bonus2 bAddRace,RC_DemiPlayer,70; bonus2 bIgnoreDefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,KN_PIERCE,NPC_CRITICALWOUND,2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,PA_PRESSURE,5,200; }