "Death Passive Speed", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DE_PDEFENSE] = { "DE_PDEFENSE", SkillName = "Death Passive Defense", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DE_PCRITICAL] = { "DE_PCRITICAL", SkillName = "Death Passive Critical", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DE_PHP] = { "DE_PHP", SkillName = "Death Passive HP", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DE_PSP] = { "DE_PSP", SkillName = "Death Passive SP", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DE_RESET] = { "DE_RESET", SkillName = "Death Optimize", MaxLv = 1, SpAmount = { 280 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.DE_RANKING] = { "DE_RANKING", SkillName = "Death Ranking", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.DE_PTRIPLE] = { "DE_PTRIPLE", SkillName = "Death Passive Triple", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.DE_ENERGY] = { "DE_ENERGY", SkillName = "Death Energy", MaxLv = 5, SpAmount = { 1, 1, 1, 1, 1 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MC_DISCOUNT] = { "MC_DISCOUNT", SkillName = "Discount", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.MC_INCCARRY, 3 } } }, [SKID.DE_SLASH] = { "DE_SLASH", SkillName = "Death Slash", MaxLv = 5, SpAmount = { 10, 8, 6, 4, 2 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.DE_COIL] = { "DE_COIL", SkillName = "Death Coil", MaxLv = 7, SpAmount = { 8, 10, 12, 14, 16, 18, 20 }, bSeperateLv = false, AttackRange = { 7, 7, 7, 7, 7, 7, 7 } }, [SKID.DE_WAVE] = { "DE_WAVE", SkillName = "Death Wave", MaxLv = 7, SpAmount = { 55, 50, 45, 40, 35, 30, 25 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DE_REBIRTH] = { "DE_REBIRTH", SkillName = "Death Reverse Energy", MaxLv = 3, SpAmount = { 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1 } }, [SKID.DE_AURA] = { "DE_AURA", SkillName = "Death Aura", MaxLv = 7, SpAmount = { 80, 75, 70, 65, 60, 55, 50 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DE_FREEZER] = { "DE_FREEZER", SkillName = "Death Freezer", MaxLv = 7, SpAmount = { 20, 20, 20, 20, 20, 20, 20 }, bSeperateLv = false, AttackRange = { 7, 7, 7, 7, 7, 7, 7 } }, [SKID.DE_CHANGEATTACK] = { "DE_CHANGEATTACK", SkillName = "Death Change Attack", MaxLv = 7, SpAmount = { 80, 70, 60, 50, 40, 30, 20 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DE_PUNISH] = { "DE_PUNISH", SkillName = "Death Punish", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DE_POISON] = { "DE_POISON", SkillName = "Death Poison Slash", MaxLv = 7, SpAmount = { 14, 12, 10, 8, 6, 4, 2 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DE_INSTANT] = { "DE_INSTANT", SkillName = "Death Instant Barrier", MaxLv = 7, SpAmount = { 50, 100, 150, 200, 250, 300, 350 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DE_WARNING] = { "DE_WARNING", SkillName = "Death Warning", MaxLv = 7, SpAmount = { 50, 50, 50, 50, 50, 50, 50 }, bSeperateLv = false, AttackRange = { 7, 7, 7, 7, 7, 7, 7 } }, [SKID.DE_RANKEDKNIFE] = { "DE_RANKEDKNIFE", SkillName = "Death Knife", MaxLv = 7, SpAmount = { 20, 20, 20, 20, 20, 20, 20 }, bSeperateLv = false, AttackRange = { 7, 7, 7, 7, 7, 7, 7 } }, [SKID.DE_RANKEDGRADIUS] = { "DE_RANKEDGRADIUS", SkillName = "Death Gradius", MaxLv = 7, SpAmount = { 20, 20, 20, 20, 20, 20, 20 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DE_GAUGE] = { "DE_GAUGE", SkillName = "Mighty Gauge", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.DE_GTIME] = { "DE_GTIME", SkillName = "Mighty Time Charge", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MC_OVERCHARGE] = { "MC_OVERCHARGE", SkillName = "Overcharge", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.MC_DISCOUNT, 3 } } }, [SKID.DE_GSKILL] = { "DE_GSKILL", SkillName = "Mighty Skill Charge", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DE_GKILL] = { "DE_GKILL", SkillName = "Mighty Kill Charge", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.DE_ACCEL] = { "DE_ACCEL", SkillName = "Dead Acceleration", MaxLv = 5, SpAmount = { 50, 40, 30, 20, 10 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.DE_BLOCKDOUBLE] = { "DE_BLOCKDOUBLE", SkillName = "Dead Double Blocking", MaxLv = 3, SpAmount = { 40, 30, 20 }, bSeperateLv = false, AttackRange = { 1, 1, 1 } }, [SKID.DE_BLOCKMELEE] = { "DE_BLOCKMELEE", SkillName = "Dead Near(Melee) Blocking", MaxLv = 3, SpAmount = { 40, 30, 20 }, bSeperateLv = false, AttackRange = { 1, 1, 1 } }, [SKID.DE_BLOCKFAR] = { "DE_BLOCKFAR", SkillName = "Dead Distance(Range) Blocking", MaxLv = 3, SpAmount = { 100, 75, 50 }, bSeperateLv = false, AttackRange = { 1, 1, 1 } }, [SKID.DE_FRONTATTACK] = { "DE_FRONTATTACK", SkillName = "Dead Rush Attack", MaxLv = 10, SpAmount = { 20, 20, 20, 20, 20, 20, 20, 20, 20, 20 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DE_DANGERATTACK] = { "DE_DANGERATTACK", SkillName = "Dead Dangerous Attack", MaxLv = 10, SpAmount = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DE_TWINATTACK] = { "DE_TWINATTACK", SkillName = "Dead Twin Attack", MaxLv = 10, SpAmount = { 20, 20, 20, 20, 20, 20, 20, 20, 20, 20 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DE_WINDATTACK] = { "DE_WINDATTACK", SkillName = "Dead Storm Attack", MaxLv = 10, SpAmount = { 20, 20, 20, 20, 20, 50, 50, 50, 50, 50 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DE_WATERATTACK] = { "DE_WATERATTACK", SkillName = "Dead Water Attack", MaxLv = 10, SpAmount = { 40, 40, 40, 40, 40, 40, 40, 40, 40, 40 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DA_ENERGY] = { "DA_ENERGY", SkillName = "Dark Energy", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.DA_CLOUD] = { "DA_CLOUD", SkillName = "Dark Cloud", MaxLv = 10, SpAmount = { 40, 40, 40, 40, 40, 40, 40, 40, 40, 40 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DA_FIRSTSLOT] = { "DA_FIRSTSLOT", SkillName = "Dark First Fantasy", MaxLv = 5, SpAmount = { 100, 90, 80, 70, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.DA_HEADDEF] = { "DA_HEADDEF", SkillName = "Dark Head Defense", MaxLv = 4, SpAmount = { 60, 60, 60, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9 } }, [SKID.MC_PUSHCART] = { "MC_PUSHCART", SkillName = "Pushcart", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.MC_INCCARRY, 5 } } }, [SKID.DA_TRANSFORM] = { "DA_TRANSFORM", SkillName = "Dark Transform", MaxLv = 5, SpAmount = { 180, 150, 120, 90, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.DA_EXPLOSION] = { "DA_EXPLOSION", SkillName = "Dark Explosion", MaxLv = 5, SpAmount = { 140, 120, 100, 80, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.DA_REWARD] = { "DA_REWARD", SkillName = "Dark Reward", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.DA_CRUSH] = { "DA_CRUSH", SkillName = "Dark Crush", MaxLv = 5, SpAmount = { 130, 110, 90, 70, 50 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.DA_ITEMREBUILD] = { "DA_ITEMREBUILD", SkillName = "Dark Item Rebuild", MaxLv = 5, SpAmount = { 50, 40, 30, 20, 10 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.DA_ILLUSION] = { "DA_ILLUSION", SkillName = "Dark Illusion", MaxLv = 5, SpAmount = { 120, 100, 80, 60, 40 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.DA_NUETRALIZE] = { "DA_NUETRALIZE", SkillName = "Dark Nuetralize", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.DA_RUNNER] = { "DA_RUNNER", SkillName = "Dark Runner", MaxLv = 5, SpAmount = { 50, 40, 30, 20, 10 }, bSeperateLv = false, AttackRange = { 3, 3, 3, 3, 3 } }, [SKID.DA_TRANSFER] = { "DA_TRANSFER", SkillName = "Dark Transfer", MaxLv = 5, SpAmount = { 70, 60, 50, 40, 30 }, bSeperateLv = false, AttackRange = { 3, 3, 3, 3, 3 } }, [SKID.DA_WALL] = { "DA_WALL", SkillName = "Dark Wall", MaxLv = 5, SpAmount = { 10, 20, 30, 40, 50 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.RETURN_TO_ELDICASTES] = { "RETURN_TO_ELDICASTES", SkillName = "Return to Eldicastes", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.DA_REVENGE] = { "DA_REVENGE", SkillName = "Dark Revenge", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.DA_EARPLUG] = { "DA_EARPLUG", SkillName = "Dark Ear Plug", MaxLv = 5, SpAmount = { 60, 60, 60, 60, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.DA_CONTRACT] = { "DA_CONTRACT", SkillName = "Black Gemstone Contract", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.DA_BLACK] = { "DA_BLACK", SkillName = "Black Gemstone Magic", MaxLv = 5, SpAmount = { 60, 60, 60, 60, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.MC_IDENTIFY] = { "MC_IDENTIFY", SkillName = "Item Appraisal", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.DA_MAGICCART] = { "DA_MAGICCART", SkillName = "Collector Magic Cart", MaxLv = 5, SpAmount = { 50, 40, 30, 20, 10 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.DA_COPY] = { "DA_COPY", SkillName = "Collector Copy", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.DA_CRYSTAL] = { "DA_CRYSTAL", SkillName = "Collector Crystal", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.DA_EXP] = { "DA_EXP", SkillName = "Collector Experience", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.DA_CARTSWING] = { "DA_CARTSWING", SkillName = "Collector Magical Cart Swing", MaxLv = 10, SpAmount = { 20, 20, 20, 20, 20, 20, 20, 20, 20, 20 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DA_REBUILD] = { "DA_REBUILD", SkillName = "Collector Human Rebuild", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.DA_JOBCHANGE] = { "DA_JOBCHANGE", SkillName = "Collector Novice Job Change", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.DA_EDARKNESS] = { "DA_EDARKNESS", SkillName = "Collector Emperium Darkness", MaxLv = 5, SpAmount = { 1100, 900, 700, 500, 300 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.DA_EGUARDIAN] = { "DA_EGUARDIAN", SkillName = "Collector Emperium Guardian", MaxLv = 5, SpAmount = { 1300, 1100, 900, 700, 500 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.DA_TIMEOUT] = { "DA_TIMEOUT", SkillName = "Collector Time Out", MaxLv = 3, SpAmount = { 500, 300, 100 }, bSeperateLv = false, AttackRange = { 9, 9, 9 } }, [SKID.ALL_TIMEIN] = { "ALL_TIMEIN", SkillName = "Time In", MaxLv = 1, SpAmount = { 100 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.DA_ZENYRANK] = { "DA_ZENYRANK", SkillName = "Collector Ranking", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.DA_ACCESSORYMIX] = { "DA_ACCESSORYMIX", SkillName = "Collector Mix", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.NPC_EARTHQUAKE] = { "NPC_EARTHQUAKE", SkillName = "Earthquake", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 11, y = 11 }, [2] = { x = 15, y = 15 }, [3] = { x = 19, y = 19 }, [4] = { x = 23, y = 23 }, [5] = { x = 27, y = 27 }, [6] = { x = 11, y = 11 }, [7] = { x = 15, y = 15 }, [8] = { x = 19, y = 19 }, [9] = { x = 23, y = 23 }, [10] = { x = 27, y = 27 } } }, [SKID.NPC_EARTHQUAKE_K] = { "NPC_EARTHQUAKE_K", SkillName = "Earth Quake", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 11, y = 11 }, [2] = { x = 15, y = 15 }, [3] = { x = 19, y = 19 }, [4] = { x = 23, y = 23 }, [5] = { x = 27, y = 27 }, [6] = { x = 11, y = 11 }, [7] = { x = 15, y = 15 }, [8] = { x = 19, y = 19 }, [9] = { x = 23, y = 23 }, [10] = { x = 27, y = 27 } } }, [SKID.EL_CIRCLE_OF_FIRE] = { "EL_CIRCLE_OF_FIRE", SkillName = "Circle of Fire", MaxLv = 1, SpAmount = { 40 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.MC_VENDING] = { "MC_VENDING", SkillName = "Vending", MaxLv = 10, SpAmount = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.MC_PUSHCART, 3 } } }, [SKID.EL_TIDAL_WEAPON] = { "EL_TIDAL_WEAPON", SkillName = "Tidal Weapon", MaxLv = 1, SpAmount = { 80 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.NPC_DRAGONFEAR] = { "NPC_DRAGONFEAR", SkillName = "Dragon Fear", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 6, 6, 6, 6, 6 }, SkillScale = { [1] = { x = 5, y = 5 }, [2] = { x = 11, y = 11 }, [3] = { x = 17, y = 17 }, [4] = { x = 23, y = 23 }, [5] = { x = 29, y = 29 } } }, [SKID.NPC_PULSESTRIKE2] = { "NPC_PULSESTRIKE2", SkillName = "Pulse Strike", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 }, SkillScale = { [1] = { x = 11, y = 11 } } }, [SKID.NPC_PULSESTRIKE] = { "NPC_PULSESTRIKE", SkillName = "Pulse Strike", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 15, y = 15 }, [2] = { x = 15, y = 15 }, [3] = { x = 15, y = 15 }, [4] = { x = 15, y = 15 }, [5] = { x = 15, y = 15 } } }, [SKID.NPC_HELLJUDGEMENT] = { "NPC_HELLJUDGEMENT", SkillName = "Hell Judgement", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 29, y = 29 }, [2] = { x = 29, y = 29 }, [3] = { x = 29, y = 29 }, [4] = { x = 29, y = 29 }, [5] = { x = 29, y = 29 }, [6] = { x = 29, y = 29 }, [7] = { x = 29, y = 29 }, [8] = { x = 29, y = 29 }, [9] = { x = 29, y = 29 }, [10] = { x = 29, y = 29 } } }, [SKID.NPC_WIDESILENCE] = { "NPC_WIDESILENCE", SkillName = "Wide Silence", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 5, y = 5 }, [2] = { x = 11, y = 11 }, [3] = { x = 17, y = 17 }, [4] = { x = 23, y = 23 }, [5] = { x = 29, y = 29 } } }, [SKID.NPC_WIDEFREEZE] = { "NPC_WIDEFREEZE", SkillName = "Wide Freeze", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 5, y = 5 }, [2] = { x = 11, y = 11 }, [3] = { x = 17, y = 17 }, [4] = { x = 23, y = 23 }, [5] = { x = 29, y = 29 } } }, [SKID.NPC_WIDEBLEEDING] = { "NPC_WIDEBLEEDING", SkillName = "Wide Bleeding", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 5, y = 5 }, [2] = { x = 11, y = 11 }, [3] = { x = 17, y = 17 }, [4] = { x = 23, y = 23 }, [5] = { x = 29, y = 29 } } }, [SKID.NPC_WIDESTONE] = { "NPC_WIDESTONE", SkillName = "Wide Stone", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 5, y = 5 }, [2] = { x = 11, y = 11 }, [3] = { x = 17, y = 17 }, [4] = { x = 23, y = 23 }, [5] = { x = 29, y = 29 } } }, [SKID.NPC_WIDECONFUSE] = { "NPC_WIDECONFUSE", SkillName = "Wide Confuse", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 5, y = 5 }, [2] = { x = 11, y = 11 }, [3] = { x = 17, y = 17 }, [4] = { x = 23, y = 23 }, [5] = { x = 29, y = 29 } } }, [SKID.NPC_WIDESLEEP] = { "NPC_WIDESLEEP", SkillName = "Wide Sleep", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 5, y = 5 }, [2] = { x = 11, y = 11 }, [3] = { x = 17, y = 17 }, [4] = { x = 23, y = 23 }, [5] = { x = 29, y = 29 } } }, [SKID.NPC_EVILLAND] = { "NPC_EVILLAND", SkillName = "Evil Land", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 7, 7, 7, 7, 7, 7, 7, 7, 7, 7 }, SkillScale = { [1] = { x = 11, y = 11 }, [2] = { x = 11, y = 11 }, [3] = { x = 11, y = 11 }, [4] = { x = 11, y = 11 }, [5] = { x = 11, y = 11 }, [6] = { x = 11, y = 11 }, [7] = { x = 11, y = 11 }, [8] = { x = 11, y = 11 }, [9] = { x = 11, y = 11 }, [10] = { x = 29, y = 29 } } }, [SKID.MC_MAMMONITE] = { "MC_MAMMONITE", SkillName = "Mammonite", MaxLv = 10, SpAmount = { 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.NPC_SLOWCAST] = { "NPC_SLOWCAST", SkillName = "Slow Cast", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.NPC_CRITICALWOUND] = { "NPC_CRITICALWOUND", SkillName = "Critical Wound", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 7, 7, 7, 7, 7 } }, [SKID.NPC_STONESKIN] = { "NPC_STONESKIN", SkillName = "Stone Skin", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.NPC_ANTIMAGIC] = { "NPC_ANTIMAGIC", SkillName = "Anti Magic", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.NPC_WIDECURSE] = { "NPC_WIDECURSE", SkillName = "Wide Curse", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 5, y = 5 }, [2] = { x = 11, y = 11 }, [3] = { x = 17, y = 17 }, [4] = { x = 23, y = 23 }, [5] = { x = 29, y = 29 } } }, [SKID.NPC_WIDESTUN] = { "NPC_WIDESTUN", SkillName = "Wide Stun", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 5, y = 5 }, [2] = { x = 11, y = 11 }, [3] = { x = 17, y = 17 }, [4] = { x = 23, y = 23 }, [5] = { x = 29, y = 29 } } }, [SKID.NPC_VAMPIRE_GIFT] = { "NPC_VAMPIRE_GIFT", SkillName = "Vampire Gift", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.NPC_WIDESOULDRAIN] = { "NPC_WIDESOULDRAIN", SkillName = "Wide Soul Drain", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.ALL_INCCARRY] = { "ALL_INCCARRY", SkillName = "Enlarge Weight Limit R", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.NPC_HELLPOWER] = { "NPC_HELLPOWER", SkillName = "Hell Power", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 7 } }, [SKID.AC_OWL] = { "AC_OWL", SkillName = "Owl's Eye", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.GM_SANDMAN] = { "GM_SANDMAN", SkillName = "Goodnight, Sweetie", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.ALL_CATCRY] = { "ALL_CATCRY", SkillName = "Monster's Cry", MaxLv = 1, SpAmount = { 50 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.ALL_PARTYFLEE] = { "ALL_PARTYFLEE", SkillName = "Blowing Wind !!", MaxLv = 10, SpAmount = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.ALL_ANGEL_PROTECT] = { "ALL_ANGEL_PROTECT", SkillName = "Thank You So Much!!", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 6 } }, [SKID.ALL_DREAM_SUMMERNIGHT] = { "ALL_DREAM_SUMMERNIGHT", SkillName = "Summer Dream", MaxLv = 1, SpAmount = { 20 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.ALL_REVERSEORCISH] = { "ALL_REVERSEORCISH", SkillName = "Reverse Orcish", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.ALL_WEWISH] = { "ALL_WEWISH", SkillName = "Holy Night", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.AC_VULTURE] = { "AC_VULTURE", SkillName = "Vulture's Eye", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AC_OWL, 3 } }, NeedSkillList = { [JOBID.JT_ROGUE] = {} } }, [SKID.AC_CONCENTRATION] = { "AC_CONCENTRATION", SkillName = "Improve Concentration", MaxLv = 10, SpAmount = { 25, 30, 35, 40, 45, 50, 55, 60, 65, 70 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AC_VULTURE, 1 } } }, [SKID.AC_DOUBLE] = { "AC_DOUBLE", SkillName = "Double Strafe", MaxLv = 10, SpAmount = { 12, 12, 12, 12, 12, 12, 12, 12, 12, 12 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, NeedSkillList = { [JOBID.JT_ROGUE] = { { SKID.AC_VULTURE, 10 } } } }, [SKID.HLIF_HEAL] = { "HLIF_HEAL", SkillName = "Touch of Heal", MaxLv = 5, SpAmount = { 13, 16, 19, 22, 25 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.HFLI_MOON] = { "HFLI_MOON", SkillName = "Moonlight", MaxLv = 5, SpAmount = { 4, 8, 12, 16, 20 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MH_XENO_SLASHER] = { "MH_XENO_SLASHER", SkillName = "Xeno Slasher", MaxLv = 5, SpAmount = { 90, 100, 110, 120, 130 }, bSeperateLv = true, AttackRange = { 7, 7, 7, 7, 7 } }, [SKID.MH_STEINWAND] = { "MH_STEINWAND", SkillName = "Stein Wand", MaxLv = 5, SpAmount = { 80, 90, 100, 110, 120 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MH_LAVA_SLIDE] = { "MH_LAVA_SLIDE", SkillName = "Lava Slide", MaxLv = 5, SpAmount = { 30, 35, 40, 45, 50 }, bSeperateLv = true, AttackRange = { 7, 7, 7, 7, 7 } }, [SKID.AC_SHOWER] = { "AC_SHOWER", SkillName = "Arrow Shower", MaxLv = 10, SpAmount = { 15, 15, 15, 15, 15, 15, 15, 15, 15, 15 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.AC_DOUBLE, 5 } } }, [SKID.GD_KAFRACONTRACT] = { "GD_KAFRACONTRACT", SkillName = "Contract with Kafra", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.SM_TWOHAND] = { "SM_TWOHAND", SkillName = "Two-Handed Sword Mastery", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SM_SWORD, 1 } } }, [SKID.TF_DOUBLE] = { "TF_DOUBLE", SkillName = "Double Attack", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.MA_LANDMINE] = { "MA_LANDMINE", SkillName = "Land Mine", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 3, 3, 3, 3, 3 } }, [SKID.MER_REGAIN] = { "MER_REGAIN", SkillName = "Regain", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.EL_FIRE_CLOAK] = { "EL_FIRE_CLOAK", SkillName = "Fire Cloak", MaxLv = 1, SpAmount = { 60 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.TF_MISS] = { "TF_MISS", SkillName = "Improve Dodge", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.EL_WIND_SLASH] = { "EL_WIND_SLASH", SkillName = "Wind Slash", MaxLv = 1, SpAmount = { 40 }, bSeperateLv = false, AttackRange = { 11 } }, [SKID.TF_STEAL] = { "TF_STEAL", SkillName = "Steal", MaxLv = 10, SpAmount = { 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.TF_HIDING] = { "TF_HIDING", SkillName = "Hiding", MaxLv = 10, SpAmount = { 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.TF_STEAL, 5 } } }, [SKID.TF_POISON] = { "TF_POISON", SkillName = "Envenom", MaxLv = 10, SpAmount = { 12, 12, 12, 12, 12, 12, 12, 12, 12, 12 }, bSeperateLv = false, AttackRange = { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 } }, [SKID.TF_DETOXIFY] = { "TF_DETOXIFY", SkillName = "Detoxify", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 }, _NeedSkillList = { { SKID.TF_POISON, 3 } } }, [SKID.ALL_RESURRECTION] = { "ALL_RESURRECTION", SkillName = "Resurrection", MaxLv = 4, SpAmount = { 60, 60, 60, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_SRECOVERY, 4 }, { SKID.PR_STRECOVERY, 1 } } }, [SKID.KN_SPEARMASTERY] = { "KN_SPEARMASTERY", SkillName = "Spear Mastery", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.GD_GUARDRESEARCH] = { "GD_GUARDRESEARCH", SkillName = "Guardian Research", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.KN_PIERCE] = { "KN_PIERCE", SkillName = "Pierce", MaxLv = 10, SpAmount = { 7, 7, 7, 7, 7, 7, 7, 7, 7, 7 }, bSeperateLv = false, AttackRange = { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.KN_SPEARMASTERY, 1 } } }, [SKID.MA_SANDMAN] = { "MA_SANDMAN", SkillName = "Sandman", MaxLv = 5, SpAmount = { 12, 12, 12, 12, 12 }, bSeperateLv = false, AttackRange = { 3, 3, 3, 3, 3 } }, [SKID.MER_TENDER] = { "MER_TENDER", SkillName = "Tender", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.EL_FIRE_MANTLE] = { "EL_FIRE_MANTLE", SkillName = "Fire Mantle", MaxLv = 1, SpAmount = { 80 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.KN_BRANDISHSPEAR] = { "KN_BRANDISHSPEAR", SkillName = "Brandish Spear", MaxLv = 10, SpAmount = { 12, 12, 12, 12, 12, 12, 12, 12, 12, 12 }, bSeperateLv = false, AttackRange = { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.KN_RIDING, 1 }, { SKID.KN_SPEARSTAB, 3 } } }, [SKID.EL_HURRICANE] = { "EL_HURRICANE", SkillName = "Hurricane", MaxLv = 1, SpAmount = { 60 }, bSeperateLv = false, AttackRange = { 11 } }, [SKID.KN_SPEARSTAB] = { "KN_SPEARSTAB", SkillName = "Spear Stab", MaxLv = 10, SpAmount = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, bSeperateLv = true, AttackRange = { 4, 4, 4, 4, 4, 4, 4, 4, 4, 4 }, _NeedSkillList = { { SKID.KN_PIERCE, 5 } } }, [SKID.KN_SPEARBOOMERANG] = { "KN_SPEARBOOMERANG", SkillName = "Spear Boomerang", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 3, 5, 7, 9, 11 }, _NeedSkillList = { { SKID.KN_PIERCE, 3 } } }, [SKID.KN_TWOHANDQUICKEN] = { "KN_TWOHANDQUICKEN", SkillName = "Two-Hand Quicken", MaxLv = 10, SpAmount = { 14, 18, 22, 26, 30, 34, 38, 42, 46, 50 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SM_TWOHAND, 1 } } }, [SKID.KN_AUTOCOUNTER] = { "KN_AUTOCOUNTER", SkillName = "Auto Counter", MaxLv = 5, SpAmount = { 3, 3, 3, 3, 3 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SM_TWOHAND, 1 } } }, [SKID.KN_BOWLINGBASH] = { "KN_BOWLINGBASH", SkillName = "Bowling Bash", MaxLv = 10, SpAmount = { 13, 14, 15, 16, 17, 18, 19, 20, 21, 22 }, bSeperateLv = true, AttackRange = { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.SM_BASH, 10 }, { SKID.SM_MAGNUM, 3 }, { SKID.SM_TWOHAND, 5 }, { SKID.KN_TWOHANDQUICKEN, 10 }, { SKID.KN_AUTOCOUNTER, 5 } }, NeedSkillList = { [JOBID.JT_SUPERNOVICE2] = { { SKID.KN_AUTOCOUNTER, 5 } } } }, [SKID.KN_CHARGEATK] = { "KN_CHARGEATK", SkillName = "Charge Attack", MaxLv = 1, Type = "Quest", SpAmount = { 40 }, bSeperateLv = false, AttackRange = { 14 } }, [SKID.CR_SHRINK] = { "CR_SHRINK", SkillName = "Shrink", MaxLv = 1, Type = "Quest", SpAmount = { 15 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.AS_SONICACCEL] = { "AS_SONICACCEL", SkillName = "Sonic Acceleration", MaxLv = 1, Type = "Quest", SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.AS_VENOMKNIFE] = { "AS_VENOMKNIFE", SkillName = "Venom Knife", MaxLv = 1, Type = "Quest", SpAmount = { 15 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.RG_CLOSECONFINE] = { "RG_CLOSECONFINE", SkillName = "Close Confine", MaxLv = 1, Type = "Quest", SpAmount = { 25 }, bSeperateLv = false, AttackRange = { 2 } }, [SKID.WZ_SIGHTBLASTER] = { "WZ_SIGHTBLASTER", SkillName = "Sight Blaster", MaxLv = 1, Type = "Quest", SpAmount = { 40 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.KN_RIDING] = { "KN_RIDING", SkillName = "Riding", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.SM_ENDURE, 1 } } }, [SKID.SA_ELEMENTWATER] = { "SA_ELEMENTWATER", SkillName = "Elemental Change (Water)", MaxLv = 1, Type = "Quest", SpAmount = { 30 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.HT_PHANTASMIC] = { "HT_PHANTASMIC", SkillName = "Phantasmic Arrow", MaxLv = 1, Type = "Quest", SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.BA_PANGVOICE] = { "BA_PANGVOICE", SkillName = "Pang Voice", MaxLv = 1, Type = "Quest", SpAmount = { 20 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.DC_WINKCHARM] = { "DC_WINKCHARM", SkillName = "Charming Wink", MaxLv = 1, Type = "Quest", SpAmount = { 40 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.BS_UNFAIRLYTRICK] = { "BS_UNFAIRLYTRICK", SkillName = "Dubious Salesmanship", MaxLv = 1, Type = "Quest", SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.BS_GREED] = { "BS_GREED", SkillName = "Greed", MaxLv = 1, Type = "Quest", SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.PR_REDEMPTIO] = { "PR_REDEMPTIO", SkillName = "Redemptio", MaxLv = 1, Type = "Quest", SpAmount = { 400 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.MO_KITRANSLATION] = { "MO_KITRANSLATION", SkillName = "Spiritual Bestowment", MaxLv = 1, Type = "Quest", SpAmount = { 40 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.MO_BALKYOUNG] = { "MO_BALKYOUNG", SkillName = "Excruciating Palm", MaxLv = 1, Type = "Quest", SpAmount = { 20 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.SA_ELEMENTGROUND] = { "SA_ELEMENTGROUND", SkillName = "Elemental Change (Earth)", MaxLv = 1, Type = "Quest", SpAmount = { 30 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.SA_ELEMENTFIRE] = { "SA_ELEMENTFIRE", SkillName = "Elemental Change (Fire)", MaxLv = 1, Type = "Quest", SpAmount = { 30 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.SA_ELEMENTWIND] = { "SA_ELEMENTWIND", SkillName = "Elemental Change (Wind)", MaxLv = 1, Type = "Quest", SpAmount = { 30 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.SM_RECOVERY] = { "SM_RECOVERY", SkillName = "Increase HP Recovery", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.KN_CAVALIERMASTERY] = { "KN_CAVALIERMASTERY", SkillName = "Cavalry Mastery", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.KN_RIDING, 1 } } }, [SKID.AB_HIGHNESSHEAL] = { "AB_HIGHNESSHEAL", SkillName = "Highness Heal", MaxLv = 5, SpAmount = { 70, 100, 130, 160, 190 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.AB_RENOVATIO, 1 } } }, [SKID.AB_DUPLELIGHT_MELEE] = { "AB_DUPLELIGHT_MELEE", SkillName = "Duple Light", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 11, 11, 11, 11, 11, 11, 11, 11, 11, 11 } }, [SKID.MER_BENEDICTION] = { "MER_BENEDICTION", SkillName = "Benediction", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.PR_MACEMASTERY] = { "PR_MACEMASTERY", SkillName = "Mace Mastery", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.EL_WATER_SCREEN] = { "EL_WATER_SCREEN", SkillName = "Water Screen", MaxLv = 1, SpAmount = { 40 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.PR_IMPOSITIO] = { "PR_IMPOSITIO", SkillName = "Impositio Manus", MaxLv = 5, SpAmount = { 13, 16, 19, 22, 25 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.EL_HURRICANE_ATK] = { "EL_HURRICANE_ATK", SkillName = "Hurricane", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 7 } }, [SKID.PR_SUFFRAGIUM] = { "PR_SUFFRAGIUM", SkillName = "Suffragium", MaxLv = 3, SpAmount = { 8, 8, 8 }, bSeperateLv = true, AttackRange = { 9, 9, 9 }, _NeedSkillList = { { SKID.PR_IMPOSITIO, 2 } } }, [SKID.PR_ASPERSIO] = { "PR_ASPERSIO", SkillName = "Aspersio", MaxLv = 5, SpAmount = { 14, 18, 22, 26, 30 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.AL_HOLYWATER, 1 }, { SKID.PR_IMPOSITIO, 3 } } }, [SKID.PR_BENEDICTIO] = { "PR_BENEDICTIO", SkillName = "B.S Sacramenti", MaxLv = 5, SpAmount = { 20, 20, 20, 20, 20 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.PR_ASPERSIO, 5 }, { SKID.PR_GLORIA, 3 } } }, [SKID.WL_SIENNAEXECRATE] = { "WL_SIENNAEXECRATE", SkillName = "Sienna Execrate", MaxLv = 5, SpAmount = { 32, 34, 36, 38, 40 }, bSeperateLv = true, AttackRange = { 7, 7, 7, 7, 7 }, _NeedSkillList = { { SKID.WL_SUMMONSTONE, 1 } } }, [SKID.WL_CRIMSONROCK] = { "WL_CRIMSONROCK", SkillName = "Crimson Rock", MaxLv = 5, SpAmount = { 60, 70, 80, 90, 100 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.WL_SUMMONFB, 1 } } }, [SKID.WL_SUMMONBL] = { "WL_SUMMONBL", SkillName = "Summon Lightning Ball", MaxLv = 5, SpAmount = { 10, 12, 14, 16, 18 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WZ_VERMILION, 1 } } }, [SKID.WL_READING_SB] = { "WL_READING_SB", SkillName = "Reading Spell Book", MaxLv = 1, SpAmount = { 40 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.PR_SANCTUARY] = { "PR_SANCTUARY", SkillName = "Sanctuary", MaxLv = 10, SpAmount = { 15, 18, 21, 24, 27, 30, 33, 36, 39, 42 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.AL_HEAL, 1 } } }, [SKID.RA_CLUSTERBOMB] = { "RA_CLUSTERBOMB", SkillName = "Cluster Bomb", MaxLv = 5, SpAmount = { 20, 20, 20, 20, 20 }, bSeperateLv = false, AttackRange = { 3, 3, 3, 3, 3 }, _NeedSkillList = { { SKID.RA_RESEARCHTRAP, 3 } } }, [SKID.RA_WUGSTRIKE] = { "RA_WUGSTRIKE", SkillName = "Warg Strike", MaxLv = 5, SpAmount = { 20, 22, 24, 26, 28 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.RA_TOOTHOFWUG, 1 } } }, [SKID.RA_CAMOUFLAGE] = { "RA_CAMOUFLAGE", SkillName = "Camouflage", MaxLv = 5, SpAmount = { 40, 40, 40, 40, 40 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RA_RANGERMAIN, 1 } } }, [SKID.RA_MAIZETRAP] = { "RA_MAIZETRAP", SkillName = "Maze Trap", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 3 }, _NeedSkillList = { { SKID.RA_RESEARCHTRAP, 1 } } }, [SKID.NC_MADOLICENCE] = { "NC_MADOLICENCE", SkillName = "Madogear License", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.NC_FLAMELAUNCHER] = { "NC_FLAMELAUNCHER", SkillName = "Flame Launcher", MaxLv = 3, SpAmount = { 20, 20, 20 }, bSeperateLv = true, AttackRange = { 7, 7, 7 }, _NeedSkillList = { { SKID.NC_VULCANARM, 1 } } }, [SKID.NC_HOVERING] = { "NC_HOVERING", SkillName = "Hover", MaxLv = 1, SpAmount = { 25 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.NC_ACCELERATION, 1 } } }, [SKID.PR_SLOWPOISON] = { "PR_SLOWPOISON", SkillName = "Slow Poison", MaxLv = 4, SpAmount = { 6, 8, 10, 12 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9 } }, [SKID.NC_ANALYZE] = { "NC_ANALYZE", SkillName = "Analyze", MaxLv = 3, SpAmount = { 30, 30, 30 }, bSeperateLv = false, AttackRange = { 9, 9, 9 }, _NeedSkillList = { { SKID.NC_INFRAREDSCAN, 1 } } }, [SKID.NC_REPAIR] = { "NC_REPAIR", SkillName = "Repair", MaxLv = 5, SpAmount = { 25, 30, 35, 40, 45 }, bSeperateLv = false, AttackRange = { 5, 6, 7, 8, 9 }, _NeedSkillList = { { SKID.NC_MADOLICENCE, 2 } } }, [SKID.NC_POWERSWING] = { "NC_POWERSWING", SkillName = "Power Swing", MaxLv = 5, SpAmount = { 20, 22, 24, 26, 28 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.NC_AXEBOOMERANG, 3 } } }, [SKID.NC_DISJOINT] = { "NC_DISJOINT", SkillName = "Divest FAW", MaxLv = 1, SpAmount = { 15 }, bSeperateLv = false, AttackRange = { 5 }, _NeedSkillList = { { SKID.NC_SILVERSNIPER, 1 } } }, [SKID.SC_SHADOWFORM] = { "SC_SHADOWFORM", SkillName = "Shadow Form", MaxLv = 5, SpAmount = { 40, 50, 60, 70, 80 }, bSeperateLv = true, AttackRange = { 5, 5, 5, 5, 5 }, _NeedSkillList = { { SKID.RG_TUNNELDRIVE, 3 } } }, [SKID.SC_DEADLYINFECT] = { "SC_DEADLYINFECT", SkillName = "Deadly Infection", MaxLv = 5, SpAmount = { 40, 44, 48, 52, 56 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SC_SHADOWFORM, 3 }, { SKID.SC_AUTOSHADOWSPELL, 5 } } }, [SKID.SC_LAZINESS] = { "SC_LAZINESS", SkillName = "Masquerade Laziness", MaxLv = 3, SpAmount = { 30, 40, 50 }, bSeperateLv = false, AttackRange = { 3, 3, 3 }, _NeedSkillList = { { SKID.SC_ENERVATION, 1 }, { SKID.SC_GROOMY, 1 }, { SKID.SC_IGNORANCE, 1 } } }, [SKID.PR_STRECOVERY] = { "PR_STRECOVERY", SkillName = "Status Recovery", MaxLv = 1, SpAmount = { 5 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.SC_BLOODYLUST] = { "SC_BLOODYLUST", SkillName = "Bloody Lust", MaxLv = 3, SpAmount = { 60, 70, 80 }, bSeperateLv = true, AttackRange = { 7, 7, 7 }, _NeedSkillList = { { SKID.SC_DIMENSIONDOOR, 3 } } }, [SKID.LG_CANNONSPEAR] = { "LG_CANNONSPEAR", SkillName = "Cannon Spear", MaxLv = 5, SpAmount = { 12, 16, 20, 24, 28 }, bSeperateLv = false, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.LG_PINPOINTATTACK, 1 } } }, [SKID.LG_REFLECTDAMAGE] = { "LG_REFLECTDAMAGE", SkillName = "Reflect Damage", MaxLv = 5, SpAmount = { 60, 80, 100, 120, 140 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.CR_REFLECTSHIELD, 5 } } }, [SKID.LG_SHIELDSPELL] = { "LG_SHIELDSPELL", SkillName = "Shield Spell", MaxLv = 3, SpAmount = { 50, 50, 50 }, bSeperateLv = true, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.LG_SHIELDPRESS, 3 }, { SKID.LG_EARTHDRIVE, 2 } } }, [SKID.LG_BANDING] = { "LG_BANDING", SkillName = "Banding", MaxLv = 5, SpAmount = { 30, 36, 42, 48, 54 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.LG_PINPOINTATTACK, 3 }, { SKID.LG_RAGEBURST, 1 } } }, [SKID.LG_EARTHDRIVE] = { "LG_EARTHDRIVE", SkillName = "Earth Drive", MaxLv = 5, SpAmount = { 52, 60, 68, 76, 84 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.LG_REFLECTDAMAGE, 3 } } }, [SKID.SR_SKYNETBLOW] = { "SR_SKYNETBLOW", SkillName = "Sky Net Blow", MaxLv = 5, SpAmount = { 8, 9, 10, 11, 12 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SR_DRAGONCOMBO, 3 } } }, [SKID.PR_KYRIE] = { "PR_KYRIE", SkillName = "Kyrie Eleison", MaxLv = 10, SpAmount = { 20, 20, 20, 25, 25, 25, 30, 30, 30, 35 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.AL_ANGELUS, 2 } } }, [SKID.SR_LIGHTNINGWALK] = { "SR_LIGHTNINGWALK", SkillName = "Lightning Walk", MaxLv = 5, SpAmount = { 40, 40, 40, 40, 40 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SR_WINDMILL, 1 } } }, [SKID.SR_GATEOFHELL] = { "SR_GATEOFHELL", SkillName = "Gate of Hell", MaxLv = 10, SpAmount = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 }, bSeperateLv = true, AttackRange = { 1, 2, 3, 3, 4, 4, 5, 5, 6, 7 }, _NeedSkillList = { { SKID.SR_TIGERCANNON, 5 }, { SKID.SR_RAISINGDRAGON, 5 } } }, [SKID.SR_GENTLETOUCH_CHANGE] = { "SR_GENTLETOUCH_CHANGE", SkillName = "Gentle Touch - Change", MaxLv = 5, SpAmount = { 40, 50, 60, 70, 80 }, bSeperateLv = true, AttackRange = { 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.SR_GENTLETOUCH_CURE, 4 } } }, [SKID.WA_SYMPHONY_OF_LOVER] = { "WA_SYMPHONY_OF_LOVER", SkillName = "Symphony of Lover", MaxLv = 5, SpAmount = { 60, 69, 78, 87, 96 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WM_LULLABY_DEEPSLEEP, 1 } } }, [SKID.PR_MAGNIFICAT] = { "PR_MAGNIFICAT", SkillName = "Magnificat", MaxLv = 5, SpAmount = { 40, 40, 40, 40, 40 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MI_HARMONIZE] = { "MI_HARMONIZE", SkillName = "Harmonize", MaxLv = 5, SpAmount = { 70, 75, 80, 85, 90 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.WM_LULLABY_DEEPSLEEP, 1 } } }, [SKID.PR_GLORIA] = { "PR_GLORIA", SkillName = "Gloria", MaxLv = 5, SpAmount = { 20, 20, 20, 20, 20 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.PR_KYRIE, 4 }, { SKID.PR_MAGNIFICAT, 3 } }, NeedSkillList = { [JOBID.JT_SUPERNOVICE2] = { { SKID.PR_SANCTUARY, 7 } } } }, [SKID.WM_POEMOFNETHERWORLD] = { "WM_POEMOFNETHERWORLD", SkillName = "Song of Despair", MaxLv = 5, SpAmount = { 12, 16, 20, 24, 28 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.WM_LESSON, 1 } } }, [SKID.WM_SIRCLEOFNATURE] = { "WM_SIRCLEOFNATURE", SkillName = "Circle of Nature", MaxLv = 5, SpAmount = { 42, 46, 50, 54, 58 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WM_LESSON, 1 } } }, [SKID.PR_LEXDIVINA] = { "PR_LEXDIVINA", SkillName = "Lex Divina", MaxLv = 10, SpAmount = { 20, 20, 20, 20, 20, 18, 16, 14, 12, 10 }, bSeperateLv = false, AttackRange = { 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 }, _NeedSkillList = { { SKID.AL_RUWACH, 1 } } }, [SKID.WM_LERADS_DEW] = { "WM_LERADS_DEW", SkillName = "Lerad's Dew", MaxLv = 5, SpAmount = { 120, 130, 140, 150, 160 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, NeedSkillList = { [JOBID.JT_MINSTREL] = { { SKID.MI_HARMONIZE, 1 }, { SKID.MI_RUSH_WINDMILL, 1 }, { SKID.MI_ECHOSONG, 1 } }, [JOBID.JT_WANDERER] = { { SKID.WA_SWING_DANCE, 1 }, { SKID.WA_SYMPHONY_OF_LOVER, 1 }, { SKID.WA_MOONLIT_SERENADE, 1 } } } }, [SKID.SO_FIREWALK] = { "SO_FIREWALK", SkillName = "Fire Walk", MaxLv = 5, SpAmount = { 30, 34, 38, 42, 46 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SA_VOLCANO, 1 } } }, [SKID.SO_DIAMONDDUST] = { "SO_DIAMONDDUST", SkillName = "Diamond Dust", MaxLv = 5, SpAmount = { 50, 56, 62, 68, 74 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SA_DELUGE, 3 } } }, [SKID.SO_STRIKING] = { "SO_STRIKING", SkillName = "Striking", MaxLv = 5, SpAmount = { 50, 55, 60, 65, 70 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SA_FLAMELAUNCHER, 1 }, { SKID.SA_FROSTWEAPON, 1 }, { SKID.SA_LIGHTNINGLOADER, 1 }, { SKID.SA_SEISMICWEAPON, 1 } } }, [SKID.SO_ARRULLO] = { "SO_ARRULLO", SkillName = "Arrullo", MaxLv = 5, SpAmount = { 30, 35, 40, 45, 50 }, bSeperateLv = false, AttackRange = { 7, 7, 7, 7, 9 }, _NeedSkillList = { { SKID.SO_WARMER, 2 } } }, [SKID.PR_TURNUNDEAD] = { "PR_TURNUNDEAD", SkillName = "Turn Undead", MaxLv = 10, SpAmount = { 20, 20, 20, 20, 20, 20, 20, 20, 20, 20 }, bSeperateLv = false, AttackRange = { 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 }, _NeedSkillList = { { SKID.ALL_RESURRECTION, 1 }, { SKID.PR_LEXDIVINA, 3 } } }, [SKID.SO_EL_SYMPATHY] = { "SO_EL_SYMPATHY", SkillName = "Elemental Sympathy", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SO_EL_CONTROL, 3 } } }, [SKID.SO_WIND_INSIGNIA] = { "SO_WIND_INSIGNIA", SkillName = "Wind Insignia", MaxLv = 3, SpAmount = { 22, 30, 38 }, bSeperateLv = true, AttackRange = { 9, 9, 9 }, _NeedSkillList = { { SKID.SO_SUMMON_VENTUS, 3 } } }, [SKID.GN_REMODELING_CART] = { "GN_REMODELING_CART", SkillName = "Cart Remodeling", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.GN_THORNS_TRAP] = { "GN_THORNS_TRAP", SkillName = "Thorns Trap", MaxLv = 5, SpAmount = { 22, 26, 30, 34, 38 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.GN_S_PHARMACY, 2 } } }, [SKID.GN_CRAZYWEED] = { "GN_CRAZYWEED", SkillName = "Crazy Weed", MaxLv = 10, SpAmount = { 24, 28, 32, 36, 40, 44, 48, 52, 56, 60 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11, 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.GN_WALLOFTHORN, 3 } } }, [SKID.PR_LEXAETERNA] = { "PR_LEXAETERNA", SkillName = "Lex Aeterna", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 }, _NeedSkillList = { { SKID.PR_LEXDIVINA, 5 } } }, [SKID.GN_MIX_COOKING] = { "GN_MIX_COOKING", SkillName = "Mix Cooking", MaxLv = 2, SpAmount = { 5, 40 }, bSeperateLv = true, AttackRange = { 1, 1 }, _NeedSkillList = { { SKID.GN_S_PHARMACY, 1 } } }, [SKID.GD_EXTENSION] = { "GD_EXTENSION", SkillName = "Guild Extension", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.AB_SECRAMENT] = { "AB_SECRAMENT", SkillName = "Sacrament", MaxLv = 5, SpAmount = { 100, 120, 140, 160, 180 }, bSeperateLv = false, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.AB_EXPIATIO, 1 }, { SKID.AB_EPICLESIS, 1 } } }, [SKID.PR_MAGNUS] = { "PR_MAGNUS", SkillName = "Magnus Exorcismus", MaxLv = 10, SpAmount = { 40, 42, 44, 46, 48, 50, 52, 54, 56, 58 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_SAFETYWALL, 1 }, { SKID.PR_LEXAETERNA, 1 }, { SKID.PR_TURNUNDEAD, 3 } } }, [SKID.ALL_BUYING_STORE] = { "ALL_BUYING_STORE", SkillName = "Buying Store", MaxLv = 2, SpAmount = { 30, 30 }, bSeperateLv = false, AttackRange = { 1, 1 } }, [SKID.SM_BASH] = { "SM_BASH", SkillName = "Bash", MaxLv = 10, SpAmount = { 8, 8, 8, 8, 8, 15, 15, 15, 15, 15 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.WZ_FIREPILLAR] = { "WZ_FIREPILLAR", SkillName = "Fire Pillar", MaxLv = 10, SpAmount = { 75, 75, 75, 75, 75, 75, 75, 75, 75, 75 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_FIREWALL, 1 } } }, [SKID.MA_REMOVETRAP] = { "MA_REMOVETRAP", SkillName = "Remove Trap", MaxLv = 1, SpAmount = { 5 }, bSeperateLv = false, AttackRange = { 2 } }, [SKID.MER_RECUPERATE] = { "MER_RECUPERATE", SkillName = "Recuperate", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.WZ_SIGHTRASHER] = { "WZ_SIGHTRASHER", SkillName = "Sightrasher", MaxLv = 10, SpAmount = { 35, 37, 39, 41, 43, 45, 47, 49, 51, 53 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.MG_SIGHT, 1 }, { SKID.MG_LIGHTNINGBOLT, 1 } } }, [SKID.EL_WATER_DROP] = { "EL_WATER_DROP", SkillName = "Water Drop", MaxLv = 1, SpAmount = { 60 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.WZ_FIREIVY] = { "WZ_FIREIVY", SkillName = "Fire Ivy", MaxLv = 0, SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 }, bSeperateLv = true, AttackRange = {} }, [SKID.EL_TYPOON_MIS] = { "EL_TYPOON_MIS", SkillName = "Typhoon Missile", MaxLv = 1, SpAmount = { 80 }, bSeperateLv = false, AttackRange = { 11 } }, [SKID.WZ_METEOR] = { "WZ_METEOR", SkillName = "Meteor Storm", MaxLv = 10, SpAmount = { 20, 24, 30, 34, 40, 44, 50, 54, 60, 64 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_THUNDERSTORM, 1 }, { SKID.WZ_SIGHTRASHER, 2 } } }, [SKID.WZ_JUPITEL] = { "WZ_JUPITEL", SkillName = "Jupitel Thunder", MaxLv = 10, SpAmount = { 20, 23, 26, 29, 32, 35, 38, 41, 44, 47 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_NAPALMBEAT, 1 }, { SKID.MG_LIGHTNINGBOLT, 1 } } }, [SKID.WZ_VERMILION] = { "WZ_VERMILION", SkillName = "Lord of Vermilion", MaxLv = 10, SpAmount = { 60, 64, 68, 72, 76, 80, 84, 88, 92, 96 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_THUNDERSTORM, 1 }, { SKID.WZ_JUPITEL, 5 } } }, [SKID.WZ_WATERBALL] = { "WZ_WATERBALL", SkillName = "Water Ball", MaxLv = 5, SpAmount = { 15, 20, 20, 25, 25 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_COLDBOLT, 1 }, { SKID.MG_LIGHTNINGBOLT, 1 } } }, [SKID.WZ_ICEWALL] = { "WZ_ICEWALL", SkillName = "Ice Wall", MaxLv = 10, SpAmount = { 20, 20, 20, 20, 20, 20, 20, 20, 20, 20 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_STONECURSE, 1 }, { SKID.MG_FROSTDIVER, 1 } } }, [SKID.WZ_FROSTNOVA] = { "WZ_FROSTNOVA", SkillName = "Frost Nova", MaxLv = 10, SpAmount = { 45, 43, 41, 39, 37, 35, 33, 31, 29, 27 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.WZ_ICEWALL, 1 } } }, [SKID.WZ_STORMGUST] = { "WZ_STORMGUST", SkillName = "Storm Gust", MaxLv = 10, SpAmount = { 78, 78, 78, 78, 78, 78, 78, 78, 78, 78 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_FROSTDIVER, 1 }, { SKID.WZ_JUPITEL, 3 } } }, [SKID.WZ_EARTHSPIKE] = { "WZ_EARTHSPIKE", SkillName = "Earth Spike", MaxLv = 5, SpAmount = { 12, 14, 16, 18, 20 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_STONECURSE, 1 } }, NeedSkillList = { [JOBID.JT_SAGE] = { { SKID.SA_SEISMICWEAPON, 1 } } } }, [SKID.WZ_HEAVENDRIVE] = { "WZ_HEAVENDRIVE", SkillName = "Heaven's Drive", MaxLv = 5, SpAmount = { 28, 32, 36, 40, 44 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.WZ_EARTHSPIKE, 3 } }, NeedSkillList = { [JOBID.JT_SAGE] = { { SKID.WZ_EARTHSPIKE, 1 } } } }, [SKID.WZ_QUAGMIRE] = { "WZ_QUAGMIRE", SkillName = "Quagmire", MaxLv = 5, SpAmount = { 5, 10, 15, 20, 25 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.WZ_HEAVENDRIVE, 1 } } }, [SKID.WZ_ESTIMATION] = { "WZ_ESTIMATION", SkillName = "Sense", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.HLIF_BRAIN] = { "HLIF_BRAIN", SkillName = "Brain Surgery", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.HFLI_SPEED] = { "HFLI_SPEED", SkillName = "Over Speed", MaxLv = 5, SpAmount = { 30, 40, 50, 60, 70 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MH_NEEDLE_OF_PARALYZE] = { "MH_NEEDLE_OF_PARALYZE", SkillName = "Needle Of Paralyze", MaxLv = 5, SpAmount = { 48, 60, 72, 84, 96 }, bSeperateLv = true, AttackRange = { 5, 5, 5, 5, 5 } }, [SKID.MH_STYLE_CHANGE] = { "MH_STYLE_CHANGE", SkillName = "Style Change", MaxLv = 1, SpAmount = { 35 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.MH_ANGRIFFS_MODUS] = { "MH_ANGRIFFS_MODUS", SkillName = "Angriffs Modus", MaxLv = 5, SpAmount = { 60, 65, 70, 75, 80 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MH_VOLCANIC_ASH] = { "MH_VOLCANIC_ASH", SkillName = "Volcanic Ash", MaxLv = 5, SpAmount = { 60, 65, 70, 75, 80 }, bSeperateLv = true, AttackRange = { 7, 7, 7, 7, 7 } }, [SKID.BS_IRON] = { "BS_IRON", SkillName = "Iron Tempering", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.GD_GLORYGUILD] = { "GD_GLORYGUILD", SkillName = "Guild's Glory", MaxLv = 0, SpAmount = {}, bSeperateLv = false, AttackRange = {} }, [SKID.BS_STEEL] = { "BS_STEEL", SkillName = "Steel Tempering", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BS_IRON, 1 } } }, [SKID.SM_PROVOKE] = { "SM_PROVOKE", SkillName = "Provoke", MaxLv = 10, SpAmount = { 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.BS_ENCHANTEDSTONE] = { "BS_ENCHANTEDSTONE", SkillName = "Enchanted Stone Craft", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BS_IRON, 1 } } }, [SKID.MA_CHARGEARROW] = { "MA_CHARGEARROW", SkillName = "Charge Arrow", MaxLv = 1, SpAmount = { 15 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.MER_MENTALCURE] = { "MER_MENTALCURE", SkillName = "Mental Cure", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.BS_ORIDEOCON] = { "BS_ORIDEOCON", SkillName = "Research Oridecon", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BS_ENCHANTEDSTONE, 1 } } }, [SKID.EL_WATER_BARRIER] = { "EL_WATER_BARRIER", SkillName = "Water Barrier", MaxLv = 1, SpAmount = { 80 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.BS_DAGGER] = { "BS_DAGGER", SkillName = "Smith Dagger", MaxLv = 3, SpAmount = { 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1 } }, [SKID.EL_TYPOON_MIS_ATK] = { "EL_TYPOON_MIS_ATK", SkillName = "Typhoon Missile", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 11 } }, [SKID.BS_SWORD] = { "BS_SWORD", SkillName = "Smith Sword", MaxLv = 3, SpAmount = { 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.BS_DAGGER, 1 } } }, [SKID.BS_TWOHANDSWORD] = { "BS_TWOHANDSWORD", SkillName = "Smith Two-handed Sword", MaxLv = 3, SpAmount = { 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.BS_SWORD, 1 } } }, [SKID.BS_AXE] = { "BS_AXE", SkillName = "Smith Axe", MaxLv = 3, SpAmount = { 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.BS_SWORD, 2 } } }, [SKID.BS_MACE] = { "BS_MACE", SkillName = "Smith Mace", MaxLv = 3, SpAmount = { 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.BS_KNUCKLE, 1 } } }, [SKID.BS_KNUCKLE] = { "BS_KNUCKLE", SkillName = "Smith Brass Knuckle", MaxLv = 3, SpAmount = { 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.BS_DAGGER, 1 } } }, [SKID.BS_SPEAR] = { "BS_SPEAR", SkillName = "Smith Spear", MaxLv = 3, SpAmount = { 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.BS_DAGGER, 2 } } }, [SKID.BS_HILTBINDING] = { "BS_HILTBINDING", SkillName = "Hilt Binding", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.BS_FINDINGORE] = { "BS_FINDINGORE", SkillName = "Ore Discovery", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.BS_HILTBINDING, 1 }, { SKID.BS_STEEL, 1 } } }, [SKID.BS_WEAPONRESEARCH] = { "BS_WEAPONRESEARCH", SkillName = "Weaponry Research", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BS_HILTBINDING, 1 } } }, [SKID.BS_REPAIRWEAPON] = { "BS_REPAIRWEAPON", SkillName = "Repair Weapon", MaxLv = 1, SpAmount = { 30 }, bSeperateLv = false, AttackRange = { 2 }, _NeedSkillList = { { SKID.BS_WEAPONRESEARCH, 1 } } }, [SKID.BS_SKINTEMPER] = { "BS_SKINTEMPER", SkillName = "Skin Tempering", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.BS_HAMMERFALL] = { "BS_HAMMERFALL", SkillName = "Hammerfall", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.GD_LEADERSHIP] = { "GD_LEADERSHIP", SkillName = "Great Leadership", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.BS_ADRENALINE] = { "BS_ADRENALINE", SkillName = "Adrenaline Rush", MaxLv = 5, SpAmount = { 20, 23, 26, 29, 32 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BS_HAMMERFALL, 2 } } }, [SKID.SM_MAGNUM] = { "SM_MAGNUM", SkillName = "Magnum Break", MaxLv = 10, SpAmount = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SM_BASH, 5 } } }, [SKID.BS_WEAPONPERFECT] = { "BS_WEAPONPERFECT", SkillName = "Weapon Perfection", MaxLv = 5, SpAmount = { 18, 16, 14, 12, 10 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BS_WEAPONRESEARCH, 2 }, { SKID.BS_ADRENALINE, 2 } } }, [SKID.MA_SHARPSHOOTING] = { "MA_SHARPSHOOTING", SkillName = "Sharp Shooting", MaxLv = 5, SpAmount = { 18, 21, 24, 27, 30 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.MER_COMPRESS] = { "MER_COMPRESS", SkillName = "Compress", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.BS_OVERTHRUST] = { "BS_OVERTHRUST", SkillName = "Power Thrust", MaxLv = 5, SpAmount = { 18, 16, 14, 12, 10 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BS_ADRENALINE, 3 } } }, [SKID.EL_WIND_STEP] = { "EL_WIND_STEP", SkillName = "Wind Step", MaxLv = 1, SpAmount = { 40 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.BS_MAXIMIZE] = { "BS_MAXIMIZE", SkillName = "Maximize Power", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BS_WEAPONPERFECT, 3 }, { SKID.BS_OVERTHRUST, 2 } } }, [SKID.EL_STONE_HAMMER] = { "EL_STONE_HAMMER", SkillName = "Stone Hammer", MaxLv = 1, SpAmount = { 40 }, bSeperateLv = false, AttackRange = { 5 } }, [SKID.HT_SKIDTRAP] = { "HT_SKIDTRAP", SkillName = "Skid Trap", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = true, AttackRange = { 3, 3, 3, 3, 3 } }, [SKID.HT_LANDMINE] = { "HT_LANDMINE", SkillName = "Land Mine", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = true, AttackRange = { 3, 3, 3, 3, 3 } }, [SKID.HT_ANKLESNARE] = { "HT_ANKLESNARE", SkillName = "Anklesnare", MaxLv = 5, SpAmount = { 12, 12, 12, 12, 12 }, bSeperateLv = true, AttackRange = { 3, 3, 3, 3, 3 }, _NeedSkillList = { { SKID.HT_SKIDTRAP, 1 } } }, [SKID.HT_SHOCKWAVE] = { "HT_SHOCKWAVE", SkillName = "Shockwave Trap", MaxLv = 5, SpAmount = { 45, 45, 45, 45, 45 }, bSeperateLv = true, AttackRange = { 3, 3, 3, 3, 3 }, _NeedSkillList = { { SKID.HT_ANKLESNARE, 1 } } }, [SKID.HT_SANDMAN] = { "HT_SANDMAN", SkillName = "Sandman", MaxLv = 5, SpAmount = { 12, 12, 12, 12, 12 }, bSeperateLv = true, AttackRange = { 3, 3, 3, 3, 3 }, _NeedSkillList = { { SKID.HT_FLASHER, 1 } } }, [SKID.HT_FLASHER] = { "HT_FLASHER", SkillName = "Flasher", MaxLv = 5, SpAmount = { 12, 12, 12, 12, 12 }, bSeperateLv = true, AttackRange = { 3, 3, 3, 3, 3 }, _NeedSkillList = { { SKID.HT_SKIDTRAP, 1 } } }, [SKID.HT_FREEZINGTRAP] = { "HT_FREEZINGTRAP", SkillName = "Freezing Trap", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = true, AttackRange = { 3, 3, 3, 3, 3 }, _NeedSkillList = { { SKID.HT_FLASHER, 1 } } }, [SKID.HT_BLASTMINE] = { "HT_BLASTMINE", SkillName = "Blast Mine", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = true, AttackRange = { 3, 3, 3, 3, 3 }, _NeedSkillList = { { SKID.HT_LANDMINE, 1 }, { SKID.HT_SANDMAN, 1 }, { SKID.HT_FREEZINGTRAP, 1 } } }, [SKID.HT_CLAYMORETRAP] = { "HT_CLAYMORETRAP", SkillName = "Claymore Trap", MaxLv = 5, SpAmount = { 15, 15, 15, 15, 15 }, bSeperateLv = true, AttackRange = { 3, 3, 3, 3, 3 }, _NeedSkillList = { { SKID.HT_SHOCKWAVE, 1 }, { SKID.HT_BLASTMINE, 1 } } }, [SKID.HT_REMOVETRAP] = { "HT_REMOVETRAP", SkillName = "Remove Trap", MaxLv = 1, SpAmount = { 5 }, bSeperateLv = false, AttackRange = { 2 }, _NeedSkillList = { { SKID.HT_LANDMINE, 1 } }, NeedSkillList = { [JOBID.JT_ROGUE] = { { SKID.AC_DOUBLE, 5 } } } }, [SKID.HT_TALKIEBOX] = { "HT_TALKIEBOX", SkillName = "Talkie Box", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 3 }, _NeedSkillList = { { SKID.HT_REMOVETRAP, 1 }, { SKID.HT_SHOCKWAVE, 1 } } }, [SKID.RK_SONICWAVE] = { "RK_SONICWAVE", SkillName = "Sonic Wave", MaxLv = 5, SpAmount = { 30, 35, 40, 45, 50 }, bSeperateLv = true, AttackRange = { 7, 8, 9, 10, 11 }, _NeedSkillList = { { SKID.RK_ENCHANTBLADE, 3 } } }, [SKID.RK_HUNDREDSPEAR] = { "RK_HUNDREDSPEAR", SkillName = "Hundred Spear", MaxLv = 10, SpAmount = { 60, 60, 60, 60, 60, 60, 60, 60, 60, 60 }, bSeperateLv = true, AttackRange = { 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 }, _NeedSkillList = { { SKID.RK_PHANTOMTHRUST, 3 } } }, [SKID.RK_IGNITIONBREAK] = { "RK_IGNITIONBREAK", SkillName = "Ignition Break", MaxLv = 5, SpAmount = { 35, 40, 45, 50, 55 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RK_DEATHBOUND, 5 }, { SKID.RK_SONICWAVE, 2 }, { SKID.RK_WINDCUTTER, 3 } } }, [SKID.RK_DRAGONBREATH] = { "RK_DRAGONBREATH", SkillName = "Dragon Breath", MaxLv = 10, SpAmount = { 30, 35, 40, 45, 50, 55, 60, 65, 70, 75 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.RK_DRAGONTRAINING, 2 } } }, [SKID.RK_RUNEMASTERY] = { "RK_RUNEMASTERY", SkillName = "Rune Mastery", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.RK_CRUSHSTRIKE] = { "RK_CRUSHSTRIKE", SkillName = "Crush Strike", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.HT_BEASTBANE] = { "HT_BEASTBANE", SkillName = "Beast Bane", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.RK_VITALITYACTIVATION] = { "RK_VITALITYACTIVATION", SkillName = "Vitality Activation", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.RK_FIGHTINGSPIRIT] = { "RK_FIGHTINGSPIRIT", SkillName = "Fighting Spirit", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.RK_PHANTOMTHRUST] = { "RK_PHANTOMTHRUST", SkillName = "Phantom Thrust", MaxLv = 5, SpAmount = { 15, 18, 21, 24, 27 }, bSeperateLv = false, AttackRange = { 5, 6, 7, 8, 9 }, _NeedSkillList = { { SKID.KN_BRANDISHSPEAR, 2 } } }, [SKID.GC_CROSSIMPACT] = { "GC_CROSSIMPACT", SkillName = "Cross Impact", MaxLv = 5, SpAmount = { 25, 25, 25, 25, 25 }, bSeperateLv = false, AttackRange = { 3, 3, 3, 3, 3 }, _NeedSkillList = { { SKID.AS_SONICBLOW, 10 } } }, [SKID.GC_RESEARCHNEWPOISON] = { "GC_RESEARCHNEWPOISON", SkillName = "Research New Poison", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.GC_ANTIDOTE] = { "GC_ANTIDOTE", SkillName = "Antidote", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 5 }, _NeedSkillList = { { SKID.GC_RESEARCHNEWPOISON, 5 } } }, [SKID.GC_WEAPONBLOCKING] = { "GC_WEAPONBLOCKING", SkillName = "Weapon Blocking", MaxLv = 5, SpAmount = { 40, 36, 32, 28, 24 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AS_LEFT, 5 } } }, [SKID.HT_FALCON] = { "HT_FALCON", SkillName = "Falconry Mastery", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.HT_BEASTBANE, 1 } } }, [SKID.GC_POISONSMOKE] = { "GC_POISONSMOKE", SkillName = "Poison Smoke", MaxLv = 5, SpAmount = { 40, 40, 40, 40, 40 }, bSeperateLv = false, AttackRange = { 5, 5, 5, 5, 5 }, _NeedSkillList = { { SKID.GC_POISONINGWEAPON, 5 }, { SKID.GC_VENOMPRESSURE, 5 } } }, [SKID.GC_PHANTOMMENACE] = { "GC_PHANTOMMENACE", SkillName = "Phantom Menace", MaxLv = 1, SpAmount = { 30 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.GC_CLOAKINGEXCEED, 5 }, { SKID.GC_DARKILLUSION, 5 } } }, [SKID.GC_ROLLINGCUTTER] = { "GC_ROLLINGCUTTER", SkillName = "Rolling Cutter", MaxLv = 5, SpAmount = { 5, 5, 5, 5, 5 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AS_SONICBLOW, 10 } } }, [SKID.AB_JUDEX] = { "AB_JUDEX", SkillName = "Judex", MaxLv = 5, SpAmount = { 20, 23, 26, 29, 32 }, bSeperateLv = false, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.PR_TURNUNDEAD, 1 } } }, [SKID.AB_ADORAMUS] = { "AB_ADORAMUS", SkillName = "Adoramus", MaxLv = 10, SpAmount = { 22, 28, 34, 40, 46, 52, 58, 64, 70, 76 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11, 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.AB_JUDEX, 5 }, { SKID.AB_ANCILLA, 1 }, { SKID.PR_MAGNUS, 1 } } }, [SKID.AB_CANTO] = { "AB_CANTO", SkillName = "Cantocandidus", MaxLv = 3, SpAmount = { 200, 220, 240 }, bSeperateLv = true, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.AL_INCAGI, 1 } } }, [SKID.SM_ENDURE] = { "SM_ENDURE", SkillName = "Endure", MaxLv = 10, SpAmount = { 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SM_PROVOKE, 5 } } }, [SKID.HT_STEELCROW] = { "HT_STEELCROW", SkillName = "Steel Crow", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.HT_BLITZBEAT, 5 } } }, [SKID.AB_LAUDARAMUS] = { "AB_LAUDARAMUS", SkillName = "Lauda Ramus", MaxLv = 4, SpAmount = { 50, 60, 70, 80 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11 }, _NeedSkillList = { { SKID.AB_LAUDAAGNUS, 2 } } }, [SKID.AB_CLEARANCE] = { "AB_CLEARANCE", SkillName = "Clearance", MaxLv = 5, SpAmount = { 54, 60, 66, 72, 78 }, bSeperateLv = false, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.AB_LAUDARAMUS, 2 } } }, [SKID.AB_DUPLELIGHT_MAGIC] = { "AB_DUPLELIGHT_MAGIC", SkillName = "Duple Light", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 11, 11, 11, 11, 11, 11, 11, 11, 11, 11 } }, [SKID.HT_BLITZBEAT] = { "HT_BLITZBEAT", SkillName = "Blitz Beat", MaxLv = 5, SpAmount = { 10, 13, 16, 19, 22 }, bSeperateLv = true, AttackRange = { 5, 5, 5, 5, 5 }, _NeedSkillList = { { SKID.HT_FALCON, 1 } } }, [SKID.HT_DETECTING] = { "HT_DETECTING", SkillName = "Detect", MaxLv = 4, SpAmount = { 8, 8, 8, 8 }, bSeperateLv = false, AttackRange = { 3, 5, 7, 9 }, _NeedSkillList = { { SKID.AC_CONCENTRATION, 1 }, { SKID.HT_FALCON, 1 } } }, [SKID.HT_SPRINGTRAP] = { "HT_SPRINGTRAP", SkillName = "Spring Trap", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 4, 5, 6, 7, 8 }, _NeedSkillList = { { SKID.HT_FALCON }, { SKID.HT_REMOVETRAP, 1 } } }, [SKID.EL_WIND_CURTAIN] = { "EL_WIND_CURTAIN", SkillName = "Wind Curtain", MaxLv = 1, SpAmount = { 60 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.AS_RIGHT] = { "AS_RIGHT", SkillName = "Righthand Mastery", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.EL_ROCK_CRUSHER] = { "EL_ROCK_CRUSHER", SkillName = "Rock Crusher", MaxLv = 1, SpAmount = { 60 }, bSeperateLv = false, AttackRange = { 3 } }, [SKID.AS_LEFT] = { "AS_LEFT", SkillName = "Lefthand Mastery", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AS_RIGHT, 2 } } }, [SKID.AS_KATAR] = { "AS_KATAR", SkillName = "Katar Mastery", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.AS_CLOAKING] = { "AS_CLOAKING", SkillName = "Cloaking", MaxLv = 10, SpAmount = { 15, 15, 15, 15, 15, 15, 15, 15, 15, 15 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.TF_HIDING, 2 } } }, [SKID.AS_SONICBLOW] = { "AS_SONICBLOW", SkillName = "Sonic Blow", MaxLv = 10, SpAmount = { 16, 18, 20, 22, 24, 26, 28, 30, 32, 34 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AS_KATAR, 4 } } }, [SKID.AS_GRIMTOOTH] = { "AS_GRIMTOOTH", SkillName = "Grimtooth", MaxLv = 5, SpAmount = { 3, 3, 3, 3, 3 }, bSeperateLv = false, AttackRange = { 2, 3, 4, 5, 6 }, _NeedSkillList = { { SKID.AS_CLOAKING, 2 }, { SKID.AS_SONICBLOW, 5 } } }, [SKID.AS_ENCHANTPOISON] = { "AS_ENCHANTPOISON", SkillName = "Enchant Poison", MaxLv = 10, SpAmount = { 20, 20, 20, 20, 20, 20, 20, 20, 20, 20 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.TF_POISON, 1 } } }, [SKID.WL_RADIUS] = { "WL_RADIUS", SkillName = "Radius", MaxLv = 3, SpAmount = { 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1 } }, [SKID.WL_HELLINFERNO] = { "WL_HELLINFERNO", SkillName = "Hell Inferno", MaxLv = 5, SpAmount = { 35, 40, 45, 50, 55 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.WL_CRIMSONROCK, 2 } } }, [SKID.WL_EARTHSTRAIN] = { "WL_EARTHSTRAIN", SkillName = "Earth Strain", MaxLv = 5, SpAmount = { 70, 78, 86, 94, 102 }, bSeperateLv = true, AttackRange = { 6, 6, 6, 6, 6 }, _NeedSkillList = { { SKID.WL_SIENNAEXECRATE, 2 } } }, [SKID.AS_POISONREACT] = { "AS_POISONREACT", SkillName = "Poison React", MaxLv = 10, SpAmount = { 25, 30, 35, 40, 45, 50, 55, 60, 45, 45 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AS_ENCHANTPOISON, 3 } } }, [SKID.WL_SUMMONWB] = { "WL_SUMMONWB", SkillName = "Summon Water Ball", MaxLv = 5, SpAmount = { 10, 12, 14, 16, 18 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WZ_STORMGUST, 1 } } }, [SKID.WL_FREEZE_SP] = { "WL_FREEZE_SP", SkillName = "Freezing Spell", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.AS_VENOMDUST] = { "AS_VENOMDUST", SkillName = "Venom Dust", MaxLv = 10, SpAmount = { 20, 20, 20, 20, 20, 20, 20, 20, 20, 20 }, bSeperateLv = false, AttackRange = { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.AS_ENCHANTPOISON, 5 } } }, [SKID.RA_WUGMASTERY] = { "RA_WUGMASTERY", SkillName = "Warg Mastery", MaxLv = 1, SpAmount = { 5 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.RA_WUGBITE] = { "RA_WUGBITE", SkillName = "Warg Bite", MaxLv = 5, SpAmount = { 40, 42, 44, 46, 48 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.RA_WUGSTRIKE, 1 } } }, [SKID.RA_RESEARCHTRAP] = { "RA_RESEARCHTRAP", SkillName = "Trap Research", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.HT_CLAYMORETRAP, 1 }, { SKID.HT_REMOVETRAP, 1 } } }, [SKID.AS_SPLASHER] = { "AS_SPLASHER", SkillName = "Venom Splasher", MaxLv = 10, SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AS_VENOMDUST, 5 }, { SKID.AS_POISONREACT, 5 } } }, [SKID.NC_BOOSTKNUCKLE] = { "NC_BOOSTKNUCKLE", SkillName = "Knuckle Boost", MaxLv = 5, SpAmount = { 3, 6, 9, 12, 15 }, bSeperateLv = false, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.NC_MADOLICENCE, 1 } } }, [SKID.NC_COLDSLOWER] = { "NC_COLDSLOWER", SkillName = "Cold Slower", MaxLv = 3, SpAmount = { 20, 20, 20 }, bSeperateLv = true, AttackRange = { 7, 7, 7 }, _NeedSkillList = { { SKID.NC_VULCANARM, 3 } } }, [SKID.NC_F_SIDESLIDE] = { "NC_F_SIDESLIDE", SkillName = "Front Slide", MaxLv = 1, SpAmount = { 5 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.NC_HOVERING, 1 } } }, [SKID.NV_FIRSTAID] = { "NV_FIRSTAID", SkillName = "First Aid", MaxLv = 1, Type = "Quest", SpAmount = { 3 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.NC_MAGNETICFIELD] = { "NC_MAGNETICFIELD", SkillName = "Magnetic Field", MaxLv = 3, SpAmount = { 60, 70, 80 }, bSeperateLv = true, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.NC_EMERGENCYCOOL, 1 } } }, [SKID.NC_TRAININGAXE] = { "NC_TRAININGAXE", SkillName = "Axe Training", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.NC_AXETORNADO] = { "NC_AXETORNADO", SkillName = "Axe Tornado", MaxLv = 5, SpAmount = { 18, 20, 22, 24, 26 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.NC_TRAININGAXE, 1 } } }, [SKID.NV_TRICKDEAD] = { "NV_TRICKDEAD", SkillName = "Play Dead", MaxLv = 1, Type = "Quest", SpAmount = { 5 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.SC_TRIANGLESHOT] = { "SC_TRIANGLESHOT", SkillName = "Triangle Shot", MaxLv = 10, SpAmount = { 22, 24, 26, 28, 30, 32, 34, 36, 38, 40 }, bSeperateLv = false, AttackRange = { 7, 7, 7, 9, 