bonus bMaxHPrate,10; bonus bStr,2; if (BaseLevel >= 160) { .@val = 10; } if (getrefine() >= 9) { .@val += 10; } if (.@val) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",.@val; bonus2 bSkillAtk,"LG_OVERBRAND",.@val; }