bonus2 bAddRace,RC_DemiPlayer,70; bonus2 bIgnoreDefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus3 bAutoSpell,LK_CONCENTRATION,max(getskilllv(LK_CONCENTRATION),1),30; bonus3 bAutoSpell,LK_AURABLADE,max(getskilllv(LK_AURABLADE),1),30; }