9, 9, 9, 11, 11, 11 }, _NeedSkillList = { { SKID.AC_DOUBLE, 7 } } }, [SKID.SC_ENERVATION] = { "SC_ENERVATION", SkillName = "Masquerade Enervation", MaxLv = 3, SpAmount = { 30, 40, 50 }, bSeperateLv = false, AttackRange = { 3, 3, 3 }, _NeedSkillList = { { SKID.SC_BODYPAINT, 1 } } }, [SKID.MG_SRECOVERY] = { "MG_SRECOVERY", SkillName = "Increase SP Recovery", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.SM_MOVINGRECOVERY] = { "SM_MOVINGRECOVERY", SkillName = "Moving HP Recovery", MaxLv = 1, Type = "Quest", SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.SC_FEINTBOMB] = { "SC_FEINTBOMB", SkillName = "Feint Bomb", MaxLv = 3, SpAmount = { 24, 28, 32 }, bSeperateLv = true, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.SC_DIMENSIONDOOR, 3 } } }, [SKID.LG_BANISHINGPOINT] = { "LG_BANISHINGPOINT", SkillName = "Banishing Point", MaxLv = 10, SpAmount = { 20, 20, 20, 20, 20, 25, 25, 25, 25, 25 }, bSeperateLv = true, AttackRange = { 7, 7, 7, 7, 7, 7, 7, 7, 7, 7 }, _NeedSkillList = { { SKID.KN_SPEARMASTERY, 1 } } }, [SKID.LG_PINPOINTATTACK] = { "LG_PINPOINTATTACK", SkillName = "Pinpoint Attack", MaxLv = 5, SpAmount = { 50, 50, 50, 50, 50 }, bSeperateLv = true, AttackRange = { 5, 5, 5, 5, 5 }, _NeedSkillList = { { SKID.LG_BANISHINGPOINT, 5 } } }, [SKID.SM_FATALBLOW] = { "SM_FATALBLOW", SkillName = "Fatal Blow", MaxLv = 1, Type = "Quest", SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.LG_MOONSLASHER] = { "LG_MOONSLASHER", SkillName = "Moon Slasher", MaxLv = 5, SpAmount = { 20, 24, 28, 32, 36 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.KN_SPEARMASTERY, 1 } } }, [SKID.LG_HESPERUSLIT] = { "LG_HESPERUSLIT", SkillName = "Hesperus Lit", MaxLv = 5, SpAmount = { 80, 90, 100, 110, 120 }, bSeperateLv = true, AttackRange = { 3, 3, 3, 3, 3 }, _NeedSkillList = { { SKID.LG_PRESTIGE, 3 }, { SKID.LG_BANDING, 3 } } }, [SKID.SR_EARTHSHAKER] = { "SR_EARTHSHAKER", SkillName = "Earth Shaker", MaxLv = 5, SpAmount = { 36, 40, 44, 48, 52 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SR_DRAGONCOMBO, 1 }, { SKID.SR_CURSEDCIRCLE, 1 } } }, [SKID.SM_AUTOBERSERK] = { "SM_AUTOBERSERK", SkillName = "Auto Berserk", MaxLv = 1, Type = "Quest", SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.SR_KNUCKLEARROW] = { "SR_KNUCKLEARROW", SkillName = "Knuckle Arrow", MaxLv = 5, SpAmount = { 10, 15, 20, 25, 30 }, bSeperateLv = false, AttackRange = { 7, 8, 9, 10, 11 }, _NeedSkillList = { { SKID.SR_LIGHTNINGWALK, 3 }, { SKID.SR_RAMPAGEBLASTER, 3 } } }, [SKID.SR_ASSIMILATEPOWER] = { "SR_ASSIMILATEPOWER", SkillName = "Power Absorb", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.MO_ABSORBSPIRITS, 1 }, { SKID.SR_POWERVELOCITY, 1 } } }, [SKID.SR_GENTLETOUCH_QUIET] = { "SR_GENTLETOUCH_QUIET", SkillName = "Gentle Touch Silence", MaxLv = 5, SpAmount = { 20, 25, 30, 35, 40 }, bSeperateLv = true, AttackRange = { 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.SR_POWERVELOCITY, 1 } } }, [SKID.AC_MAKINGARROW] = { "AC_MAKINGARROW", SkillName = "Arrow Crafting", MaxLv = 1, Type = "Quest", SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.WA_MOONLIT_SERENADE] = { "WA_MOONLIT_SERENADE", SkillName = "Moonlight Serenade", MaxLv = 5, SpAmount = { 84, 96, 108, 120, 134 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WM_LULLABY_DEEPSLEEP, 1 } } }, [SKID.AC_CHARGEARROW] = { "AC_CHARGEARROW", SkillName = "Charge Arrow", MaxLv = 1, Type = "Quest", SpAmount = { 15 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.TF_SPRINKLESAND] = { "TF_SPRINKLESAND", SkillName = "Sprinkle Sand", MaxLv = 1, Type = "Quest", SpAmount = { 9 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.TF_BACKSLIDING] = { "TF_BACKSLIDING", SkillName = "Back Slide", MaxLv = 1, Type = "Quest", SpAmount = { 7 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.TF_PICKSTONE] = { "TF_PICKSTONE", SkillName = "Pick Stone", MaxLv = 1, Type = "Quest", SpAmount = { 2 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.WM_VOICEOFSIREN] = { "WM_VOICEOFSIREN", SkillName = "Siren's Voice", MaxLv = 5, SpAmount = { 48, 56, 64, 72, 80 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WM_POEMOFNETHERWORLD, 3 } } }, [SKID.WM_RANDOMIZESPELL] = { "WM_RANDOMIZESPELL", SkillName = "Improvised Song", MaxLv = 5, SpAmount = { 40, 45, 50, 55, 60 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.WM_POEMOFNETHERWORLD, 1 } } }, [SKID.TF_THROWSTONE] = { "TF_THROWSTONE", SkillName = "Throw Stone", MaxLv = 1, Type = "Quest", SpAmount = { 2 }, bSeperateLv = false, AttackRange = { 7 } }, [SKID.WM_MELODYOFSINK] = { "WM_MELODYOFSINK", SkillName = "Sinking Melody", MaxLv = 5, SpAmount = { 120, 130, 140, 150, 160 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WM_SONG_OF_MANA, 1 } } }, [SKID.MC_CARTREVOLUTION] = { "MC_CARTREVOLUTION", SkillName = "Cart Revolution", MaxLv = 1, Type = "Quest", SpAmount = { 12 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.SO_POISON_BUSTER] = { "SO_POISON_BUSTER", SkillName = "Poison Buster", MaxLv = 5, SpAmount = { 70, 90, 110, 130, 150 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SO_CLOUD_KILL, 2 } } }, [SKID.SO_WARMER] = { "SO_WARMER", SkillName = "Warmer", MaxLv = 5, SpAmount = { 40, 52, 64, 76, 88 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SA_VOLCANO, 1 }, { SKID.SA_VIOLENTGALE, 1 } } }, [SKID.SO_EL_CONTROL] = { "SO_EL_CONTROL", SkillName = "Elemental Control", MaxLv = 4, SpAmount = { 10, 10, 10, 10 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SO_EL_ANALYSIS, 1 } } }, [SKID.MC_CHANGECART] = { "MC_CHANGECART", SkillName = "Change Cart", MaxLv = 1, Type = "Quest", SpAmount = { 40 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.SO_EL_CURE] = { "SO_EL_CURE", SkillName = "Elemental Cure", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.SO_EL_SYMPATHY, 1 } } }, [SKID.SO_EARTH_INSIGNIA] = { "SO_EARTH_INSIGNIA", SkillName = "Earth Insignia", MaxLv = 3, SpAmount = { 22, 30, 38 }, bSeperateLv = true, AttackRange = { 9, 9, 9 }, _NeedSkillList = { { SKID.SO_SUMMON_TERA, 3 } } }, [SKID.MC_LOUD] = { "MC_LOUD", SkillName = "Crazy Uproar", MaxLv = 1, Type = "Quest", SpAmount = { 8 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.GN_BLOOD_SUCKER] = { "GN_BLOOD_SUCKER", SkillName = "Blood Sucker", MaxLv = 5, SpAmount = { 30, 35, 40, 45, 50 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.GN_S_PHARMACY, 3 } } }, [SKID.AL_HOLYLIGHT] = { "AL_HOLYLIGHT", SkillName = "Holy Light", MaxLv = 1, Type = "Quest", SpAmount = { 15 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.GN_MAKEBOMB] = { "GN_MAKEBOMB", SkillName = "Create Bomb", MaxLv = 2, SpAmount = { 5, 40 }, bSeperateLv = true, AttackRange = { 1, 1 }, _NeedSkillList = { { SKID.GN_MIX_COOKING, 1 } } }, [SKID.GD_SOULCOLD] = { "GD_SOULCOLD", SkillName = "Cold Heart", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MG_ENERGYCOAT] = { "MG_ENERGYCOAT", SkillName = "Energy Coat", MaxLv = 1, Type = "Quest", SpAmount = { 30 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.ALL_GUARDIAN_RECALL] = { "ALL_GUARDIAN_RECALL", SkillName = "Guardian Recall", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.MG_SIGHT] = { "MG_SIGHT", SkillName = "Sight", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.MS_BASH] = { "MS_BASH", SkillName = "Bash", MaxLv = 10, SpAmount = { 8, 8, 8, 8, 8, 15, 15, 15, 15, 15 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.ML_BRANDISH] = { "ML_BRANDISH", SkillName = "Brandish Spear", MaxLv = 10, SpAmount = { 12, 12, 12, 12, 12, 12, 12, 12, 12, 12 }, bSeperateLv = false, AttackRange = { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 } }, [SKID.MER_AUTOBERSERK] = { "MER_AUTOBERSERK", SkillName = "Auto Berserk", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.EL_ZEPHYR] = { "EL_ZEPHYR", SkillName = "Zephyr", MaxLv = 1, SpAmount = { 80 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.EL_FIRE_ARROW] = { "EL_FIRE_ARROW", SkillName = "Fire Arrow", MaxLv = 1, SpAmount = { 40 }, bSeperateLv = false, AttackRange = { 6 } }, [SKID.EL_ROCK_CRUSHER_ATK] = { "EL_ROCK_CRUSHER_ATK", SkillName = "Rock Crusher", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 5 } }, [SKID.MG_NAPALMBEAT] = { "MG_NAPALMBEAT", SkillName = "Napalm Beat", MaxLv = 10, SpAmount = { 9, 9, 9, 12, 12, 12, 15, 15, 15, 18 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.HAMI_CASTLE] = { "HAMI_CASTLE", SkillName = "Castling", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.HVAN_CAPRICE] = { "HVAN_CAPRICE", SkillName = "Caprice", MaxLv = 5, SpAmount = { 22, 24, 26, 28, 30 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.MH_PAIN_KILLER] = { "MH_PAIN_KILLER", SkillName = "Pain Killer", MaxLv = 5, SpAmount = { 48, 52, 56, 60, 64 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MH_SILVERVEIN_RUSH] = { "MH_SILVERVEIN_RUSH", SkillName = "Silvervein Rush", MaxLv = 5, SpAmount = { 10, 15, 20, 25, 30 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MH_CBC] = { "MH_CBC", SkillName = "C.B.C : Continual Break Combo", MaxLv = 5, SpAmount = { 10, 20, 30, 40, 50 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.GD_HAWKEYES] = { "GD_HAWKEYES", SkillName = "Hawk Eyes", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MG_SAFETYWALL] = { "MG_SAFETYWALL", SkillName = "Safety Wall", MaxLv = 10, SpAmount = { 30, 30, 30, 35, 35, 35, 40, 40, 40, 40 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_NAPALMBEAT, 7 }, { SKID.MG_SOULSTRIKE, 5 } }, NeedSkillList = { [JOBID.JT_PRIEST] = { { SKID.PR_SANCTUARY, 3 }, { SKID.PR_ASPERSIO, 4 } } } }, [SKID.MS_MAGNUM] = { "MS_MAGNUM", SkillName = "Magnum Break", MaxLv = 10, SpAmount = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.ML_SPIRALPIERCE] = { "ML_SPIRALPIERCE", SkillName = "Spiral Pierce", MaxLv = 5, SpAmount = { 18, 21, 24, 27, 30 }, bSeperateLv = false, AttackRange = { 4, 4, 4, 4, 4 } }, [SKID.MER_DECAGI] = { "MER_DECAGI", SkillName = "Decrease Agility", MaxLv = 10, SpAmount = { 15, 17, 19, 21, 23, 25, 27, 29, 31, 33 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.EL_SOLID_SKIN] = { "EL_SOLID_SKIN", SkillName = "Solid Skin", MaxLv = 1, SpAmount = { 40 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.EL_FIRE_BOMB] = { "EL_FIRE_BOMB", SkillName = "Fire Bomb", MaxLv = 1, SpAmount = { 60 }, bSeperateLv = false, AttackRange = { 6 } }, [SKID.EL_STONE_RAIN] = { "EL_STONE_RAIN", SkillName = "Stone Rain", MaxLv = 1, SpAmount = { 80 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.MG_SOULSTRIKE] = { "MG_SOULSTRIKE", SkillName = "Soul Strike", MaxLv = 10, SpAmount = { 18, 14, 24, 20, 30, 26, 36, 32, 42, 38 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_NAPALMBEAT, 4 } } }, [SKID.RG_SNATCHER] = { "RG_SNATCHER", SkillName = "Snatcher", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.TF_STEAL, 1 } } }, [SKID.RG_STEALCOIN] = { "RG_STEALCOIN", SkillName = "Steal Coin", MaxLv = 10, SpAmount = { 15, 15, 15, 15, 15, 15, 15, 15, 15, 15 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RG_SNATCHER, 4 } } }, [SKID.RG_BACKSTAP] = { "RG_BACKSTAP", SkillName = "Back Stab", MaxLv = 10, SpAmount = { 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RG_STEALCOIN, 4 } } }, [SKID.RG_TUNNELDRIVE] = { "RG_TUNNELDRIVE", SkillName = "Tunnel Drive", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.TF_HIDING, 1 } } }, [SKID.RG_RAID] = { "RG_RAID", SkillName = "Raid", MaxLv = 5, SpAmount = { 20, 20, 20, 20, 20 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RG_TUNNELDRIVE, 2 }, { SKID.RG_BACKSTAP, 2 } } }, [SKID.RG_STRIPWEAPON] = { "RG_STRIPWEAPON", SkillName = "Strip Weapon", MaxLv = 5, SpAmount = { 17, 19, 21, 23, 25 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RG_STRIPARMOR, 5 } } }, [SKID.RG_STRIPSHIELD] = { "RG_STRIPSHIELD", SkillName = "Strip Shield", MaxLv = 5, SpAmount = { 12, 14, 16, 18, 20 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RG_STRIPHELM, 5 } } }, [SKID.RG_STRIPARMOR] = { "RG_STRIPARMOR", SkillName = "Strip Armor", MaxLv = 5, SpAmount = { 17, 19, 21, 23, 25 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RG_STRIPSHIELD, 5 } } }, [SKID.RG_STRIPHELM] = { "RG_STRIPHELM", SkillName = "Strip Helm", MaxLv = 5, SpAmount = { 12, 14, 16, 18, 20 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RG_STEALCOIN, 2 } } }, [SKID.RG_INTIMIDATE] = { "RG_INTIMIDATE", SkillName = "Intimidate", MaxLv = 5, SpAmount = { 13, 16, 19, 22, 25 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RG_BACKSTAP, 4 }, { SKID.RG_RAID, 5 } } }, [SKID.RG_GRAFFITI] = { "RG_GRAFFITI", SkillName = "Graffiti", MaxLv = 1, SpAmount = { 15 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.RG_FLAGGRAFFITI, 5 } } }, [SKID.GD_BATTLEORDER] = { "GD_BATTLEORDER", SkillName = "Battle Order", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.RG_FLAGGRAFFITI] = { "RG_FLAGGRAFFITI", SkillName = "Flag Graffiti", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RG_CLEANER, 1 } } }, [SKID.RG_CLEANER] = { "RG_CLEANER", SkillName = "Cleaner", MaxLv = 1, SpAmount = { 5 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.RG_GANGSTER, 1 } } }, [SKID.RG_GANGSTER] = { "RG_GANGSTER", SkillName = "Gangster Paradise", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.RG_STRIPSHIELD, 3 } } }, [SKID.GD_ITEMEMERGENCYCALL] = { "GD_ITEMEMERGENCYCALL", SkillName = "Emergency Call", MaxLv = 3, SpAmount = { 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1 } }, [SKID.MG_COLDBOLT] = { "MG_COLDBOLT", SkillName = "Cold Bolt", MaxLv = 10, SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.RG_COMPULSION] = { "RG_COMPULSION", SkillName = "Compulsion Discount", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RG_GANGSTER, 1 } } }, [SKID.DE_GPAIN] = { "DE_GPAIN", SkillName = "Mighty Pain Charge", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MS_BOWLINGBASH] = { "MS_BOWLINGBASH", SkillName = "Bowling Bash", MaxLv = 10, SpAmount = { 13, 14, 15, 16, 17, 18, 19, 20, 21, 22 }, bSeperateLv = false, AttackRange = { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 } }, [SKID.ML_DEFENDER] = { "ML_DEFENDER", SkillName = "Defender", MaxLv = 5, SpAmount = { 30, 30, 30, 30, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.RG_PLAGIARISM] = { "RG_PLAGIARISM", SkillName = "Plagiarism", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RG_INTIMIDATE, 5 } } }, [SKID.SR_DRAGONCOMBO] = { "SR_DRAGONCOMBO", SkillName = "Dragon Combo", MaxLv = 10, SpAmount = { 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.MO_TRIPLEATTACK, 5 } } }, [SKID.SC_STRIPACCESSARY] = { "SC_STRIPACCESSARY", SkillName = "Strip Accessory", MaxLv = 5, SpAmount = { 15, 18, 21, 24, 27 }, bSeperateLv = false, AttackRange = { 3, 3, 3, 3, 3 }, _NeedSkillList = { { SKID.RG_STRIPWEAPON, 1 } } }, [SKID.GD_GLORYWOUNDS] = { "GD_GLORYWOUNDS", SkillName = "Glorious Wounds", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.AM_AXEMASTERY] = { "AM_AXEMASTERY", SkillName = "Axe Mastery", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.GD_GUARDUP] = { "GD_GUARDUP", SkillName = "Strengthen Guardians", MaxLv = 3, SpAmount = { 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1 } }, [SKID.GD_APPROVAL] = { "GD_APPROVAL", SkillName = "Official Guild Approval", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.MER_INCAGI] = { "MER_INCAGI", SkillName = "Increase Agility", MaxLv = 10, SpAmount = { 18, 21, 24, 27, 30, 33, 36, 39, 42, 45 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.AM_LEARNINGPOTION] = { "AM_LEARNINGPOTION", SkillName = "Learning Potion", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.MER_BLESSING] = { "MER_BLESSING", SkillName = "Blessing", MaxLv = 10, SpAmount = { 28, 32, 36, 40, 44, 48, 52, 56, 60, 64 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.MER_KYRIE] = { "MER_KYRIE", SkillName = "Kyrie Eleison", MaxLv = 10, SpAmount = { 20, 20, 20, 25, 25, 25, 30, 30, 30, 35 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.EL_STONE_SHIELD] = { "EL_STONE_SHIELD", SkillName = "Stone Shield", MaxLv = 1, SpAmount = { 60 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.AM_PHARMACY] = { "AM_PHARMACY", SkillName = "Pharmacy", MaxLv = 10, SpAmount = { 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AM_LEARNINGPOTION, 5 } } }, [SKID.MER_ESTIMATION] = { "MER_ESTIMATION", SkillName = "Monster Property", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.MER_LEXDIVINA] = { "MER_LEXDIVINA", SkillName = "Lex Divina", MaxLv = 10, SpAmount = { 20, 20, 20, 20, 20, 18, 16, 14, 12, 10 }, bSeperateLv = false, AttackRange = { 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 } }, [SKID.MER_SCAPEGOAT] = { "MER_SCAPEGOAT", SkillName = "Scapegoat", MaxLv = 1, SpAmount = { 5 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.AM_DEMONSTRATION] = { "AM_DEMONSTRATION", SkillName = "Demonstration", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.AM_PHARMACY, 4 } } }, [SKID.MER_PROVOKE] = { "MER_PROVOKE", SkillName = "Provoke", MaxLv = 10, SpAmount = { 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.MER_CRASH] = { "MER_CRASH", SkillName = "Crash", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MER_SIGHT] = { "MER_SIGHT", SkillName = "Sight", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.AM_ACIDTERROR] = { "AM_ACIDTERROR", SkillName = "Acid Terror", MaxLv = 5, SpAmount = { 15, 15, 15, 15, 15 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.AM_PHARMACY, 5 } } }, [SKID.LG_SHIELDPRESS] = { "LG_SHIELDPRESS", SkillName = "Shield Press", MaxLv = 5, SpAmount = { 10, 12, 14, 16, 18 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.CR_SHIELDCHARGE, 3 } } }, [SKID.ML_AUTOGUARD] = { "ML_AUTOGUARD", SkillName = "Auto Guard", MaxLv = 10, SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.ML_PIERCE] = { "ML_PIERCE", SkillName = "Pierce", MaxLv = 10, SpAmount = { 7, 7, 7, 7, 7, 7, 7, 7, 7, 7 }, bSeperateLv = false, AttackRange = { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 } }, [SKID.AM_POTIONPITCHER] = { "AM_POTIONPITCHER", SkillName = "Potion Pitcher", MaxLv = 5, SpAmount = { 1, 1, 1, 1, 1 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.AM_PHARMACY, 3 } } }, [SKID.MA_FREEZINGTRAP] = { "MA_FREEZINGTRAP", SkillName = "Freezing Trap", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 3, 3, 3, 3, 3 } }, [SKID.MA_SKIDTRAP] = { "MA_SKIDTRAP", SkillName = "Skid Trap", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 3, 3, 3, 3, 3 } }, [SKID.MA_SHOWER] = { "MA_SHOWER", SkillName = "Arrow Shower", MaxLv = 10, SpAmount = { 15, 15, 15, 15, 15, 15, 15, 15, 15, 15 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.AM_CANNIBALIZE] = { "AM_CANNIBALIZE", SkillName = "Bio Cannibalize", MaxLv = 5, SpAmount = { 20, 20, 20, 20, 20 }, bSeperateLv = true, AttackRange = { 4, 4, 4, 4, 4 }, _NeedSkillList = { { SKID.AM_PHARMACY, 6 } } }, [SKID.MA_DOUBLE] = { "MA_DOUBLE", SkillName = "Double Strafe", MaxLv = 10, SpAmount = { 12, 12, 12, 12, 12, 12, 12, 12, 12, 12 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.MS_BERSERK] = { "MS_BERSERK", SkillName = "Berserk", MaxLv = 1, SpAmount = { 200 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.MS_REFLECTSHIELD] = { "MS_REFLECTSHIELD", SkillName = "Reflect Shield", MaxLv = 10, SpAmount = { 35, 40, 45, 50, 55, 60, 65, 70, 75, 80 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.AM_SPHEREMINE] = { "AM_SPHEREMINE", SkillName = "Summon Marine Sphere", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AM_PHARMACY, 2 } } }, [SKID.MS_PARRYING] = { "MS_PARRYING", SkillName = "Parry", MaxLv = 10, SpAmount = { 50, 50, 50, 50, 50, 50, 50, 50, 50, 50 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.MH_PYROCLASTIC] = { "MH_PYROCLASTIC", SkillName = "Pyroclastic", MaxLv = 5, SpAmount = { 20, 28, 36, 44, 52 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MH_GRANITIC_ARMOR] = { "MH_GRANITIC_ARMOR", SkillName = "Granitic Armor", MaxLv = 5, SpAmount = { 54, 58, 62, 66, 70 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.AM_CP_WEAPON] = { "AM_CP_WEAPON", SkillName = "Chemical Protection Weapon", MaxLv = 5, SpAmount = { 30, 30, 30, 30, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AM_CP_ARMOR, 3 } } }, [SKID.MH_MAGMA_FLOW] = { "MH_MAGMA_FLOW", SkillName = "Magma Flow", MaxLv = 5, SpAmount = { 34, 38, 42, 46, 50 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.EL_BLAST] = { "EL_BLAST", SkillName = "Blast", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.MH_TINDER_BREAKER] = { "MH_TINDER_BREAKER", SkillName = "Tinder Breaker", MaxLv = 5, SpAmount = { 20, 25, 30, 35, 40 }, bSeperateLv = true, AttackRange = { 3, 4, 5, 6, 7 } }, [SKID.AM_CP_SHIELD] = { "AM_CP_SHIELD", SkillName = "Chemical Protection Shield", MaxLv = 5, SpAmount = { 25, 25, 25, 25, 25 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AM_CP_HELM, 3 } } }, [SKID.MH_HEILIGE_STANGE] = { "MH_HEILIGE_STANGE", SkillName = "Heilige Stange : Divine Spear", MaxLv = 5, SpAmount = { 60, 68, 76, 84, 100 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.MH_GOLDENE_FERSE] = { "MH_GOLDENE_FERSE", SkillName = "Goldene Ferse : Heel of Gold", MaxLv = 5, SpAmount = { 60, 65, 70, 75, 80 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.NPC_ALLHEAL] = { "NPC_ALLHEAL", SkillName = "Lifestream", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.AM_CP_ARMOR] = { "AM_CP_ARMOR", SkillName = "Chemical Protection Armor", MaxLv = 5, SpAmount = { 25, 25, 25, 25, 25 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AM_CP_SHIELD, 3 } } }, [SKID.EL_PETROLOGY] = { "EL_PETROLOGY", SkillName = "Petrology", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.MH_SONIC_CRAW] = { "MH_SONIC_CRAW", SkillName = "Sonic Claw", MaxLv = 5, SpAmount = { 20, 25, 30, 35, 40 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MH_SILENT_BREEZE] = { "MH_SILENT_BREEZE", SkillName = "Silent Breeze", MaxLv = 5, SpAmount = { 45, 54, 63, 72, 81 }, bSeperateLv = true, AttackRange = { 5, 5, 7, 7, 9 } }, [SKID.AM_CP_HELM] = { "AM_CP_HELM", SkillName = "Chemical Protection Helm", MaxLv = 5, SpAmount = { 20, 20, 20, 20, 20 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AM_PHARMACY, 2 } } }, [SKID.MH_ERASER_CUTTER] = { "MH_ERASER_CUTTER", SkillName = "Eraser Cutter", MaxLv = 5, SpAmount = { 25, 30, 35, 40, 45 }, bSeperateLv = true, AttackRange = { 7, 7, 7, 7, 7 } }, [SKID.MH_OVERED_BOOST] = { "MH_OVERED_BOOST", SkillName = "Overed Boost", MaxLv = 5, SpAmount = { 70, 90, 110, 130, 150 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MH_LIGHT_OF_REGENE] = { "MH_LIGHT_OF_REGENE", SkillName = "Light of Regen", MaxLv = 5, SpAmount = { 40, 50, 60, 70, 80 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.AM_BIOETHICS] = { "AM_BIOETHICS", SkillName = "Bioethics", MaxLv = 1, Type = "Quest", SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.MH_POISON_MIST] = { "MH_POISON_MIST", SkillName = "Poison Mist", MaxLv = 5, SpAmount = { 65, 75, 85, 95, 105 }, bSeperateLv = true, AttackRange = { 5, 5, 5, 5, 5 } }, [SKID.MH_SUMMON_LEGION] = { "MH_SUMMON_LEGION", SkillName = "Summon Legion", MaxLv = 5, SpAmount = { 60, 80, 100, 120, 140 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.HVAN_EXPLOSION] = { "HVAN_EXPLOSION", SkillName = "Bio Explosion", MaxLv = 3, SpAmount = { 1, 1, 1 }, bSeperateLv = true, AttackRange = { 1, 1, 1 } }, [SKID.AM_BIOTECHNOLOGY] = { "AM_BIOTECHNOLOGY", SkillName = "Biotechnology", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.SA_CREATECON] = { "SA_CREATECON", SkillName = "Create Elemental Converter", MaxLv = 1, Type = "Quest", SpAmount = { 30 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.EL_WILD_STORM] = { "EL_WILD_STORM", SkillName = "Wild Storm", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.MG_FROSTDIVER] = { "MG_FROSTDIVER", SkillName = "Frost Diver", MaxLv = 10, SpAmount = { 25, 24, 23, 22, 21, 20, 19, 18, 17, 16 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_COLDBOLT, 5 } } }, [SKID.AM_CREATECREATURE] = { "AM_CREATECREATURE", SkillName = "Creature Creation", MaxLv = 5, SpAmount = { 30, 30, 30, 30, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.HFLI_SBR44] = { "HFLI_SBR44", SkillName = "S.B.R.44", MaxLv = 3, SpAmount = { 1, 1, 1 }, bSeperateLv = true, AttackRange = { 9, 9, 9 } }, [SKID.HFLI_FLEET] = { "HFLI_FLEET", SkillName = "Fleet Move", MaxLv = 5, SpAmount = { 30, 40, 50, 60, 70 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.HAMI_BLOODLUST] = { "HAMI_BLOODLUST", SkillName = "Blood Lust", MaxLv = 3, SpAmount = { 120, 120, 120 }, bSeperateLv = true, AttackRange = { 1, 1, 1 } }, [SKID.AM_CULTIVATION] = { "AM_CULTIVATION", SkillName = "Cultivation", MaxLv = 5, SpAmount = { 40, 40, 40, 40, 40 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.HAMI_SKIN] = { "HAMI_SKIN", SkillName = "Adamantium Skin", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.EL_CURSED_SOIL] = { "EL_CURSED_SOIL", SkillName = "Cursed Soil", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.HLIF_CHANGE] = { "HLIF_CHANGE", SkillName = "Mental Change", MaxLv = 3, SpAmount = { 100, 100, 100 }, bSeperateLv = false, AttackRange = { 1, 1, 1 } }, [SKID.AM_FLAMECONTROL] = { "AM_FLAMECONTROL", SkillName = "Flame Control", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.HLIF_AVOID] = { "HLIF_AVOID", SkillName = "Emergency Avoid", MaxLv = 5, SpAmount = { 20, 25, 30, 35, 40 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.LG_OVERBRAND] = { "LG_OVERBRAND", SkillName = "Over Brand", MaxLv = 5, SpAmount = { 20, 30, 40, 50, 60 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.LG_MOONSLASHER, 3 }, { SKID.LG_PINPOINTATTACK, 1 } } }, [SKID.ALL_ODINS_RECALL] = { "ALL_ODINS_RECALL", SkillName = "Odin's Recall", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.AM_CALLHOMUN] = { "AM_CALLHOMUN", SkillName = "Call Homunculus", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.AM_REST, 1 } } }, [SKID.SR_RIDEINLIGHTNING] = { "SR_RIDEINLIGHTNING", SkillName = "Ride in Lightning", MaxLv = 5, SpAmount = { 40, 50, 60, 70, 80 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.MO_FINGEROFFENSIVE, 3 } } }, [SKID.SR_HOWLINGOFLION] = { "SR_HOWLINGOFLION", SkillName = "Howling of Lion", MaxLv = 5, SpAmount = { 80, 90, 100, 110, 120 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SR_RIDEINLIGHTNING, 3 }, { SKID.SR_ASSIMILATEPOWER, 1 } } }, [SKID.SR_TIGERCANNON] = { "SR_TIGERCANNON", SkillName = "Tiger Cannon", MaxLv = 10, SpAmount = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SR_FALLENEMPIRE, 3 } } }, [SKID.AM_REST] = { "AM_REST", SkillName = "Rest", MaxLv = 1, SpAmount = { 50 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.AM_BIOETHICS, 1 } } }, [SKID.GN_CHANGEMATERIAL] = { "GN_CHANGEMATERIAL", SkillName = "Change Material", MaxLv = 1, SpAmount = { 5 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.GN_SLINGITEM] = { "GN_SLINGITEM", SkillName = "Sling Item", MaxLv = 1, SpAmount = { 4 }, bSeperateLv = false, AttackRange = { 11 }, _NeedSkillList = { { SKID.GN_CHANGEMATERIAL, 1 } } }, [SKID.GN_MANDRAGORA] = { "GN_MANDRAGORA", SkillName = "Howling of Mandragora", MaxLv = 5, SpAmount = { 40, 45, 50, 55, 60 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.GN_HELLS_PLANT, 3 } } }, [SKID.AM_DRILLMASTER] = { "AM_DRILLMASTER", SkillName = "Drillmaster", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.GN_HELLS_PLANT] = { "GN_HELLS_PLANT", SkillName = "Hell's Plant", MaxLv = 5, SpAmount = { 40, 45, 50, 55, 60 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.GN_BLOOD_SUCKER, 3 } } }, [SKID.GN_FIRE_EXPANSION] = { "GN_FIRE_EXPANSION", SkillName = "Fire Expansion", MaxLv = 5, SpAmount = { 30, 35, 40, 45, 50 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.GN_DEMONIC_FIRE, 3 } } }, [SKID.GN_DEMONIC_FIRE] = { "GN_DEMONIC_FIRE", SkillName = "Demonic Fire", MaxLv = 5, SpAmount = { 24, 28, 32, 36, 40 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.GN_SPORE_EXPLOSION, 3 } } }, [SKID.AM_HEALHOMUN] = { "AM_HEALHOMUN", SkillName = "Heal Homunculus", MaxLv = 10, SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.GN_WALLOFTHORN] = { "GN_WALLOFTHORN", SkillName = "Wall of Thorn", MaxLv = 5, SpAmount = { 40, 50, 60, 70, 80 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.GN_THORNS_TRAP, 3 } } }, [SKID.SR_CRESCENTELBOW] = { "SR_CRESCENTELBOW", SkillName = "Crescent Elbow", MaxLv = 5, SpAmount = { 80, 80, 80, 80, 80 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SR_SKYNETBLOW, 1 } } }, [SKID.GN_CARTBOOST] = { "GN_CARTBOOST", SkillName = "Cart Boost", MaxLv = 5, SpAmount = { 20, 24, 28, 32, 36 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.GN_REMODELING_CART, 3 } } }, [SKID.AM_RESURRECTHOMUN] = { "AM_RESURRECTHOMUN", SkillName = "Ressurect Homunculus", MaxLv = 5, SpAmount = { 74, 68, 62, 56, 50 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AM_CALLHOMUN, 1 } } }, [SKID.GN_CARTCANNON] = { "GN_CARTCANNON", SkillName = "Cart Cannon", MaxLv = 5, SpAmount = { 40, 42, 46, 48, 50 }, bSeperateLv = true, AttackRange = { 7, 8, 9, 10, 11 }, _NeedSkillList = { { SKID.GN_REMODELING_CART, 2 } } }, [SKID.GN_CART_TORNADO] = { "GN_CART_TORNADO", SkillName = "Cart Tornado", MaxLv = 5, SpAmount = { 30, 30, 30, 30, 30 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.GN_REMODELING_CART, 1 } } }, [SKID.GN_TRAINING_SWORD] = { "GN_TRAINING_SWORD", SkillName = "Sword Training", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.CR_TRUST] = { "CR_TRUST", SkillName = "Faith", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.EL_WATER_SCREW_ATK] = { "EL_WATER_SCREW_ATK", SkillName = "Water Screw", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.EL_WATER_SCREW] = { "EL_WATER_SCREW", SkillName = "Water Screw", MaxLv = 1, SpAmount = { 60 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.EL_ICE_NEEDLE] = { "EL_ICE_NEEDLE", SkillName = "Ice Needle", MaxLv = 1, SpAmount = { 40 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.CR_AUTOGUARD] = { "CR_AUTOGUARD", SkillName = "Auto Guard", MaxLv = 10, SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.EL_FIRE_WAVE_ATK] = { "EL_FIRE_WAVE_ATK", SkillName = "Fire Wave", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 6 } }, [SKID.EL_FIRE_WAVE] = { "EL_FIRE_WAVE", SkillName = "Fire Wave", MaxLv = 1, SpAmount = { 80 }, bSeperateLv = false, AttackRange = { 6 } }, [SKID.EL_FIRE_BOMB_ATK] = { "EL_FIRE_BOMB_ATK", SkillName = "Fire Bomb", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 6 } }, [SKID.CR_SHIELDCHARGE] = { "CR_SHIELDCHARGE", SkillName = "Shield Charge", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 3, 3, 3, 3, 3 }, _NeedSkillList = { { SKID.CR_AUTOGUARD, 5 } } }, [SKID.EL_UPHEAVAL] = { "EL_UPHEAVAL", SkillName = "Upheaval", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.HAMI_DEFENCE] = { "HAMI_DEFENCE", SkillName = "Defense", MaxLv = 5, SpAmount = { 20, 25, 30, 35, 40 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.HVAN_CHAOTIC] = { "HVAN_CHAOTIC", SkillName = "Chaotic Benediction", MaxLv = 5, SpAmount = { 40, 40, 40, 40, 40 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.CR_SHIELDBOOMERANG] = { "CR_SHIELDBOOMERANG", SkillName = "Shield Boomerang", MaxLv = 5, SpAmount = { 12, 12, 12, 12, 12 }, bSeperateLv = false, AttackRange = { 3, 5, 7, 9, 11 }, _NeedSkillList = { { SKID.CR_SHIELDCHARGE, 3 } } }, [SKID.MH_MIDNIGHT_FRENZY] = { "MH_MIDNIGHT_FRENZY", SkillName = "Midnight Frenzy", MaxLv = 5, SpAmount = { 8, 16, 24, 32, 40 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.MH_EQC] = { "MH_EQC", SkillName = "E.Q.C : Eternal Quick Combo", MaxLv = 5, SpAmount = { 24, 28, 32, 36, 40 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.EL_GUST] = { "EL_GUST", SkillName = "Gust", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.CR_REFLECTSHIELD] = { "CR_REFLECTSHIELD", SkillName = "Reflect Shield", MaxLv = 10, SpAmount = { 35, 40, 45, 50, 55, 60, 65, 70, 75, 80 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.CR_SHIELDBOOMERANG, 3 } } }, [SKID.EL_CHILLY_AIR] = { "EL_CHILLY_AIR", SkillName = "Chilly Air", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.EL_COOLER] = { "EL_COOLER", SkillName = "Cooler", MaxLv = 0, SpAmount = {}, bSeperateLv = false, AttackRange = {} }, [SKID.GD_REGENERATION] = { "GD_REGENERATION", SkillName = "Regeneration", MaxLv = 3, SpAmount = { 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1 } }, [SKID.CR_HOLYCROSS] = { "CR_HOLYCROSS", SkillName = "Holy Cross", MaxLv = 10, SpAmount = { 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 }, bSeperateLv = true, AttackRange = { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.CR_TRUST, 7 } } }, [SKID.SO_CLOUD_KILL] = { "SO_CLOUD_KILL", SkillName = "Killing Cloud", MaxLv = 5, SpAmount = { 48, 56, 64, 70, 78 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.WZ_HEAVENDRIVE, 5 } } }, [SKID.EL_AQUAPLAY] = { "EL_AQUAPLAY", SkillName = "Aqua Play", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.SO_EL_ACTION] = { "SO_EL_ACTION", SkillName = "Elemental Action", MaxLv = 1, SpAmount = { 50 }, bSeperateLv = false, AttackRange = { 5 }, _NeedSkillList = { { SKID.SO_EL_CONTROL, 3 } } }, [SKID.CR_GRANDCROSS] = { "CR_GRANDCROSS", SkillName = "Grand Cross", MaxLv = 10, SpAmount = { 37, 44, 51, 58, 65, 72, 78, 86, 93, 100 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.CR_TRUST, 10 }, { SKID.CR_HOLYCROSS, 6 } } }, [SKID.SO_WATER_INSIGNIA] = { "SO_WATER_INSIGNIA", SkillName = "Water Insignia", MaxLv = 3, SpAmount = { 22, 30, 38 }, bSeperateLv = true, AttackRange = { 9, 9, 9 }, _NeedSkillList = { { SKID.SO_SUMMON_AQUA, 3 } } }, [SKID.SR_RAISINGDRAGON] = { "SR_RAISINGDRAGON", SkillName = "Rising Dragon", MaxLv = 10, SpAmount = { 120, 120, 120, 120, 120, 120, 120, 120, 120, 120 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SR_RAMPAGEBLASTER, 3 }, { SKID.SR_GENTLETOUCH_ENERGYGAIN, 3 } } }, [SKID.SR_POWERVELOCITY] = { "SR_POWERVELOCITY", SkillName = "Power Implantation", MaxLv = 1, SpAmount = { 50 }, bSeperateLv = false, AttackRange = { 3 }, _NeedSkillList = { { SKID.MO_CALLSPIRITS, 5 } } }, [SKID.CR_DEVOTION] = { "CR_DEVOTION", SkillName = "Devotion", MaxLv = 5, SpAmount = { 25, 25, 25, 25, 25 }, bSeperateLv = false, AttackRange = { 7, 8, 9, 10, 11 }, _NeedSkillList = { { SKID.CR_GRANDCROSS, 4 }, { SKID.CR_REFLECTSHIELD, 5 } } }, [SKID.SO_SUMMON_AQUA] = { "SO_SUMMON_AQUA", SkillName = "Summon Aqua", MaxLv = 3, SpAmount = { 100, 150, 200 }, bSeperateLv = true, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.SO_EL_CONTROL, 1 }, { SKID.SO_DIAMONDDUST, 3 } } }, [SKID.NV_BASIC] = { "NV_BASIC", SkillName = "Basic Skill", MaxLv = 9, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.MG_STONECURSE] = { "MG_STONECURSE", SkillName = "Stone Curse", MaxLv = 10, SpAmount = { 25, 24, 23, 22, 21, 20, 19, 18, 17, 16 }, bSeperateLv = false, AttackRange = { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 } }, [SKID.CR_PROVIDENCE] = { "CR_PROVIDENCE", SkillName = "Providence", MaxLv = 5, SpAmount = { 30, 30, 30, 30, 30 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.AL_DP, 5 }, { SKID.AL_HEAL, 5 } } }, [SKID.AB_EUCHARISTICA] = { "AB_EUCHARISTICA", SkillName = "Eucharistica", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AB_EXPIATIO, 1 }, { SKID.AB_EPICLESIS, 1 } } }, [SKID.CR_DEFENDER] = { "CR_DEFENDER", SkillName = "Defender", MaxLv = 5, SpAmount = { 30, 30, 30, 30, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.CR_SHIELDBOOMERANG, 1 } } }, [SKID.AB_SILENTIUM] = { "AB_SILENTIUM", SkillName = "Silentium", MaxLv = 5, SpAmount = { 64, 68, 72, 76, 80 }, bSeperateLv = false, AttackRange = { 4, 5, 6, 7, 8 }, _NeedSkillList = { { SKID.AB_CLEARANCE, 1 } } }, [SKID.CR_SPEARQUICKEN] = { "CR_SPEARQUICKEN", SkillName = "Spear Quicken", MaxLv = 10, SpAmount = { 24, 28, 32, 36, 40, 44, 48, 52, 56, 60 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.KN_SPEARMASTERY, 10 } } }, [SKID.SO_SUMMON_TERA] = { "SO_SUMMON_TERA", SkillName = "Summon Tera", MaxLv = 3, SpAmount = { 100, 150, 200 }, bSeperateLv = true, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.SO_EL_CONTROL, 1 }, { SKID.SO_EARTHGRAVE, 3 } } }, [SKID.MO_IRONHAND] = { "MO_IRONHAND", SkillName = "Iron Hand", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AL_DEMONBANE, 10 }, { SKID.AL_DP, 10 } } }, [SKID.SO_SUMMON_VENTUS] = { "SO_SUMMON_VENTUS", SkillName = "Summon Ventus", MaxLv = 3, SpAmount = { 100, 150, 200 }, bSeperateLv = true, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.SO_EL_CONTROL, 1 }, { SKID.SO_VARETYR_SPEAR, 3 } } }, [SKID.MO_SPIRITSRECOVERY] = { "MO_SPIRITSRECOVERY", SkillName = "Spirit Recovery", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.MO_BLADESTOP, 2 } } }, [SKID.SO_EL_ANALYSIS] = { "SO_EL_ANALYSIS", SkillName = "4 Elemental Analysis", MaxLv = 2, SpAmount = { 10, 20 }, bSeperateLv = true, AttackRange = { 1, 1 }, _NeedSkillList = { { SKID.SA_FLAMELAUNCHER, 1 }, { SKID.SA_FROSTWEAPON, 1 }, { SKID.SA_LIGHTNINGLOADER, 1 }, { SKID.SA_SEISMICWEAPON, 1 } } }, [SKID.MO_CALLSPIRITS] = { "MO_CALLSPIRITS", SkillName = "Call Spirits", MaxLv = 5, SpAmount = { 8, 8, 8, 8, 8 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.MO_IRONHAND, 2 } } }, [SKID.SO_VARETYR_SPEAR] = { "SO_VARETYR_SPEAR", SkillName = "Varetyr Spear", MaxLv = 5, SpAmount = { 55, 62, 69, 76, 83 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SA_SEISMICWEAPON, 1 }, { SKID.SA_VIOLENTGALE, 4 } } }, [SKID.MO_ABSORBSPIRITS] = { "MO_ABSORBSPIRITS", SkillName = "Absorp Sprits", MaxLv = 1, SpAmount = { 5 }, bSeperateLv = false, AttackRange = { 9 }, _NeedSkillList = { { SKID.MO_CALLSPIRITS, 5 } } }, [SKID.SO_VACUUM_EXTREME] = { "SO_VACUUM_EXTREME", SkillName = "Extreme Vacuum", MaxLv = 5, SpAmount = { 34, 42, 50, 58, 66 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SA_LANDPROTECTOR, 2 } } }, [SKID.MO_TRIPLEATTACK] = { "MO_TRIPLEATTACK", SkillName = "Triple Attack", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.MO_DODGE, 5 } } }, [SKID.EL_POWER_OF_GAIA] = { "EL_POWER_OF_GAIA", SkillName = "Power of Gaia", MaxLv = 1, SpAmount = { 80 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.MO_BODYRELOCATION] = { "MO_BODYRELOCATION", SkillName = "Body Relocation", MaxLv = 1, SpAmount = { 14 }, bSeperateLv = false, AttackRange = { 18 }, _NeedSkillList = { { SKID.MO_SPIRITSRECOVERY, 2 }, { SKID.MO_EXTREMITYFIST, 3 }, { SKID.MO_STEELBODY, 3 } } }, [SKID.SR_GENTLETOUCH_ENERGYGAIN] = { "SR_GENTLETOUCH_ENERGYGAIN", SkillName = "Gentle Touch-Energy Gain", MaxLv = 5, SpAmount = { 40, 50, 60, 70, 80 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SR_GENTLETOUCH_QUIET, 3 } } }, [SKID.MO_DODGE] = { "MO_DODGE", SkillName = "Dodge", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.MO_IRONHAND, 5 }, { SKID.MO_CALLSPIRITS, 5 } } }, [SKID.SO_EARTHGRAVE] = { "SO_EARTHGRAVE", SkillName = "Earth Grave", MaxLv = 5, SpAmount = { 62, 70, 78, 86, 94 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.WZ_EARTHSPIKE, 5 } } }, [SKID.MO_INVESTIGATE] = { "MO_INVESTIGATE", SkillName = "Investigate", MaxLv = 5, SpAmount = { 10, 14, 17, 19, 20 }, bSeperateLv = true, AttackRange = { 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.MO_CALLSPIRITS, 5 } } }, [SKID.SO_SPELLFIST] = { "SO_SPELLFIST", SkillName = "Spell Fist", MaxLv = 5, SpAmount = { 40, 44, 48, 52, 56 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SA_AUTOSPELL, 4 } } }, [SKID.MO_FINGEROFFENSIVE] = { "MO_FINGEROFFENSIVE", SkillName = "Finger Offensive", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MO_INVESTIGATE, 3 } } }, [SKID.SO_ELECTRICWALK] = { "SO_ELECTRICWALK", SkillName = "Electric Walk", MaxLv = 5, SpAmount = { 30, 34, 38, 42, 46 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SA_VIOLENTGALE, 1 } } }, [SKID.MO_STEELBODY] = { "MO_STEELBODY", SkillName = "Steel Body", MaxLv = 5, SpAmount = { 200, 200, 200, 200, 200 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.MO_COMBOFINISH, 3 } } }, [SKID.WM_UNLIMITED_HUMMING_VOICE] = { "WM_UNLIMITED_HUMMING_VOICE", SkillName = "Unlimited Humming Voice", MaxLv = 5, SpAmount = { 120, 130, 140, 150, 160 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WM_BEYOND_OF_WARCRY, 1 }, { SKID.WM_SOUND_OF_DESTRUCTION, 1 } } }, [SKID.MO_BLADESTOP] = { "MO_BLADESTOP", SkillName = "Blade Stop", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.MO_DODGE, 5 } } }, [SKID.WA_SWING_DANCE] = { "WA_SWING_DANCE", SkillName = "Swing Dance", MaxLv = 5, SpAmount = { 96, 112, 128, 144, 160 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WM_LULLABY_DEEPSLEEP, 1 } } }, [SKID.MO_EXPLOSIONSPIRITS] = { "MO_EXPLOSIONSPIRITS", SkillName = "Explosion Spirits", MaxLv = 5, SpAmount = { 15, 15, 15, 15, 15 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.MO_ABSORBSPIRITS, 1 } } }, [SKID.WM_SATURDAY_NIGHT_FEVER] = { "WM_SATURDAY_NIGHT_FEVER", SkillName = "Saturday Night Fever", MaxLv = 5, SpAmount = { 150, 160, 170, 180, 190 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WM_DANCE_WITH_WUG, 1 } } }, [SKID.MO_EXTREMITYFIST] = { "MO_EXTREMITYFIST", SkillName = "Asura Strike", MaxLv = 5, SpAmount = { 1, 1, 1, 1, 1 }, bSeperateLv = false, AttackRange = { 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.MO_EXPLOSIONSPIRITS, 3 }, { SKID.MO_FINGEROFFENSIVE, 3 } } }, [SKID.MG_FIREBALL] = { "MG_FIREBALL", SkillName = "Fire Ball", MaxLv = 10, SpAmount = { 25, 25, 25, 25, 25, 25, 25, 25, 25, 25 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_FIREBOLT, 4 } } }, [SKID.MO_CHAINCOMBO] = { "MO_CHAINCOMBO", SkillName = "Chain Combo", MaxLv = 5, SpAmount = { 11, 12, 13, 14, 15 }, bSeperateLv = true, AttackRange = { 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.MO_TRIPLEATTACK, 5 } } }, [SKID.WM_SOUND_OF_DESTRUCTION] = { "WM_SOUND_OF_DESTRUCTION", SkillName = "Song of Destruction", MaxLv = 5, SpAmount = { 50, 60, 70, 80, 90 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.WM_SATURDAY_NIGHT_FEVER, 3 }, { SKID.WM_MELODYOFSINK, 3 } } }, [SKID.MO_COMBOFINISH] = { "MO_COMBOFINISH", SkillName = "Combo Finish", MaxLv = 5, SpAmount = { 