bonus2 bAddRace,RC_Player,100; .@r = getrefine(); if(.@r>7) { bonus2 bAddRace,RC_Player,20; } if(.@r>9) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; bonus2 bHPLossRate,500,3000; }