bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiPlayer,55; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect(EF_BASH3D, AREA, playerattached()); }"; bonus bUnbreakableWeapon,0;