bonus2 bSkillAtk,"NC_AXEBOOMERANG",20; .@dmg = 20; .@r = getrefine(); if (.@r>=7) { .@dmg += getskilllv("BS_WEAPONRESEARCH"); } if (.@r>=9) { .@dmg += getskilllv("NC_TRAININGAXE"); } bonus2 bSkillAtk,"NC_AXETORNADO",.@dmg;