11, 12, 13, 14, 15 }, bSeperateLv = true, AttackRange = { 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.MO_CHAINCOMBO, 3 } } }, [SKID.WM_DANCE_WITH_WUG] = { "WM_DANCE_WITH_WUG", SkillName = "Dance with Warg", MaxLv = 5, SpAmount = { 120, 140, 160, 180, 200 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, NeedSkillList = { [JOBID.JT_MINSTREL] = { { SKID.MI_HARMONIZE, 1 }, { SKID.MI_RUSH_WINDMILL, 1 }, { SKID.MI_ECHOSONG, 1 } }, [JOBID.JT_WANDERER] = { { SKID.WA_SWING_DANCE, 1 }, { SKID.WA_SYMPHONY_OF_LOVER, 1 }, { SKID.WA_MOONLIT_SERENADE, 1 } } } }, [SKID.SA_ADVANCEDBOOK] = { "SA_ADVANCEDBOOK", SkillName = "Advanced Book", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.WM_SONG_OF_MANA] = { "WM_SONG_OF_MANA", SkillName = "Song Of Mana", MaxLv = 5, SpAmount = { 120, 140, 160, 180, 200 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, NeedSkillList = { [JOBID.JT_MINSTREL] = { { SKID.MI_HARMONIZE, 1 }, { SKID.MI_RUSH_WINDMILL, 1 }, { SKID.MI_ECHOSONG, 1 } }, [JOBID.JT_WANDERER] = { { SKID.WA_SWING_DANCE, 1 }, { SKID.WA_SYMPHONY_OF_LOVER, 1 }, { SKID.WA_MOONLIT_SERENADE, 1 } } } }, [SKID.SA_CASTCANCEL] = { "SA_CASTCANCEL", SkillName = "Cast Cancel", MaxLv = 5, SpAmount = { 2, 2, 2, 2, 2 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SA_ADVANCEDBOOK, 2 } } }, [SKID.WL_WHITEIMPRISON] = { "WL_WHITEIMPRISON", SkillName = "White Imprison", MaxLv = 5, SpAmount = { 50, 55, 60, 65, 70 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.WL_SOULEXPANSION, 3 } } }, [SKID.SA_MAGICROD] = { "SA_MAGICROD", SkillName = "Magic Rod", MaxLv = 5, SpAmount = { 2, 2, 2, 2, 2 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SA_ADVANCEDBOOK, 4 } } }, [SKID.WL_STASIS] = { "WL_STASIS", SkillName = "Stasis", MaxLv = 5, SpAmount = { 50, 60, 70, 80, 90 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.WL_DRAINLIFE, 1 } } }, [SKID.SA_SPELLBREAKER] = { "SA_SPELLBREAKER", SkillName = "Spell Breaker", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SA_MAGICROD, 1 } } }, [SKID.WL_TETRAVORTEX] = { "WL_TETRAVORTEX", SkillName = "Tetra Vortex", MaxLv = 5, SpAmount = { 120, 150, 180, 210, 240 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.WL_CHAINLIGHTNING, 5 }, { SKID.WL_HELLINFERNO, 5 }, { SKID.WL_JACKFROST, 5 }, { SKID.WL_EARTHSTRAIN, 5 } } }, [SKID.SA_FREECAST] = { "SA_FREECAST", SkillName = "Free Cast", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SA_CASTCANCEL, 1 } } }, [SKID.WM_GREAT_ECHO] = { "WM_GREAT_ECHO", SkillName = "Great Echo", MaxLv = 5, SpAmount = { 80, 90, 100, 110, 120 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.WM_METALICSOUND, 1 } } }, [SKID.SA_AUTOSPELL] = { "SA_AUTOSPELL", SkillName = "Auto Spell", MaxLv = 10, SpAmount = { 35, 35, 35, 35, 35, 35, 35, 35, 35, 35 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SA_FREECAST, 4 } } }, [SKID.RA_ARROWSTORM] = { "RA_ARROWSTORM", SkillName = "Arrow Storm", MaxLv = 10, SpAmount = { 30, 32, 34, 36, 38, 40, 42, 44, 46, 48 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.RA_AIMEDBOLT, 5 } } }, [SKID.SA_FLAMELAUNCHER] = { "SA_FLAMELAUNCHER", SkillName = "Flame Launcher", MaxLv = 5, SpAmount = { 40, 40, 40, 40, 40 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_FIREBOLT, 1 }, { SKID.SA_ADVANCEDBOOK, 5 } } }, [SKID.RA_WUGRIDER] = { "RA_WUGRIDER", SkillName = "Warg Rider", MaxLv = 3, SpAmount = { 2, 2, 2 }, bSeperateLv = false, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.RA_WUGMASTERY, 1 } } }, [SKID.SA_FROSTWEAPON] = { "SA_FROSTWEAPON", SkillName = "Frost Weapon", MaxLv = 5, SpAmount = { 40, 40, 40, 40, 40 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_COLDBOLT, 1 }, { SKID.SA_ADVANCEDBOOK, 5 } } }, [SKID.RA_MAGENTATRAP] = { "RA_MAGENTATRAP", SkillName = "Magenta Trap", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 3 }, _NeedSkillList = { { SKID.RA_RESEARCHTRAP, 1 } } }, [SKID.SA_LIGHTNINGLOADER] = { "SA_LIGHTNINGLOADER", SkillName = "Lightning Loader", MaxLv = 5, SpAmount = { 40, 40, 40, 40, 40 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_LIGHTNINGBOLT, 1 }, { SKID.SA_ADVANCEDBOOK, 5 } } }, [SKID.NC_PILEBUNKER] = { "NC_PILEBUNKER", SkillName = "Pile Bunker", MaxLv = 3, SpAmount = { 50, 50, 50 }, bSeperateLv = false, AttackRange = { 3, 3, 3 }, _NeedSkillList = { { SKID.NC_BOOSTKNUCKLE, 2 } } }, [SKID.SA_SEISMICWEAPON] = { "SA_SEISMICWEAPON", SkillName = "Seismic Weapon", MaxLv = 5, SpAmount = { 40, 40, 40, 40, 40 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_STONECURSE, 1 }, { SKID.SA_ADVANCEDBOOK, 5 } } }, [SKID.NC_B_SIDESLIDE] = { "NC_B_SIDESLIDE", SkillName = "Back Slide", MaxLv = 1, SpAmount = { 5 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.NC_HOVERING, 1 } } }, [SKID.SA_DRAGONOLOGY] = { "SA_DRAGONOLOGY", SkillName = "Dragonology", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SA_ADVANCEDBOOK, 9 } } }, [SKID.NC_NEUTRALBARRIER] = { "NC_NEUTRALBARRIER", SkillName = "Neutral Barrier", MaxLv = 3, SpAmount = { 80, 90, 100 }, bSeperateLv = false, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.NC_MAGNETICFIELD, 2 } } }, [SKID.SA_VOLCANO] = { "SA_VOLCANO", SkillName = "Volcano", MaxLv = 5, SpAmount = { 48, 46, 44, 42, 40 }, bSeperateLv = false, AttackRange = { 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.SA_FLAMELAUNCHER, 2 } } }, [SKID.NC_SILVERSNIPER] = { "NC_SILVERSNIPER", SkillName = "FAW Silver Sniper", MaxLv = 5, SpAmount = { 25, 30, 35, 40, 45 }, bSeperateLv = true, AttackRange = { 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.NC_RESEARCHFE, 2 } } }, [SKID.SA_DELUGE] = { "SA_DELUGE", SkillName = "Deluge", MaxLv = 5, SpAmount = { 48, 46, 44, 42, 40 }, bSeperateLv = false, AttackRange = { 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.SA_FROSTWEAPON, 2 } } }, [SKID.SC_BODYPAINT] = { "SC_BODYPAINT", SkillName = "Body Painting", MaxLv = 5, SpAmount = { 10, 15, 20, 25, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.SA_VIOLENTGALE] = { "SA_VIOLENTGALE", SkillName = "Violent Gale", MaxLv = 5, SpAmount = { 48, 46, 44, 42, 40 }, bSeperateLv = false, AttackRange = { 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.SA_LIGHTNINGLOADER, 2 } } }, [SKID.MG_FIREWALL] = { "MG_FIREWALL", SkillName = "Fire Wall", MaxLv = 10, SpAmount = { 40, 40, 40, 40, 40, 40, 40, 40, 40, 40 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_SIGHT, 1 }, { SKID.MG_FIREBALL, 5 } } }, [SKID.SA_LANDPROTECTOR] = { "SA_LANDPROTECTOR", SkillName = "Land Protector", MaxLv = 5, SpAmount = { 66, 62, 58, 54, 50 }, bSeperateLv = false, AttackRange = { 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.SA_DELUGE, 3 }, { SKID.SA_VIOLENTGALE, 3 }, { SKID.SA_VOLCANO, 3 } } }, [SKID.WM_GLOOMYDAY] = { "WM_GLOOMYDAY", SkillName = "Gloomy Shyness", MaxLv = 5, SpAmount = { 60, 75, 90, 105, 120 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.WM_RANDOMIZESPELL, 1 } } }, [SKID.SA_DISPELL] = { "SA_DISPELL", SkillName = "Dispell", MaxLv = 5, SpAmount = { 1, 1, 1, 1, 1 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SA_SPELLBREAKER, 3 } } }, [SKID.LG_FORCEOFVANGUARD] = { "LG_FORCEOFVANGUARD", SkillName = "Vanguard Force", MaxLv = 5, SpAmount = { 30, 30, 30, 30, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.SA_ABRACADABRA] = { "SA_ABRACADABRA", SkillName = "Abracadabra", MaxLv = 10, SpAmount = { 50, 50, 50, 50, 50, 50, 50, 50, 50, 50 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SA_AUTOSPELL, 5 }, { SKID.SA_DISPELL, 1 }, { SKID.SA_LANDPROTECTOR, 1 } } }, [SKID.LG_RAYOFGENESIS] = { "LG_RAYOFGENESIS", SkillName = "Genesis Ray", MaxLv = 5, SpAmount = { 60, 65, 70, 75, 80 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.CR_GRANDCROSS, 5 } } }, [SKID.SA_MONOCELL] = { "SA_MONOCELL", SkillName = "Mono Cell", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.SR_FALLENEMPIRE] = { "SR_FALLENEMPIRE", SkillName = "Fallen Empire", MaxLv = 5, SpAmount = { 20, 30, 40, 50, 60 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SR_DRAGONCOMBO, 1 } } }, [SKID.SA_CLASSCHANGE] = { "SA_CLASSCHANGE", SkillName = "Class Change", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.SR_WINDMILL] = { "SR_WINDMILL", SkillName = "Windmill", MaxLv = 1, SpAmount = { 45 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.SR_CURSEDCIRCLE, 1 } } }, [SKID.SA_SUMMONMONSTER] = { "SA_SUMMONMONSTER", SkillName = "Summon Monster", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.SR_GENTLETOUCH_CURE] = { "SR_GENTLETOUCH_CURE", SkillName = "Gentle Touch-Cure", MaxLv = 5, SpAmount = { 40, 50, 60, 70, 80 }, bSeperateLv = false, AttackRange = { 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.SR_POWERVELOCITY, 1 } } }, [SKID.SA_REVERSEORCISH] = { "SA_REVERSEORCISH", SkillName = "Reverse Orcish", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.WM_LULLABY_DEEPSLEEP] = { "WM_LULLABY_DEEPSLEEP", SkillName = "Deep Sleep Lullaby", MaxLv = 5, SpAmount = { 80, 90, 100, 110, 120 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WM_LESSON, 1 } } }, [SKID.SA_DEATH] = { "SA_DEATH", SkillName = "Grim Reaper", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.WM_DEADHILLHERE] = { "WM_DEADHILLHERE", SkillName = "Death Valley", MaxLv = 5, SpAmount = { 50, 53, 56, 59, 62 }, bSeperateLv = true, AttackRange = { 7, 7, 7, 7, 7 }, _NeedSkillList = { { SKID.WM_SIRCLEOFNATURE, 3 } } }, [SKID.SA_FORTUNE] = { "SA_FORTUNE", SkillName = "Fortune", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.WM_SEVERE_RAINSTORM] = { "WM_SEVERE_RAINSTORM", SkillName = "Severe Rainstorm", MaxLv = 5, SpAmount = { 80, 90, 100, 110, 120 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, NeedSkillList = { [JOBID.JT_MINSTREL] = { { SKID.BA_MUSICALSTRIKE, 5 } }, [JOBID.JT_WANDERER] = { { SKID.DC_THROWARROW, 5 } } } }, [SKID.SA_TAMINGMONSTER] = { "SA_TAMINGMONSTER", SkillName = "Taming Monster", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.MI_RUSH_WINDMILL] = { "MI_RUSH_WINDMILL", SkillName = "Windmill Rush", MaxLv = 5, SpAmount = { 82, 88, 94, 100, 106 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WM_LULLABY_DEEPSLEEP, 1 } } }, [SKID.SA_QUESTION] = { "SA_QUESTION", SkillName = "?", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.WM_REVERBERATION] = { "WM_REVERBERATION", SkillName = "Reverberation", MaxLv = 5, SpAmount = { 28, 32, 38, 42, 48 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, NeedSkillList = { [JOBID.JT_MINSTREL] = { { SKID.BA_DISSONANCE, 5 } }, [JOBID.JT_WANDERER] = { { SKID.DC_UGLYDANCE, 5 } } } }, [SKID.SA_GRAVITY] = { "SA_GRAVITY", SkillName = "Gravity", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.WM_METALICSOUND] = { "WM_METALICSOUND", SkillName = "Metallic Sound", MaxLv = 5, SpAmount = { 64, 68, 72, 76, 80 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.WM_DOMINION_IMPULSE, 1 } } }, [SKID.SA_LEVELUP] = { "SA_LEVELUP", SkillName = "Level Up", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.WM_LESSON] = { "WM_LESSON", SkillName = "Lesson", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.SA_INSTANTDEATH] = { "SA_INSTANTDEATH", SkillName = "Instant Death", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.MI_ECHOSONG] = { "MI_ECHOSONG", SkillName = "Echo Song", MaxLv = 5, SpAmount = { 86, 92, 98, 104, 110 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WM_LULLABY_DEEPSLEEP, 1 } } }, [SKID.SA_FULLRECOVERY] = { "SA_FULLRECOVERY", SkillName = "Full Recovery", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.WM_DOMINION_IMPULSE] = { "WM_DOMINION_IMPULSE", SkillName = "Dominion Impulse", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 11 }, _NeedSkillList = { { SKID.WM_REVERBERATION, 1 } } }, [SKID.SA_COMA] = { "SA_COMA", SkillName = "Coma", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.MG_FIREBOLT] = { "MG_FIREBOLT", SkillName = "Fire Bolt", MaxLv = 10, SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.BD_ADAPTATION] = { "BD_ADAPTATION", SkillName = "Adaptation to Circumstances", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.WM_BEYOND_OF_WARCRY] = { "WM_BEYOND_OF_WARCRY", SkillName = "Beyond of Warcry", MaxLv = 5, SpAmount = { 120, 130, 140, 150, 160 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WM_LERADS_DEW, 1 } } }, [SKID.BD_ENCORE] = { "BD_ENCORE", SkillName = "Encore", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.BD_ADAPTATION, 1 } } }, [SKID.SR_GENTLETOUCH_REVITALIZE] = { "SR_GENTLETOUCH_REVITALIZE", SkillName = "Gentle Touch-Revitalize", MaxLv = 5, SpAmount = { 40, 50, 60, 70, 80 }, bSeperateLv = true, AttackRange = { 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.SR_GENTLETOUCH_CHANGE, 5 } } }, [SKID.BD_LULLABY] = { "BD_LULLABY", SkillName = "Lullaby", MaxLv = 1, SpAmount = { 20 }, bSeperateLv = false, AttackRange = { 1 }, NeedSkillList = { [JOBID.JT_BARD] = { { SKID.BA_WHISTLE, 10 } }, [JOBID.JT_DANCER] = { { SKID.DC_HUMMING, 10 } } } }, [SKID.SO_PSYCHIC_WAVE] = { "SO_PSYCHIC_WAVE", SkillName = "Psychic Wave", MaxLv = 5, SpAmount = { 48, 56, 64, 70, 78 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SA_DISPELL, 2 } } }, [SKID.BD_RICHMANKIM] = { "BD_RICHMANKIM", SkillName = "Mr. Kim A Rich Man", MaxLv = 5, SpAmount = { 20, 20, 20, 20, 20 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BD_SIEGFRIED, 3 } } }, [SKID.SO_SUMMON_AGNI] = { "SO_SUMMON_AGNI", SkillName = "Summon Agni", MaxLv = 3, SpAmount = { 100, 150, 200 }, bSeperateLv = true, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.SO_EL_CONTROL, 1 }, { SKID.SO_WARMER, 3 } } }, [SKID.BD_ETERNALCHAOS] = { "BD_ETERNALCHAOS", SkillName = "Eternal Chaos", MaxLv = 1, SpAmount = { 30 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.BD_ROKISWEIL, 1 } } }, [SKID.SO_FIRE_INSIGNIA] = { "SO_FIRE_INSIGNIA", SkillName = "Fire Insignia", MaxLv = 3, SpAmount = { 22, 30, 38 }, bSeperateLv = true, AttackRange = { 9, 9, 9 }, _NeedSkillList = { { SKID.SO_SUMMON_AGNI, 3 } } }, [SKID.BD_DRUMBATTLEFIELD] = { "BD_DRUMBATTLEFIELD", SkillName = "Drum of Battlefield", MaxLv = 5, SpAmount = { 38, 41, 44, 47, 50 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, NeedSkillList = { [JOBID.JT_BARD] = { { SKID.BA_APPLEIDUN, 10 } }, [JOBID.JT_DANCER] = { { SKID.DC_SERVICEFORYOU, 10 } } } }, [SKID.SR_CURSEDCIRCLE] = { "SR_CURSEDCIRCLE", SkillName = "Cursed Circle", MaxLv = 5, SpAmount = { 40, 60, 80, 100, 120 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.MO_BLADESTOP, 2 }, { SKID.SR_GENTLETOUCH_QUIET, 2 } } }, [SKID.BD_RINGNIBELUNGEN] = { "BD_RINGNIBELUNGEN", SkillName = "The Ring of Nibelungen", MaxLv = 5, SpAmount = { 38, 41, 44, 47, 50 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BD_DRUMBATTLEFIELD, 3 } } }, [SKID.GN_SPORE_EXPLOSION] = { "GN_SPORE_EXPLOSION", SkillName = "Spore Explosion", MaxLv = 5, SpAmount = { 55, 60, 65, 70, 75 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.GN_S_PHARMACY, 4 } } }, [SKID.BD_ROKISWEIL] = { "BD_ROKISWEIL", SkillName = "Loki's Wail", MaxLv = 1, SpAmount = { 15 }, bSeperateLv = false, AttackRange = { 1 }, NeedSkillList = { [JOBID.JT_BARD] = { { SKID.BA_ASSASSINCROSS, 10 } }, [JOBID.JT_DANCER] = { { SKID.DC_DONTFORGETME, 10 } } } }, [SKID.SR_RAMPAGEBLASTER] = { "SR_RAMPAGEBLASTER", SkillName = "Rampage Blaster", MaxLv = 5, SpAmount = { 150, 150, 150, 150, 150 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SR_EARTHSHAKER, 2 } } }, [SKID.BD_INTOABYSS] = { "BD_INTOABYSS", SkillName = "Into the Abyss", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.BD_LULLABY, 1 } } }, [SKID.GN_S_PHARMACY] = { "GN_S_PHARMACY", SkillName = "Special Pharmacy", MaxLv = 10, SpAmount = { 12, 12, 12, 12, 12, 12, 12, 12, 12, 12 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.BD_SIEGFRIED] = { "BD_SIEGFRIED", SkillName = "Invulnerable Siegfried", MaxLv = 5, SpAmount = { 20, 20, 20, 20, 20 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, NeedSkillList = { [JOBID.JT_BARD] = { { SKID.BA_POEMBRAGI, 10 } }, [JOBID.JT_DANCER] = { { SKID.DC_FORTUNEKISS, 10 } } } }, [SKID.GD_RESTORE] = { "GD_RESTORE", SkillName = "Restore", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.BD_RAGNAROK] = { "BD_RAGNAROK", SkillName = "Ragnarok", MaxLv = 0, SpAmount = {}, bSeperateLv = false, AttackRange = {} }, [SKID.LG_INSPIRATION] = { "LG_INSPIRATION", SkillName = "Inspiration", MaxLv = 5, SpAmount = { 80, 90, 100, 110, 120 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.LG_PIETY, 5 }, { SKID.LG_RAYOFGENESIS, 4 }, { SKID.LG_SHIELDSPELL, 3 } } }, [SKID.BA_MUSICALLESSON] = { "BA_MUSICALLESSON", SkillName = "Musical Lesson", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.LG_PIETY] = { "LG_PIETY", SkillName = "Piety", MaxLv = 5, SpAmount = { 40, 45, 50, 55, 60 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.CR_TRUST, 3 } } }, [SKID.BA_MUSICALSTRIKE] = { "BA_MUSICALSTRIKE", SkillName = "Musical Strike", MaxLv = 5, SpAmount = { 1, 3, 5, 7, 9 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.BA_MUSICALLESSON, 3 } } }, [SKID.LG_PRESTIGE] = { "LG_PRESTIGE", SkillName = "Prestige", MaxLv = 5, SpAmount = { 75, 80, 85, 90, 95 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.LG_TRAMPLE, 3 } } }, [SKID.BA_DISSONANCE] = { "BA_DISSONANCE", SkillName = "Dissonance", MaxLv = 5, SpAmount = { 18, 21, 24, 27, 30 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BD_ADAPTATION, 1 }, { SKID.BA_MUSICALLESSON, 1 } } }, [SKID.ALL_ODINS_POWER] = { "ALL_ODINS_POWER", SkillName = "Odin's Power", MaxLv = 2, SpAmount = { 70, 100 }, bSeperateLv = false, AttackRange = { 9, 9 } }, [SKID.BA_FROSTJOKE] = { "BA_FROSTJOKE", SkillName = "Frost Joke", MaxLv = 5, SpAmount = { 12, 14, 16, 18, 20 }, bSeperateLv = false, AttackRange = {}, _NeedSkillList = { { SKID.BD_ENCORE, 1 } } }, [SKID.LG_EXEEDBREAK] = { "LG_EXEEDBREAK", SkillName = "Exceed Break", MaxLv = 5, SpAmount = { 20, 32, 44, 56, 68 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.LG_BANISHINGPOINT, 3 } } }, [SKID.BA_WHISTLE] = { "BA_WHISTLE", SkillName = "Whistle", MaxLv = 10, SpAmount = { 24, 28, 32, 36, 40, 44, 48, 52, 56, 60 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BA_DISSONANCE, 3 } } }, [SKID.MG_LIGHTNINGBOLT] = { "MG_LIGHTNINGBOLT", SkillName = "Lightning Bolt", MaxLv = 10, SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 } }, [SKID.BA_ASSASSINCROSS] = { "BA_ASSASSINCROSS", SkillName = "Assassin Cross of Sunset", MaxLv = 10, SpAmount = { 38, 41, 44, 47, 50, 53, 56, 59, 62, 65 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BA_DISSONANCE, 3 } } }, [SKID.LG_RAGEBURST] = { "LG_RAGEBURST", SkillName = "Burst Attack", MaxLv = 1, SpAmount = { 150 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.LG_FORCEOFVANGUARD, 1 } } }, [SKID.BA_POEMBRAGI] = { "BA_POEMBRAGI", SkillName = "Poem of Bragi", MaxLv = 10, SpAmount = { 40, 45, 50, 55, 60, 65, 70, 75, 80, 85 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BA_DISSONANCE, 3 } } }, [SKID.ML_DEVOTION] = { "ML_DEVOTION", SkillName = "Devotion", MaxLv = 5, SpAmount = { 25, 25, 25, 25, 25 }, bSeperateLv = false, AttackRange = { 7, 8, 9, 10, 11 } }, [SKID.BA_APPLEIDUN] = { "BA_APPLEIDUN", SkillName = "Apple of Idun", MaxLv = 10, SpAmount = { 40, 45, 50, 55, 60, 65, 70, 75, 80, 85 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BA_DISSONANCE, 3 } } }, [SKID.LG_TRAMPLE] = { "LG_TRAMPLE", SkillName = "Trample", MaxLv = 3, SpAmount = { 30, 45, 60 }, bSeperateLv = false, AttackRange = { 1, 1, 1 } }, [SKID.DC_DANCINGLESSON] = { "DC_DANCINGLESSON", SkillName = "Dancing Lesson", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.SC_MAELSTROM] = { "SC_MAELSTROM", SkillName = "Maelstrom", MaxLv = 3, SpAmount = { 50, 55, 60 }, bSeperateLv = true, AttackRange = { 7, 7, 7 }, _NeedSkillList = { { SKID.SC_CHAOSPANIC, 3 }, { SKID.SC_UNLUCKY, 3 } } }, [SKID.DC_THROWARROW] = { "DC_THROWARROW", SkillName = "Throw Arrow", MaxLv = 5, SpAmount = { 1, 3, 5, 7, 9 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.DC_DANCINGLESSON, 3 } } }, [SKID.SC_CHAOSPANIC] = { "SC_CHAOSPANIC", SkillName = "Chaos Panic", MaxLv = 3, SpAmount = { 30, 36, 42 }, bSeperateLv = true, AttackRange = { 7, 7, 7 }, _NeedSkillList = { { SKID.SC_MANHOLE, 1 } } }, [SKID.DC_UGLYDANCE] = { "DC_UGLYDANCE", SkillName = "Ugly Dance", MaxLv = 5, SpAmount = { 23, 26, 29, 32, 35 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BD_ADAPTATION, 1 }, { SKID.DC_DANCINGLESSON, 1 } } }, [SKID.SC_DIMENSIONDOOR] = { "SC_DIMENSIONDOOR", SkillName = "Dimension Door", MaxLv = 3, SpAmount = { 30, 36, 42 }, bSeperateLv = true, AttackRange = { 7, 7, 7 }, _NeedSkillList = { { SKID.SC_MANHOLE, 1 } } }, [SKID.DC_SCREAM] = { "DC_SCREAM", SkillName = "Scream", MaxLv = 5, SpAmount = { 12, 14, 16, 18, 20 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BD_ENCORE, 1 } } }, [SKID.SC_MANHOLE] = { "SC_MANHOLE", SkillName = "Manhole", MaxLv = 3, SpAmount = { 20, 25, 30 }, bSeperateLv = true, AttackRange = { 7, 7, 7 }, _NeedSkillList = { { SKID.RG_FLAGGRAFFITI, 1 } } }, [SKID.DC_HUMMING] = { "DC_HUMMING", SkillName = "Humming", MaxLv = 10, SpAmount = { 22, 24, 26, 