//================= Hercules Script =======================================
//=       _   _                     _
//=      | | | |                   | |
//=      | |_| | ___ _ __ ___ _   _| | ___  ___
//=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __|
//=      | | | |  __/ | | (__| |_| | |  __/\__ \
//=      \_| |_/\___|_|  \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015  Hercules Dev Team
//= Copyright (C)  rAthena Dev Team
//= Copyright (C)  eAthena Dev Team
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program.  If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Mapflag: Guild versus Guild mode.
//================= Current Version =======================================
//= 1.2
//================= Description ===========================================
//= Players can attack other guilds, and will have their guild
//= icons shown. WoE damage reductions will also take place.
//= gvg: Turns on GvG mode
//= gvg_castle: Describes castle maps for WoE.
//=========================================================================

// Guild Castles ==========
aldeg_cas01	mapflag	gvg_castle
aldeg_cas02	mapflag	gvg_castle
aldeg_cas03	mapflag	gvg_castle
aldeg_cas04	mapflag	gvg_castle
aldeg_cas05	mapflag	gvg_castle
gefg_cas01	mapflag	gvg_castle
gefg_cas02	mapflag	gvg_castle
gefg_cas03	mapflag	gvg_castle
gefg_cas04	mapflag	gvg_castle
gefg_cas05	mapflag	gvg_castle
payg_cas01	mapflag	gvg_castle
payg_cas02	mapflag	gvg_castle
payg_cas03	mapflag	gvg_castle
payg_cas04	mapflag	gvg_castle
payg_cas05	mapflag	gvg_castle
prtg_cas01	mapflag	gvg_castle
prtg_cas02	mapflag	gvg_castle
prtg_cas03	mapflag	gvg_castle
prtg_cas04	mapflag	gvg_castle
prtg_cas05	mapflag	gvg_castle
schg_cas01	mapflag	gvg_castle
schg_cas02	mapflag	gvg_castle
schg_cas03	mapflag	gvg_castle
schg_cas04	mapflag	gvg_castle
schg_cas05	mapflag	gvg_castle
arug_cas01	mapflag	gvg_castle
arug_cas02	mapflag	gvg_castle
arug_cas03	mapflag	gvg_castle
arug_cas04	mapflag	gvg_castle
arug_cas05	mapflag	gvg_castle

//Uncomment to disable monsters teleporting (prevents them from "escaping" when rude attacked)
//aldeg_cas01	mapflag	monster_noteleport
//aldeg_cas02	mapflag	monster_noteleport
//aldeg_cas03	mapflag	monster_noteleport
//aldeg_cas04	mapflag	monster_noteleport
//aldeg_cas05	mapflag	monster_noteleport
//gefg_cas01	mapflag	monster_noteleport
//gefg_cas02	mapflag	monster_noteleport
//gefg_cas03	mapflag	monster_noteleport
//gefg_cas04	mapflag	monster_noteleport
//gefg_cas05	mapflag	monster_noteleport
//payg_cas01	mapflag	monster_noteleport
//payg_cas02	mapflag	monster_noteleport
//payg_cas03	mapflag	monster_noteleport
//payg_cas04	mapflag	monster_noteleport
//payg_cas05	mapflag	monster_noteleport
//prtg_cas01	mapflag	monster_noteleport
//prtg_cas02	mapflag	monster_noteleport
//prtg_cas03	mapflag	monster_noteleport
//prtg_cas04	mapflag	monster_noteleport
//prtg_cas05	mapflag	monster_noteleport
//schg_cas01	mapflag	monster_noteleport
//schg_cas02	mapflag	monster_noteleport
//schg_cas03	mapflag	monster_noteleport
//schg_cas04	mapflag	monster_noteleport
//schg_cas05	mapflag	monster_noteleport
//arug_cas01	mapflag	monster_noteleport
//arug_cas02	mapflag	monster_noteleport
//arug_cas03	mapflag	monster_noteleport
//arug_cas04	mapflag	monster_noteleport
//arug_cas05	mapflag	monster_noteleport

// Novice Guild Castles ===
//n_castle	mapflag	gvg_castle
nguild_alde	mapflag	gvg_castle
nguild_gef	mapflag	gvg_castle
nguild_pay	mapflag	gvg_castle
nguild_prt	mapflag	gvg_castle

//nguild_alde	mapflag	monster_noteleport
//nguild_gef	mapflag	monster_noteleport
//nguild_pay	mapflag	monster_noteleport
//nguild_prt	mapflag	monster_noteleport

// Guild Dungeons =========
arug_dun01	mapflag	gvg_dungeon
schg_dun01	mapflag	gvg_dungeon
