bonus2 bAddRace,RC_DemiPlayer,55; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,((getrefine()-4) ** (2)); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,GS_RAPIDSHOWER,GS_GLITTERING,1,1000; bonus2 bSkillAtk,GS_RAPIDSHOWER,getrefine()*2; }