28, 30, 32, 34, 36, 38, 40 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.DC_UGLYDANCE, 3 } } }, [SKID.EL_PYROTECHNIC] = { "EL_PYROTECHNIC", SkillName = "Pyrotechnic", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.DC_DONTFORGETME] = { "DC_DONTFORGETME", SkillName = "Forget Me Not", MaxLv = 10, SpAmount = { 28, 31, 34, 37, 40, 43, 46, 49, 52, 55 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.DC_UGLYDANCE, 3 } } }, [SKID.SC_WEAKNESS] = { "SC_WEAKNESS", SkillName = "Masquerade Weakness", MaxLv = 3, SpAmount = { 30, 40, 50 }, bSeperateLv = false, AttackRange = { 3, 3, 3 }, _NeedSkillList = { { SKID.SC_ENERVATION, 1 }, { SKID.SC_GROOMY, 1 }, { SKID.SC_IGNORANCE, 1 } } }, [SKID.DC_FORTUNEKISS] = { "DC_FORTUNEKISS", SkillName = "Fortune's Kiss", MaxLv = 10, SpAmount = { 43, 46, 49, 52, 55, 58, 61, 64, 67, 70 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.DC_UGLYDANCE, 3 } } }, [SKID.SC_UNLUCKY] = { "SC_UNLUCKY", SkillName = "Masquerade Unlucky", MaxLv = 3, SpAmount = { 30, 40, 50 }, bSeperateLv = false, AttackRange = { 3, 3, 3 }, _NeedSkillList = { { SKID.SC_LAZINESS, 1 }, { SKID.SC_WEAKNESS, 1 } } }, [SKID.DC_SERVICEFORYOU] = { "DC_SERVICEFORYOU", SkillName = "Service For You", MaxLv = 10, SpAmount = { 40, 45, 50, 55, 60, 65, 70, 75, 80, 85 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.DC_UGLYDANCE, 3 } } }, [SKID.SC_IGNORANCE] = { "SC_IGNORANCE", SkillName = "Masquerade Ignorance", MaxLv = 3, SpAmount = { 30, 40, 50 }, bSeperateLv = false, AttackRange = { 3, 3, 3 }, _NeedSkillList = { { SKID.SC_BODYPAINT, 1 } } }, [SKID.SC_GROOMY] = { "SC_GROOMY", SkillName = "Masquerade Gloomy", MaxLv = 3, SpAmount = { 30, 40, 50 }, bSeperateLv = false, AttackRange = { 3, 3, 3 }, _NeedSkillList = { { SKID.SC_BODYPAINT, 1 } } }, [SKID.SC_INVISIBILITY] = { "SC_INVISIBILITY", SkillName = "Invisibility", MaxLv = 5, SpAmount = { 100, 100, 100, 100, 100 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SC_UNLUCKY, 3 }, { SKID.SC_AUTOSHADOWSPELL, 7 }, { SKID.SC_DEADLYINFECT, 5 } } }, [SKID.SC_AUTOSHADOWSPELL] = { "SC_AUTOSHADOWSPELL", SkillName = "Auto Shadow Spell", MaxLv = 10, SpAmount = { 40, 45, 50, 55, 60, 65, 70, 75, 80, 85 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SC_REPRODUCE, 5 } } }, [SKID.SC_REPRODUCE] = { "SC_REPRODUCE", SkillName = "Reproduce", MaxLv = 10, SpAmount = { 40, 45, 50, 55, 60, 65, 70, 75, 80, 85 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RG_PLAGIARISM, 5 } } }, [SKID.SC_FATALMENACE] = { "SC_FATALMENACE", SkillName = "Fatal Menace", MaxLv = 5, SpAmount = { 40, 45, 50, 55, 60 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RG_INTIMIDATE, 5 } } }, [SKID.NC_MAGICDECOY] = { "NC_MAGICDECOY", SkillName = "FAW Magic Decoy", MaxLv = 5, SpAmount = { 40, 45, 50, 55, 60 }, bSeperateLv = true, AttackRange = { 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.NC_SILVERSNIPER, 2 } } }, [SKID.WE_MALE] = { "WE_MALE", SkillName = "I'll save you", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.NC_AXEBOOMERANG] = { "NC_AXEBOOMERANG", SkillName = "Axe Boomerang", MaxLv = 5, SpAmount = { 20, 22, 24, 26, 28 }, bSeperateLv = true, AttackRange = { 5, 6, 7, 8, 9 }, _NeedSkillList = { { SKID.NC_TRAININGAXE, 1 } } }, [SKID.WE_FEMALE] = { "WE_FEMALE", SkillName = "I'll sacrifice myself for you", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.MG_THUNDERSTORM] = { "MG_THUNDERSTORM", SkillName = "Thunder Storm", MaxLv = 10, SpAmount = { 29, 34, 39, 44, 49, 54, 59, 64, 69, 74 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.MG_LIGHTNINGBOLT, 4 } } }, [SKID.WE_CALLPARTNER] = { "WE_CALLPARTNER", SkillName = "I miss you", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.NC_RESEARCHFE] = { "NC_RESEARCHFE", SkillName = "Fire Earth Research", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.ITM_TOMAHAWK] = { "ITM_TOMAHAWK", SkillName = "Tomahawk Throwing", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.NC_STEALTHFIELD] = { "NC_STEALTHFIELD", SkillName = "Stealth Field", MaxLv = 3, SpAmount = { 80, 100, 120 }, bSeperateLv = true, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.NC_ANALYZE, 3 }, { SKID.NC_NEUTRALBARRIER, 2 } } }, [SKID.NC_INFRAREDSCAN] = { "NC_INFRAREDSCAN", SkillName = "Infrared Scan", MaxLv = 1, SpAmount = { 45 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.NC_SHAPESHIFT, 2 } } }, [SKID.NC_EMERGENCYCOOL] = { "NC_EMERGENCYCOOL", SkillName = "Emergency Cool", MaxLv = 1, SpAmount = { 20 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.NC_SELFDESTRUCTION, 2 } } }, [SKID.NC_SHAPESHIFT] = { "NC_SHAPESHIFT", SkillName = "Shape Shift", MaxLv = 4, SpAmount = { 100, 100, 100, 100 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1 }, _NeedSkillList = { { SKID.NC_MAINFRAME, 2 } } }, [SKID.NC_SELFDESTRUCTION] = { "NC_SELFDESTRUCTION", SkillName = "Self Destruction", MaxLv = 3, SpAmount = { 200, 200, 200 }, bSeperateLv = false, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.NC_MAINFRAME, 2 } } }, [SKID.NC_MAINFRAME] = { "NC_MAINFRAME", SkillName = "Remodel Mainframe", MaxLv = 4, SpAmount = { 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1 }, _NeedSkillList = { { SKID.NC_MADOLICENCE, 4 } } }, [SKID.NC_ACCELERATION] = { "NC_ACCELERATION", SkillName = "Acceleration", MaxLv = 3, SpAmount = { 20, 40, 60 }, bSeperateLv = false, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.NC_MADOLICENCE, 1 } } }, [SKID.NC_ARMSCANNON] = { "NC_ARMSCANNON", SkillName = "Arms Cannon", MaxLv = 3, SpAmount = { 30, 45, 60 }, bSeperateLv = true, AttackRange = { 9, 11, 13 }, _NeedSkillList = { { SKID.NC_FLAMELAUNCHER, 2 }, { SKID.NC_COLDSLOWER, 2 } } }, [SKID.NC_VULCANARM] = { "NC_VULCANARM", SkillName = "Vulcan Arm", MaxLv = 3, SpAmount = { 2, 4, 6 }, bSeperateLv = false, AttackRange = { 13, 13, 13 }, _NeedSkillList = { { SKID.NC_BOOSTKNUCKLE, 2 } } }, [SKID.RA_ICEBOUNDTRAP] = { "RA_ICEBOUNDTRAP", SkillName = "Ice Bound Trap", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 3, 3, 3, 3, 3 }, _NeedSkillList = { { SKID.RA_DETONATOR, 1 } } }, [SKID.RA_FIRINGTRAP] = { "RA_FIRINGTRAP", SkillName = "Firing Trap", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = false, AttackRange = { 3, 3, 3, 3, 3 }, _NeedSkillList = { { SKID.RA_DETONATOR, 1 } } }, [SKID.RA_VERDURETRAP] = { "RA_VERDURETRAP", SkillName = "Verdure Trap", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 3 }, _NeedSkillList = { { SKID.RA_RESEARCHTRAP, 1 } } }, [SKID.RA_COBALTTRAP] = { "RA_COBALTTRAP", SkillName = "Cobalt Trap", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 3 }, _NeedSkillList = { { SKID.RA_RESEARCHTRAP, 1 } } }, [SKID.RA_SENSITIVEKEEN] = { "RA_SENSITIVEKEEN", SkillName = "Sensitive Keen", MaxLv = 5, SpAmount = { 12, 12, 12, 12, 12 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RA_TOOTHOFWUG, 3 } } }, [SKID.RA_TOOTHOFWUG] = { "RA_TOOTHOFWUG", SkillName = "Tooth of Warg", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RA_WUGMASTERY, 1 } } }, [SKID.RA_WUGDASH] = { "RA_WUGDASH", SkillName = "Warg Dash", MaxLv = 1, SpAmount = { 4 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.RA_WUGRIDER, 1 } } }, [SKID.RA_ELECTRICSHOCKER] = { "RA_ELECTRICSHOCKER", SkillName = "Electric Shock", MaxLv = 5, SpAmount = { 35, 35, 35, 35, 35 }, bSeperateLv = false, AttackRange = { 3, 3, 3, 3, 3 }, _NeedSkillList = { { SKID.HT_SHOCKWAVE, 5 } } }, [SKID.RA_DETONATOR] = { "RA_DETONATOR", SkillName = "Detonator", MaxLv = 1, SpAmount = { 15 }, bSeperateLv = false, AttackRange = { 9 }, _NeedSkillList = { { SKID.RA_CLUSTERBOMB, 3 } } }, [SKID.RA_AIMEDBOLT] = { "RA_AIMEDBOLT", SkillName = "Aimed Bolt", MaxLv = 10, SpAmount = { 30, 32, 34, 36, 38, 40, 42, 44, 46, 48 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.HT_ANKLESNARE, 5 } } }, [SKID.RA_RANGERMAIN] = { "RA_RANGERMAIN", SkillName = "Ranger Main", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.RA_FEARBREEZE] = { "RA_FEARBREEZE", SkillName = "Fear Breeze", MaxLv = 5, SpAmount = { 55, 60, 65, 70, 75 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RA_ARROWSTORM, 5 }, { SKID.RA_CAMOUFLAGE, 1 } } }, [SKID.WL_RELEASE] = { "WL_RELEASE", SkillName = "Release", MaxLv = 2, SpAmount = { 3, 20 }, bSeperateLv = true, AttackRange = { 11, 11 } }, [SKID.WL_SUMMONSTONE] = { "WL_SUMMONSTONE", SkillName = "Summon Stone", MaxLv = 5, SpAmount = { 10, 12, 14, 16, 18 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WZ_HEAVENDRIVE, 1 } } }, [SKID.WL_SUMMONFB] = { "WL_SUMMONFB", SkillName = "Summon Fire Ball", MaxLv = 5, SpAmount = { 10, 12, 14, 16, 18 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WZ_METEOR, 1 } } }, [SKID.WL_CHAINLIGHTNING] = { "WL_CHAINLIGHTNING", SkillName = "Chain Lightning", MaxLv = 5, SpAmount = { 80, 90, 100, 110, 120 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.WL_SUMMONBL, 1 } } }, [SKID.WL_COMET] = { "WL_COMET", SkillName = "Comet", MaxLv = 5, SpAmount = { 480, 560, 640, 720, 800 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.WL_HELLINFERNO, 3 } } }, [SKID.WL_DRAINLIFE] = { "WL_DRAINLIFE", SkillName = "Drain Life", MaxLv = 5, SpAmount = { 20, 24, 28, 32, 36 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.WL_RADIUS, 1 } } }, [SKID.WL_RECOGNIZEDSPELL] = { "WL_RECOGNIZEDSPELL", SkillName = "Recognized Spell", MaxLv = 5, SpAmount = { 100, 120, 140, 160, 180 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.WL_RELEASE, 2 }, { SKID.WL_STASIS, 1 }, { SKID.WL_WHITEIMPRISON, 1 } } }, [SKID.AL_DP] = { "AL_DP", SkillName = "Divine Protection", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, NeedSkillList = { [JOBID.JT_CRUSADER] = { { SKID.AL_CURE, 1 } } } }, [SKID.WL_MARSHOFABYSS] = { "WL_MARSHOFABYSS", SkillName = "Marsh Of Abyss", MaxLv = 5, SpAmount = { 40, 42, 44, 46, 48 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.WZ_QUAGMIRE, 1 } } }, [SKID.WL_JACKFROST] = { "WL_JACKFROST", SkillName = "Jack Frost", MaxLv = 5, SpAmount = { 50, 60, 70, 80, 90 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.WL_FROSTMISTY, 2 } } }, [SKID.WL_FROSTMISTY] = { "WL_FROSTMISTY", SkillName = "Frost Misty", MaxLv = 5, SpAmount = { 40, 48, 56, 64, 72 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.WL_SUMMONWB, 1 } } }, [SKID.WL_SOULEXPANSION] = { "WL_SOULEXPANSION", SkillName = "Soul Expansion", MaxLv = 5, SpAmount = { 30, 35, 40, 45, 50 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.WL_DRAINLIFE, 1 } } }, [SKID.AB_DUPLELIGHT] = { "AB_DUPLELIGHT", SkillName = "Duple Light", MaxLv = 10, SpAmount = { 55, 60, 65, 70, 75, 80, 85, 90, 95, 100 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11, 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.PR_ASPERSIO, 1 } } }, [SKID.AB_EXPIATIO] = { "AB_EXPIATIO", SkillName = "Expiatio", MaxLv = 5, SpAmount = { 35, 40, 45, 50, 55 }, bSeperateLv = false, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.AB_DUPLELIGHT, 5 }, { SKID.AB_ORATIO, 5 } } }, [SKID.LK_AURABLADE] = { "LK_AURABLADE", SkillName = "Aura Blade", MaxLv = 5, SpAmount = { 18, 26, 34, 42, 50 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SM_MAGNUM, 5 }, { SKID.SM_TWOHAND, 5 } } }, [SKID.AB_RENOVATIO] = { "AB_RENOVATIO", SkillName = "Renovatio", MaxLv = 1, SpAmount = { 70 }, bSeperateLv = false, AttackRange = { 11 }, _NeedSkillList = { { SKID.AB_CHEAL, 3 } } }, [SKID.LK_PARRYING] = { "LK_PARRYING", SkillName = "Parry", MaxLv = 10, SpAmount = { 50, 50, 50, 50, 50, 50, 50, 50, 50, 50 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SM_PROVOKE, 5 }, { SKID.SM_TWOHAND, 10 }, { SKID.KN_TWOHANDQUICKEN, 3 } } }, [SKID.AB_LAUDAAGNUS] = { "AB_LAUDAAGNUS", SkillName = "Lauda Agnus", MaxLv = 4, SpAmount = { 50, 60, 70, 80 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11 }, _NeedSkillList = { { SKID.PR_STRECOVERY, 1 } } }, [SKID.LK_CONCENTRATION] = { "LK_CONCENTRATION", SkillName = "Concentration", MaxLv = 5, SpAmount = { 14, 18, 22, 26, 30 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SM_RECOVERY, 5 }, { SKID.KN_SPEARMASTERY, 5 }, { SKID.KN_RIDING, 1 } } }, [SKID.AB_ORATIO] = { "AB_ORATIO", SkillName = "Oratio", MaxLv = 10, SpAmount = { 35, 38, 41, 44, 47, 50, 53, 56, 59, 62 }, bSeperateLv = false, AttackRange = { 11, 11, 11, 11, 11, 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.AB_PRAEFATIO, 5 } } }, [SKID.LK_TENSIONRELAX] = { "LK_TENSIONRELAX", SkillName = "Tension Relax", MaxLv = 1, SpAmount = { 15 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.SM_PROVOKE, 5 }, { SKID.SM_RECOVERY, 10 }, { SKID.SM_ENDURE, 3 } } }, [SKID.AB_PRAEFATIO] = { "AB_PRAEFATIO", SkillName = "Praefatio", MaxLv = 10, SpAmount = { 90, 100, 110, 120, 130, 140, 150, 160, 170, 180 }, bSeperateLv = false, AttackRange = { 11, 11, 11, 11, 11, 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.PR_KYRIE, 1 } } }, [SKID.LK_BERSERK] = { "LK_BERSERK", SkillName = "Berserk", MaxLv = 1, SpAmount = { 200 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.AB_EPICLESIS] = { "AB_EPICLESIS", SkillName = "Epiclesis", MaxLv = 5, SpAmount = { 300, 300, 300, 300, 300 }, bSeperateLv = false, AttackRange = { 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.AB_ANCILLA, 1 }, { SKID.AB_HIGHNESSHEAL, 1 } } }, [SKID.AB_CHEAL] = { "AB_CHEAL", SkillName = "Coluceo Heal", MaxLv = 3, SpAmount = { 200, 220, 240 }, bSeperateLv = false, AttackRange = { 1, 1, 1 }, _NeedSkillList = { { SKID.AL_HEAL, 1 } } }, [SKID.AB_ANCILLA] = { "AB_ANCILLA", SkillName = "Ancilla", MaxLv = 1, SpAmount = { 30 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.AB_CLEMENTIA, 3 } } }, [SKID.HP_ASSUMPTIO] = { "HP_ASSUMPTIO", SkillName = "Assumptio", MaxLv = 5, SpAmount = { 20, 30, 40, 50, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.AL_ANGELUS, 1 }, { SKID.MG_SRECOVERY, 3 }, { SKID.PR_IMPOSITIO, 3 } } }, [SKID.GC_HALLUCINATIONWALK] = { "GC_HALLUCINATIONWALK", SkillName = "Hallucination Walk", MaxLv = 5, SpAmount = { 100, 100, 100, 100, 100 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.GC_PHANTOMMENACE, 1 } } }, [SKID.HP_BASILICA] = { "HP_BASILICA", SkillName = "Basilica", MaxLv = 5, SpAmount = { 80, 90, 100, 110, 120 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.PR_GLORIA, 2 }, { SKID.MG_SRECOVERY, 1 }, { SKID.PR_KYRIE, 3 } } }, [SKID.GC_VENOMPRESSURE] = { "GC_VENOMPRESSURE", SkillName = "Venom Pressure", MaxLv = 5, SpAmount = { 30, 40, 50, 60, 70 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.GC_WEAPONBLOCKING, 1 }, { SKID.GC_POISONINGWEAPON, 3 } } }, [SKID.HP_MEDITATIO] = { "HP_MEDITATIO", SkillName = "Meditation", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.MG_SRECOVERY, 5 }, { SKID.PR_LEXDIVINA, 5 }, { SKID.PR_ASPERSIO, 3 } } }, [SKID.GC_WEAPONCRUSH] = { "GC_WEAPONCRUSH", SkillName = "Weapon Crush", MaxLv = 5, SpAmount = { 20, 20, 20, 20, 20 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.GC_WEAPONBLOCKING, 1 } } }, [SKID.HW_SOULDRAIN] = { "HW_SOULDRAIN", SkillName = "Soul Drain", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.MG_SRECOVERY, 5 }, { SKID.MG_SOULSTRIKE, 7 } } }, [SKID.GC_POISONINGWEAPON] = { "GC_POISONINGWEAPON", SkillName = "Poisoning Weapon", MaxLv = 5, SpAmount = { 20, 24, 28, 32, 36 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.GC_CREATENEWPOISON, 1 } } }, [SKID.HW_MAGICCRASHER] = { "HW_MAGICCRASHER", SkillName = "Magic Crasher", MaxLv = 1, SpAmount = { 8 }, bSeperateLv = false, AttackRange = { 9 }, _NeedSkillList = { { SKID.MG_SRECOVERY, 1 } } }, [SKID.GC_DARKILLUSION] = { "GC_DARKILLUSION", SkillName = "Dark Illusion", MaxLv = 5, SpAmount = { 40, 40, 40, 40, 40 }, bSeperateLv = false, AttackRange = { 5, 6, 7, 8, 9 }, _NeedSkillList = { { SKID.GC_CROSSIMPACT, 3 } } }, [SKID.HW_MAGICPOWER] = { "HW_MAGICPOWER", SkillName = "Mystical Amplification", MaxLv = 10, SpAmount = { 14, 18, 22, 26, 30, 34, 38, 42, 46, 50 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.RK_ABUNDANCE] = { "RK_ABUNDANCE", SkillName = "Abundance", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.PA_PRESSURE] = { "PA_PRESSURE", SkillName = "Pressure", MaxLv = 5, SpAmount = { 30, 35, 40, 45, 50 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SM_ENDURE, 5 }, { SKID.CR_TRUST, 5 }, { SKID.CR_SHIELDCHARGE, 2 } } }, [SKID.AL_DEMONBANE] = { "AL_DEMONBANE", SkillName = "Demon Bane", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AL_DP, 3 } } }, [SKID.PA_SACRIFICE] = { "PA_SACRIFICE", SkillName = "Sacrifice", MaxLv = 5, SpAmount = { 100, 100, 100, 100, 100 }, bSeperateLv = false, AttackRange = { 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.SM_ENDURE, 1 }, { SKID.CR_DEVOTION, 3 } } }, [SKID.RK_STONEHARDSKIN] = { "RK_STONEHARDSKIN", SkillName = "Stone Hardskin", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.PA_GOSPEL] = { "PA_GOSPEL", SkillName = "Gospel", MaxLv = 10, SpAmount = { 80, 80, 80, 80, 80, 100, 100, 100, 100, 100 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.CR_TRUST, 8 }, { SKID.AL_DP, 3 }, { SKID.AL_DEMONBANE, 5 } } }, [SKID.RK_GIANTGROWTH] = { "RK_GIANTGROWTH", SkillName = "Giant Growth", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.CH_PALMSTRIKE] = { "CH_PALMSTRIKE", SkillName = "Palm Strike", MaxLv = 5, SpAmount = { 2, 4, 6, 8, 10 }, bSeperateLv = true, AttackRange = { 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.MO_IRONHAND, 7 }, { SKID.MO_CALLSPIRITS, 5 } } }, [SKID.RK_MILLENNIUMSHIELD] = { "RK_MILLENNIUMSHIELD", SkillName = "Millennium Shield", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.CH_TIGERFIST] = { "CH_TIGERFIST", SkillName = "Tiger Fist", MaxLv = 5, SpAmount = { 4, 6, 8, 10, 12 }, bSeperateLv = true, AttackRange = { 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.MO_IRONHAND, 5 }, { SKID.MO_TRIPLEATTACK, 5 }, { SKID.MO_COMBOFINISH, 3 } } }, [SKID.RK_DRAGONTRAINING] = { "RK_DRAGONTRAINING", SkillName = "Dragon Training", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.KN_CAVALIERMASTERY, 1 } } }, [SKID.CH_CHAINCRUSH] = { "CH_CHAINCRUSH", SkillName = "Chain Crush Combo", MaxLv = 10, SpAmount = { 4, 6, 8, 10, 12, 14, 16, 18, 20, 22 }, bSeperateLv = true, AttackRange = { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.MO_IRONHAND, 5 }, { SKID.MO_CALLSPIRITS, 5 }, { SKID.CH_TIGERFIST, 2 } } }, [SKID.RK_DEATHBOUND] = { "RK_DEATHBOUND", SkillName = "Death Bound", MaxLv = 10, SpAmount = { 50, 60, 65, 70, 75, 80, 85, 90, 95, 100 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.KN_AUTOCOUNTER, 1 }, { SKID.RK_ENCHANTBLADE, 2 } } }, [SKID.PF_HPCONVERSION] = { "PF_HPCONVERSION", SkillName = "Indulge", MaxLv = 5, SpAmount = { 1, 2, 3, 4, 5 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.MG_SRECOVERY, 1 }, { SKID.SA_MAGICROD, 1 } } }, [SKID.HVAN_INSTRUCT] = { "HVAN_INSTRUCT", SkillName = "Change Instruction", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.PF_SOULCHANGE] = { "PF_SOULCHANGE", SkillName = "Soul Change", MaxLv = 1, SpAmount = { 5 }, bSeperateLv = false, AttackRange = { 9 }, _NeedSkillList = { { SKID.SA_MAGICROD, 3 }, { SKID.SA_SPELLBREAKER, 2 } } }, [SKID.MH_STAHL_HORN] = { "MH_STAHL_HORN", SkillName = "Stahl Horn", MaxLv = 5, SpAmount = { 40, 45, 50, 55, 60 }, bSeperateLv = true, AttackRange = { 5, 6, 7, 8, 9 } }, [SKID.PF_SOULBURN] = { "PF_SOULBURN", SkillName = "Soul Burn", MaxLv = 5, SpAmount = { 80, 90, 100, 110, 120 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SA_CASTCANCEL, 5 }, { SKID.SA_MAGICROD, 3 }, { SKID.SA_DISPELL, 3 } } }, [SKID.NPC_MAGICMIRROR] = { "NPC_MAGICMIRROR", SkillName = "Magic Mirror", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 } }, [SKID.ASC_KATAR] = { "ASC_KATAR", SkillName = "Advanced Katar Mastery", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.TF_DOUBLE, 5 }, { SKID.AS_KATAR, 7 } } }, [SKID.DA_DREAM] = { "DA_DREAM", SkillName = "Black Dream Of Gemstone", MaxLv = 5, SpAmount = { 600, 500, 400, 300, 200 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.DA_SPACE] = { "DA_SPACE", SkillName = "Dark Twilight", MaxLv = 5, SpAmount = { 120, 100, 80, 60, 40 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.GD_EMERGENCYCALL] = { "GD_EMERGENCYCALL", SkillName = "Emergency Call", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.ASC_EDP] = { "ASC_EDP", SkillName = "Enchant Deadly Poison", MaxLv = 5, SpAmount = { 60, 70, 80, 90, 100 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.ASC_CDP, 1 } } }, [SKID.DE_NIGHTMARE] = { "DE_NIGHTMARE", SkillName = "Death Nightmare", MaxLv = 1, SpAmount = { 20 }, bSeperateLv = false, AttackRange = { 4 } }, [SKID.ASC_BREAKER] = { "ASC_BREAKER", SkillName = "Soul Destroyer", MaxLv = 10, SpAmount = { 20, 20, 20, 20, 20, 30, 30, 30, 30, 30 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.TF_DOUBLE, 5 }, { SKID.TF_POISON, 5 }, { SKID.AS_CLOAKING, 3 }, { SKID.AS_ENCHANTPOISON, 6 } } }, [SKID.SL_GUNNER] = { "SL_GUNNER", SkillName = "Gunslinger Spirit", MaxLv = 5, SpAmount = { 460, 360, 260, 160, 60 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 } }, [SKID.SN_SIGHT] = { "SN_SIGHT", SkillName = "True Sight", MaxLv = 10, SpAmount = { 20, 20, 25, 25, 30, 30, 35, 35, 40, 40 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AC_OWL, 10 }, { SKID.AC_VULTURE, 10 }, { SKID.AC_CONCENTRATION, 10 }, { SKID.HT_FALCON, 1 } } }, [SKID.MB_MUNAKKNOWLEDGE] = { "MB_MUNAKKNOWLEDGE", SkillName = "Taming Master", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 4 } }, [SKID.SN_FALCONASSAULT] = { "SN_FALCONASSAULT", SkillName = "Falcon Assault", MaxLv = 5, SpAmount = { 30, 34, 38, 42, 46 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.AC_VULTURE, 5 }, { SKID.HT_FALCON, 1 }, { SKID.HT_BLITZBEAT, 5 }, { SKID.HT_STEELCROW, 3 } } }, [SKID.NJ_NEN] = { "NJ_NEN", SkillName = "Ninja Aura", MaxLv = 5, SpAmount = { 20, 30, 40, 50, 60 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.NJ_NINPOU, 5 } } }, [SKID.SN_SHARPSHOOTING] = { "SN_SHARPSHOOTING", SkillName = "Sharp Shooting", MaxLv = 5, SpAmount = { 18, 21, 24, 27, 30 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.AC_DOUBLE, 5 }, { SKID.AC_CONCENTRATION, 10 } } }, [SKID.NJ_TATAMIGAESHI] = { "NJ_TATAMIGAESHI", SkillName = "Flip Tatami", MaxLv = 5, SpAmount = { 15, 15, 15, 15, 15 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.GS_CHAINACTION] = { "GS_CHAINACTION", SkillName = "Chain Action", MaxLv = 10, SpAmount = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.GS_SINGLEACTION, 1 } } }, [SKID.KO_YAMIKUMO] = { "KO_YAMIKUMO", SkillName = "Shadow Hiding", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.NJ_KIRIKAGE, 5 } } }, [SKID.KO_RIGHT] = { "KO_RIGHT", SkillName = "Righthand Mastery", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.KO_LEFT] = { "KO_LEFT", SkillName = "Lefthand Mastery", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.KO_JYUMONJIKIRI] = { "KO_JYUMONJIKIRI", SkillName = "Cross Slash", MaxLv = 5, SpAmount = { 10, 12, 14, 16, 18 }, bSeperateLv = true, AttackRange = { 3, 4, 5, 6, 7 }, _NeedSkillList = { { SKID.KO_YAMIKUMO, 1 } } }, [SKID.KO_SETSUDAN] = { "KO_SETSUDAN", SkillName = "Soul Cutter", MaxLv = 5, SpAmount = { 12, 16, 20, 24, 28 }, bSeperateLv = true, AttackRange = { 2, 2, 2, 2, 2 }, _NeedSkillList = { { SKID.KO_JYUMONJIKIRI, 2 } } }, [SKID.KO_BAKURETSU] = { "KO_BAKURETSU", SkillName = "Kunai Explosion", MaxLv = 5, SpAmount = { 5, 6, 7, 8, 9 }, bSeperateLv = true, AttackRange = { 7, 8, 9, 10, 11 }, _NeedSkillList = { { SKID.NJ_KUNAI, 5 } } }, [SKID.KO_HAPPOKUNAI] = { "KO_HAPPOKUNAI", SkillName = "Kunai Splash", MaxLv = 5, SpAmount = { 12, 14, 16, 18, 20 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.KO_BAKURETSU, 1 } } }, [SKID.KO_MUCHANAGE] = { "KO_MUCHANAGE", SkillName = "Rapid Throw", MaxLv = 10, SpAmount = { 50, 50, 50, 50, 50, 50, 50, 50, 50, 50 }, bSeperateLv = true, AttackRange = { 11, 11, 11, 11, 11, 11, 11, 11, 11, 11 }, _NeedSkillList = { { SKID.KO_MAKIBISHI, 3 } } }, [SKID.KO_HUUMARANKA] = { "KO_HUUMARANKA", SkillName = "Swirling Petal", MaxLv = 5, SpAmount = { 24, 28, 32, 36, 40 }, bSeperateLv = true, AttackRange = { 9, 10, 11, 12, 13 }, _NeedSkillList = { { SKID.NJ_HUUMA, 5 } } }, [SKID.KO_MAKIBISHI] = { "KO_MAKIBISHI", SkillName = "Makibishi", MaxLv = 5, SpAmount = { 9, 12, 15, 18, 21 }, bSeperateLv = true, AttackRange = { 7, 7, 7, 7, 7 }, _NeedSkillList = { { SKID.NJ_ZENYNAGE, 1 } } }, [SKID.KO_MEIKYOUSISUI] = { "KO_MEIKYOUSISUI", SkillName = "Pure Soul", MaxLv = 5, SpAmount = { 100, 100, 100, 100, 100 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.NJ_NINPOU, 10 } } }, [SKID.KO_ZANZOU] = { "KO_ZANZOU", SkillName = "Illusion - Shadow", MaxLv = 5, SpAmount = { 40, 44, 48, 52, 56 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.NJ_UTSUSEMI, 1 } } }, [SKID.KO_KYOUGAKU] = { "KO_KYOUGAKU", SkillName = "Illusion - Shock", MaxLv = 5, SpAmount = { 40, 44, 48, 52, 56 }, bSeperateLv = true, AttackRange = { 5, 5, 5, 5, 5 }, _NeedSkillList = { { SKID.KO_GENWAKU, 2 } } }, [SKID.KO_JYUSATSU] = { "KO_JYUSATSU", SkillName = "Illusion - Death", MaxLv = 5, SpAmount = { 40, 44, 48, 52, 56 }, bSeperateLv = true, AttackRange = { 5, 5, 5, 5, 5 }, _NeedSkillList = { { SKID.KO_KYOUGAKU, 3 } } }, [SKID.KO_KAHU_ENTEN] = { "KO_KAHU_ENTEN", SkillName = "Fire Charm", MaxLv = 1, SpAmount = { 20 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.KO_HYOUHU_HUBUKI] = { "KO_HYOUHU_HUBUKI", SkillName = "Ice Charm", MaxLv = 1, SpAmount = { 20 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.KO_KAZEHU_SEIRAN] = { "KO_KAZEHU_SEIRAN", SkillName = "Wind Charm", MaxLv = 1, SpAmount = { 20 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.KO_DOHU_KOUKAI] = { "KO_DOHU_KOUKAI", SkillName = "Earth Charm", MaxLv = 1, SpAmount = { 20 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.KO_KAIHOU] = { "KO_KAIHOU", SkillName = "Release Ninja Spell", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.KO_KAHU_ENTEN, 1 }, { SKID.KO_HYOUHU_HUBUKI, 1 }, { SKID.KO_KAZEHU_SEIRAN, 1 }, { SKID.KO_DOHU_KOUKAI, 1 } } }, [SKID.KO_ZENKAI] = { "KO_ZENKAI", SkillName = "Cast Ninja Spell", MaxLv = 1, SpAmount = { 30 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.KO_KAIHOU, 1 }, { SKID.KO_IZAYOI, 1 } } }, [SKID.KO_GENWAKU] = { "KO_GENWAKU", SkillName = "Illusion - Bewitch", MaxLv = 5, SpAmount = { 40, 44, 48, 52, 56 }, bSeperateLv = true, AttackRange = { 5, 6, 7, 8, 9 }, _NeedSkillList = { { SKID.NJ_UTSUSEMI, 1 } } }, [SKID.KO_IZAYOI] = { "KO_IZAYOI", SkillName = "16th Night", MaxLv = 5, SpAmount = { 70, 75, 80, 85, 90 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.NJ_NINPOU, 5 } } }, [SKID.KG_KAGEHUMI] = { "KG_KAGEHUMI", SkillName = "Shadow Trampling", MaxLv = 5, SpAmount = { 25, 30, 35, 40, 45 }, bSeperateLv = true, AttackRange = { 5, 7, 9, 11, 13 }, _NeedSkillList = { { SKID.KO_ZANZOU, 1 } } }, [SKID.KG_KYOMU] = { "KG_KYOMU", SkillName = "Empty Shadow", MaxLv = 5, SpAmount = { 50, 50, 50, 50, 50 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.KG_KAGEHUMI, 2 } } }, [SKID.KG_KAGEMUSYA] = { "KG_KAGEMUSYA", SkillName = "Shadow Warrior", MaxLv = 5, SpAmount = { 60, 65, 70, 75, 80 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.KG_KYOMU, 3 } } }, [SKID.OB_ZANGETSU] = { "OB_ZANGETSU", SkillName = "Distorted Crescent", MaxLv = 5, SpAmount = { 60, 70, 80, 90, 100 }, bSeperateLv = true, AttackRange = { 7, 7, 7, 7, 7 }, _NeedSkillList = { { SKID.KO_GENWAKU, 1 } } }, [SKID.OB_OBOROGENSOU] = { "OB_OBOROGENSOU", SkillName = "Moonlight Fantasy", MaxLv = 5, SpAmount = { 55, 60, 65, 70, 75 }, bSeperateLv = true, AttackRange = { 7, 7, 7, 7, 7 }, _NeedSkillList = { { SKID.OB_AKAITSUKI, 3 } } }, [SKID.OB_AKAITSUKI] = { "OB_AKAITSUKI", SkillName = "Ominous Moonlight", MaxLv = 5, SpAmount = { 20, 30, 40, 50, 60 }, bSeperateLv = true, AttackRange = { 7, 7, 7, 7, 7 }, _NeedSkillList = { { SKID.OB_ZANGETSU, 2 } } }, [SKID.ECLAGE_RECALL] = { "ECLAGE_RECALL", SkillName = "Return to Eclage", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.ECL_SNOWFLIP] = { "ECL_SNOWFLIP", SkillName = "Snow Flip", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 7 } }, [SKID.ECL_PEONYMAMY] = { "ECL_PEONYMAMY", SkillName = "Peony Mommy", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 7 } }, [SKID.ECL_SADAGUI] = { "ECL_SADAGUI", SkillName = "Slapping Herb", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 7 } }, [SKID.ECL_SEQUOIADUST] = { "ECL_SEQUOIADUST", SkillName = "Yggdrasil Dust", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 7 } }, [SKID.ALL_RAY_OF_PROTECTION] = { "ALL_RAY_OF_PROTECTION", SkillName = "Ray of Protection", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.MER_INVINCIBLEOFF2] = { "MER_INVINCIBLEOFF2", SkillName = "Mind Blaster", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 2 } }, [SKID.GC_DARKCROW] = { "GC_DARKCROW", SkillName = "Dark Claw", MaxLv = 5, SpAmount = { 22, 34, 46, 58, 70 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.GC_DARKILLUSION, 5 } } }, [SKID.RA_UNLIMIT] = { "RA_UNLIMIT", SkillName = "Unlimit", MaxLv = 5, SpAmount = { 100, 120, 140, 160, 180 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RA_FEARBREEZE, 5 } } }, [SKID.LG_KINGS_GRACE] = { "LG_KINGS_GRACE", SkillName = "King's Grace", MaxLv = 5, SpAmount = { 200, 180, 160, 140, 120 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.LG_REFLECTDAMAGE, 5 } } }, [SKID.RK_DRAGONBREATH_WATER] = { "RK_DRAGONBREATH_WATER", SkillName = "Dragon Breath Water", MaxLv = 10, SpAmount = { 30, 35, 40, 45, 50, 55, 60, 65, 70, 75 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.RK_DRAGONTRAINING, 2 } } }, [SKID.NC_MAGMA_ERUPTION] = { "NC_MAGMA_ERUPTION", SkillName = "Magma Eruption", MaxLv = 5, SpAmount = { 60, 70, 80, 90, 100 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.NC_RESEARCHFE, 1 } } }, [SKID.WM_FRIGG_SONG] = { "WM_FRIGG_SONG", SkillName = "Frigg's Song", MaxLv = 5, SpAmount = { 200, 230, 260, 290, 320 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WM_LESSON, 2 } } }, [SKID.SO_ELEMENTAL_SHIELD] = { "SO_ELEMENTAL_SHIELD", SkillName = "Elemental Shield", MaxLv = 5, SpAmount = { 120, 120, 120, 120, 120 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SO_EL_CONTROL, 3 } } }, [SKID.SR_FLASHCOMBO] = { "SR_FLASHCOMBO", SkillName = "Flash Combo", MaxLv = 5, SpAmount = { 65, 65, 65, 65, 65 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SR_DRAGONCOMBO, 3 }, { SKID.SR_FALLENEMPIRE, 3 }, { SKID.SR_SKYNETBLOW, 1 }, { SKID.SR_TIGERCANNON, 1 } } }, [SKID.SC_ESCAPE] = { "SC_ESCAPE", SkillName = "Escape", MaxLv = 5, SpAmount = { 30, 26, 22, 18, 14 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SC_TRIANGLESHOT, 2 } } }, [SKID.AB_OFFERTORIUM] = { "AB_OFFERTORIUM", SkillName = "Offertorium", MaxLv = 5, SpAmount = { 30, 60, 90, 120, 150 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AB_HIGHNESSHEAL, 2 } } }, [SKID.WL_TELEKINESIS_INTENSE] = { "WL_TELEKINESIS_INTENSE", SkillName = "Telekinesis Intense", MaxLv = 5, SpAmount = { 100, 150, 200, 250, 300 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WL_SOULEXPANSION, 5 } } }, [SKID.ALL_FULL_THROTTLE] = { "ALL_FULL_THROTTLE", SkillName = "Full Throttle", MaxLv = 5, SpAmount = { 1, 1, 1, 1, 1 }, bSeperateLv = true, AttackRange = { 1 }, _NeedSkillList = {} }, [SKID.GN_ILLUSIONDOPING] = { "GN_ILLUSIONDOPING", SkillName = "Illusion Doping", MaxLv = 5, SpAmount = { 60, 70, 80, 90, 100 }, bSeperateLv = true, AttackRange = { 7, 7, 7, 7, 7 }, _NeedSkillList = { { SKID.GN_S_PHARMACY, 1 } } }, [SKID.GM_ITEM_ATKMAX] = { "GM_ITEM_ATKMAX", SkillName = "Maximum physical damage item", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.GM_ITEM_ATKMIN] = { "GM_ITEM_ATKMIN", SkillName = "Minimum physical damage item", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.GM_ITEM_MATKMAX] = { "GM_ITEM_MATKMAX", SkillName = "Maximum magical damage item", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.GM_ITEM_MATKMIN] = { "GM_ITEM_MATKMIN", SkillName = "Minimum magical damage item", MaxLv = 1, SpAmount = { 1 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.NPC_REVERBERATION] = { "NPC_REVERBERATION", SkillName = "Reverberation", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 5, y = 5 }, [2] = { x = 5, y = 5 }, [3] = { x = 5, y = 5 }, [4] = { x = 5, y = 5 }, [5] = { x = 5, y = 5 } } }, [SKID.NPC_LEX_AETERNA] = { "NPC_LEX_AETERNA", SkillName = "Lex Aeterna", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, SkillScale = { [1] = { x = 5, y = 5 }, [2] = { x = 11, y = 11 }, [3] = { x = 17, y = 17 }, [4] = { x = 23, y = 23 }, [5] = { x = 29, y = 29 } } }, [SKID.RL_D_TAIL] = { "RL_D_TAIL", SkillName = "Dragon Tail", MaxLv = 5, SpAmount = { 60, 70, 80, 90, 100 }, bSeperateLv = true, AttackRange = { 0, 0, 0, 0, 0 }, _NeedSkillList = { { SKID.RL_H_MINE, 3 }, { SKID.RL_C_MARKER, 1 } } }, [SKID.RL_R_TRIP] = { "RL_R_TRIP", SkillName = "Round Trip", MaxLv = 5, SpAmount = { 20, 25, 30, 35, 40 }, bSeperateLv = true, AttackRange = { 0, 0, 0, 0, 0 }, _NeedSkillList = { { SKID.RL_FIRE_RAIN, 1 } } }, [SKID.RL_RICHS_COIN] = { "RL_RICHS_COIN", SkillName = "Rich's Coin", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 0 }, _NeedSkillList = { { SKID.GS_GLITTERING, 5 } } }, [SKID.RL_MASS_SPIRAL] = { "RL_MASS_SPIRAL", SkillName = "Mass Spiral", MaxLv = 5, SpAmount = { 80, 84, 88, 92, 96 }, bSeperateLv = true, AttackRange = { 15, 15, 15, 15, 15 }, _NeedSkillList = { { SKID.GS_PIERCINGSHOT, 1 } } }, [SKID.RL_B_TRAP] = { "RL_B_TRAP", SkillName = "Bound Trap", MaxLv = 5, SpAmount = { 30, 32, 34, 36, 38 }, bSeperateLv = true, AttackRange = { 0, 0, 0, 0, 0 } }, [SKID.RL_BANISHING_BUSTER] = { "RL_BANISHING_BUSTER", SkillName = "Banishing Buster", MaxLv = 5, SpAmount = { 55, 60, 65, 70, 75 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.RL_S_STORM, 1 } } }, [SKID.RL_S_STORM] = { "RL_S_STORM", SkillName = "Shattering Storm", MaxLv = 5, SpAmount = { 50, 55, 60, 65, 70 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.GS_DISARM, 1 }, { SKID.GS_DUST, 1 } } }, [SKID.RL_SLUGSHOT] = { "RL_SLUGSHOT", SkillName = "Slug Shot", MaxLv = 5, SpAmount = { 80, 84, 88, 92, 96 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.RL_BANISHING_BUSTER, 3 } } }, [SKID.RL_AM_BLAST] = { "RL_AM_BLAST", SkillName = "Anti-Material Blast", MaxLv = 5, SpAmount = { 80, 84, 88, 92, 96 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.RL_MASS_SPIRAL, 1 } } }, [SKID.RL_E_CHAIN] = { "RL_E_CHAIN", SkillName = "Eternal Chain", MaxLv = 10, SpAmount = { 45, 45, 45, 45, 45, 45, 45, 45, 45, 45 }, bSeperateLv = true, AttackRange = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, _NeedSkillList = { { SKID.GS_CHAINACTION, 10 } } }, [SKID.RL_QD_SHOT] = { "RL_QD_SHOT", SkillName = "Quick Draw Shot", MaxLv = 1, SpAmount = { 5 }, bSeperateLv = false, AttackRange = { 0 }, _NeedSkillList = { { SKID.RL_E_CHAIN, 1 } } }, [SKID.RL_C_MARKER] = { "RL_C_MARKER", SkillName = "Crimson Marker", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 11 }, _NeedSkillList = { { SKID.GS_INCREASING, 1 } } }, [SKID.RL_FIREDANCE] = { "RL_FIREDANCE", SkillName = "Fire Dance", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = true, AttackRange = { 0, 0, 0, 0, 0 }, _NeedSkillList = { { SKID.RL_FALLEN_ANGEL, 1 } } }, [SKID.RL_FIRE_RAIN] = { "RL_FIRE_RAIN", SkillName = "Fire Rain", MaxLv = 5, SpAmount = { 70, 70, 70, 70, 70 }, bSeperateLv = true, AttackRange = { 3, 3, 3, 3, 3 }, _NeedSkillList = { { SKID.GS_GATLINGFEVER, 1 } } }, [SKID.RL_FALLEN_ANGEL] = { "RL_FALLEN_ANGEL", SkillName = "Fallen Angel", MaxLv = 5, SpAmount = { 10, 10, 10, 10, 10 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.GS_DESPERADO, 10 } } }, [SKID.RL_P_ALTER] = { "RL_P_ALTER", SkillName = "Platinum Alter", MaxLv = 5, SpAmount = { 20, 24, 28, 32, 36 }, bSeperateLv = true, AttackRange = { 0, 0, 0, 0, 0 } }, [SKID.RL_FLICKER] = { "RL_FLICKER", SkillName = "Flicker", MaxLv = 1, SpAmount = { 2 }, bSeperateLv = false, AttackRange = { 0 }, _NeedSkillList = { { SKID.GS_FLING, 1 } } }, [SKID.RL_H_MINE] = { "RL_H_MINE", SkillName = "Howling Mine", MaxLv = 5, SpAmount = { 45, 50, 55, 60, 65 }, bSeperateLv = true, AttackRange = { 7, 8, 9, 10, 11 }, _NeedSkillList = { { SKID.GS_SPREADATTACK, 1 } } }, [SKID.RL_HAMMER_OF_GOD] = { "RL_HAMMER_OF_GOD", SkillName = "Hammer of God", MaxLv = 5, SpAmount = { 35, 40, 45, 50, 55 }, bSeperateLv = true, AttackRange = { 7, 8, 9, 10, 11 }, _NeedSkillList = { { SKID.RL_AM_BLAST, 3 } } }, [SKID.RL_HEAT_BARREL] = { "RL_HEAT_BARREL", SkillName = "Heat Barrel", MaxLv = 5, SpAmount = { 30, 30, 30, 30, 30 }, bSeperateLv = true, AttackRange = { 0, 0, 0, 0, 0 }, _NeedSkillList = { { SKID.RL_FIREDANCE, 2 } } }, [SKID.BA_POEMBRAGI2] = { "BA_POEMBRAGI2", SkillName = "Poem of Bragi", MaxLv = 10, SpAmount = { 40, 45, 50, 55, 60, 65, 70, 75, 80, 85 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.BA_DISSONANCE, 3 } } }, [SKID.DC_FORTUNEKISS2] = { "DC_FORTUNEKISS2", SkillName = "Fortune's kiss", MaxLv = 10, SpAmount = { 43, 46, 49, 52, 55, 58, 61, 64, 67, 70 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.DC_UGLYDANCE, 3 } } }, [SKID.GM_FORCE_TRANSFER] = { "GM_FORCE_TRANSFER", SkillName = "Force Transfer", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 18 } }, [SKID.GD_GUILD_STORAGE] = { "GD_GUILD_STORAGE", SkillName = "Guild Storage Expansion", MaxLv = 5, SpAmount = { 0, 0, 0, 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 } }, [SKID.GM_WIDE_RESURRECTION] = { "GM_WIDE_RESURRECTION", SkillName = "Wide Resurrection", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 9 } }, [SKID.ALL_NIFLHEIM_RECALL] ={ "ALL_NIFLHEIM_RECALL", SkillName = "Return to Niflheim", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.ALL_PRONTERA_RECALL] = { "ALL_PRONTERA_RECALL", SkillName = "Return to Prontera", MaxLv = 2, SpAmount = { 0, 0 }, bSeperateLv = false, AttackRange = { 1, 1 } }, [SKID.MC_CARTDECORATE] = { "MC_CARTDECORATE", SkillName = "Change Cart 2", MaxLv = 1, SpAmount = { 40 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.SU_BASIC_SKILL] = { "SU_BASIC_SKILL", SkillName = "New Basic Skill", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } }, [SKID.SU_BITE] = { "SU_BITE", SkillName = "Bite", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 2 }, _NeedSkillList = { { SKID.SU_BASIC_SKILL, 1 } } }, [SKID.SU_HIDE] = { "SU_HIDE", SkillName = "Hide", MaxLv = 1, SpAmount = { 30 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.SU_BITE, 1 } } }, [SKID.SU_SCRATCH] = { "SU_SCRATCH", SkillName = "Scratch", MaxLv = 3, SpAmount = { 20, 25, 30 }, bSeperateLv = true, AttackRange = { 2, 2, 2 }, _NeedSkillList = { { SKID.SU_HIDE, 1 } } }, [SKID.SU_STOOP] = { "SU_STOOP", SkillName = "Stoop", MaxLv = 1, SpAmount = { 10 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.SU_SCRATCH, 3 } } }, [SKID.SU_LOPE] = { "SU_LOPE", SkillName = "Lope", MaxLv = 3, SpAmount = { 30, 30, 30 }, bSeperateLv = false, AttackRange = { 6, 10, 14 }, _NeedSkillList = { { SKID.SU_STOOP, 1 } } }, [SKID.SU_SPRITEMABLE] = { "SU_SPRITEMABLE", SkillName = "Sprite Mable", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.SU_LOPE, 3 } } }, [SKID.SU_FRESHSHRIMP] = { "SU_FRESHSHRIMP", SkillName = "Fresh Shrimp", MaxLv = 5, SpAmount = { 22, 24, 26, 28, 30 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SU_SPRITEMABLE, 1 } } }, [SKID.SU_BUNCHOFSHRIMP] = { "SU_BUNCHOFSHRIMP", SkillName = "Bunch of Shrimp", MaxLv = 5, SpAmount = { 44, 48, 52, 56, 60 }, bSeperateLv = false, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SU_FRESHSHRIMP, 3 } } }, [SKID.SU_TUNABELLY] = { "SU_TUNABELLY", SkillName = "Tuna Belly", MaxLv = 5, SpAmount = { 20, 30, 40, 50, 60 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SU_BUNCHOFSHRIMP, 3 } } }, [SKID.SU_TUNAPARTY] = { "SU_TUNAPARTY", SkillName = "Tuna Party", MaxLv = 5, SpAmount = { 20, 30, 40, 50, 60 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SU_TUNABELLY, 3 } } }, [SKID.SU_SV_STEMSPEAR] = { "SU_SV_STEMSPEAR", SkillName = "Silvervine Stem Spear", MaxLv = 5, SpAmount = { 40, 40, 40, 40, 40 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SU_SPRITEMABLE, 1 } } }, [SKID.SU_SV_ROOTTWIST] = { "SU_SV_ROOTTWIST", SkillName = "Silvervine Root Twist", MaxLv = 5, SpAmount = { 10, 12, 14, 16, 18 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SU_SV_STEMSPEAR, 3 } } }, [SKID.SU_CN_METEOR] = { "SU_CN_METEOR", SkillName = "Catnip Meteor", MaxLv = 5, SpAmount = { 20, 35, 50, 65, 80 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SU_SV_ROOTTWIST, 3 } } }, [SKID.SU_CN_POWDERING] = { "SU_CN_POWDERING", SkillName = "Catnip Powdering", MaxLv = 5, SpAmount = { 40, 36, 32, 28, 24 }, bSeperateLv = false, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SU_CN_METEOR, 3 } } }, [SKID.SU_PICKYPECK] = { "SU_PICKYPECK", SkillName = "Picky Peck", MaxLv = 5, SpAmount = { 10, 12, 14, 16, 18 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SU_SPRITEMABLE, 1 } } }, [SKID.SU_ARCLOUSEDASH] = { "SU_ARCLOUSEDASH", SkillName = "Arclouse Dash", MaxLv = 5, SpAmount = { 12, 14, 16, 18, 20 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SU_PICKYPECK, 3 } } }, [SKID.SU_SCAROFTAROU] = { "SU_SCAROFTAROU", SkillName = "Scar of Tarou", MaxLv = 5, SpAmount = { 10, 12, 14, 16, 18 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SU_ARCLOUSEDASH, 3 } } }, [SKID.SU_LUNATICCARROTBEAT] = { "SU_LUNATICCARROTBEAT", SkillName = "Lunatic Carrot Beat", MaxLv = 5, SpAmount = { 15, 20, 25, 30, 35 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.SU_SCAROFTAROU, 3 } } }, [SKID.SU_POWEROFSEA] = { "SU_POWEROFSEA", SkillName = "Power of Sea", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.SU_TUNAPARTY, 3 } } }, [SKID.SU_POWEROFLAND] = { "SU_POWEROFLAND", SkillName = "Power of Land", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.SU_CN_POWDERING, 3 } } }, [SKID.SU_POWEROFLIFE] = { "SU_POWEROFLIFE", SkillName = "Power of Life", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 }, _NeedSkillList = { { SKID.SU_LUNATICCARROTBEAT, 3 } } }, [SKID.ALL_GLASTHEIM_RECALL] = { "ALL_GLASTHEIM_RECALL", SkillName = "Return to Glastheim", MaxLv = 1, SpAmount = { 0 }, bSeperateLv = false, AttackRange = { 1 } } }